Log in

I forgot my password

Current Version: v0.0.01A

Alpha version


Changelogs to come



Poll

Changes to the way I release versions? (read the thread)

Changelog: V0.47 I_vote_lcap63%Changelog: V0.47 I_vote_rcap 63% [ 5 ]
Changelog: V0.47 I_vote_lcap38%Changelog: V0.47 I_vote_rcap 38% [ 3 ]

Total Votes : 8

Latest topics
» With everyone dead
Changelog: V0.47 I_icon_minitimeThu Mar 05, 2020 5:09 am by Occuli.Imperator.Aquillon

» Faction creeps
Changelog: V0.47 I_icon_minitimeSun Dec 21, 2014 12:49 am by Grass Hopper

» [SCII] [Inquisition] Hector Rex
Changelog: V0.47 I_icon_minitimeThu Dec 18, 2014 9:06 am by Grass Hopper

» [necrons] Orikan, the Diviner
Changelog: V0.47 I_icon_minitimeTue Dec 16, 2014 5:58 pm by Grass Hopper

» Talent System
Changelog: V0.47 I_icon_minitimeMon Dec 15, 2014 10:59 am by Grass Hopper

» Capture Points system
Changelog: V0.47 I_icon_minitimeFri Dec 12, 2014 2:36 pm by Grass Hopper

» [SCII] [Orks] Warboss(es)
Changelog: V0.47 I_icon_minitimeFri Dec 12, 2014 11:44 am by Grass Hopper

» Game Guide
Changelog: V0.47 I_icon_minitimeThu Dec 11, 2014 2:12 pm by Grass Hopper

» [Inquisition] Mordrak
Changelog: V0.47 I_icon_minitimeWed Dec 10, 2014 3:28 pm by Grass Hopper

» [inquiition] Kaldor Draigo
Changelog: V0.47 I_icon_minitimeWed Dec 10, 2014 3:07 pm by Grass Hopper

Version Progress
Changes for v0.02.0A
||||||||||||||||||||[] [general]
||||||||||||||||||||[] [Heroes]
||||||||||||||||||||[] [Items]
||||||||||||||||||||[] [Bugs]
||||||||||||||||||||[] [Total]

v0.47 - v0.46v0.45 - v0.44 - v0.43 - v0.42 - v0.41 - v0.40 - v0.39 - v0.38 v0.37 - v0.36 - v0.35 - v0.34 - v0.33v0.32 v0.31 - v0.30 - v0.29 - v0.28 - v0.27 - v0.26 - v0.25 - v0.24 - v0.23 - v0.22 - v0.21v0.20 - v0.19 - v0.18 - v0.17 - v0.16 v0.15 - v0.14

Known bugs:
-Buying items with leaver heroes costs honor

unconfirmed bugs:


v0.47:

download links:
Epicwar - Megaupload

 

-Trying a new method of releasing versions (see below)
-Added a new hero: O'Shova - Commander Farsight

Bugfixes:
-Rewrote the Auto Balance code
-(hopfuelly) fixed the issue with some stuns not working

General:
-Strongholds now become invulnerable again if a Stronghold tower is rebuilt
-Added EMPTY designations on slots that never had a player in them for the multiboard

Items:
-Reworked Nurgles Rot on Plague Armor (for each damage reduced by armor, increases the power of a slow/degen aura)
-Thunder Hammer now properly stuns on the first hit

Aun'va:
-Paradox of Duality no longer bugs when killed with a damage over time skill

Avatar:
-Khain's Burning Blood now properly gives regen

Celestine:
-Fixed the base regen of Celestine

Harlequin:
-Fixed the base regen of Harlequin
-Fixed the base hp of Harlequin
-Fixed Flip Belt's tooltip (finally!)

Vindicare:
-Fixed the turn off icon for Vindicaire's Precise Aim




Version Release
Every content* change will come as its own version update. These updates increment the version count (ie, 0.47.00 => 0.48.00)
Non-content changes, like balance and bug fixes, will be fixed when found, and uploaded as non-incremental versions (ie, 0.47.00 => 0.47.01)

The general discussion changelog thread (this thread) will contain the changes included in the Incremental version (0.47.00 => 0.48.00), as well as any changes that occur in the non-incremental versions (0.48.00 => 0.48.01)

on the changelog page found in the side bar (<= that way), the changelog will include the changes made in the Incremental version (0.47.00 => 0.48.00), and the non-incremental versions' changes from the previous versions (ie, the 0.48 page will include changes all the changes made from 0.47.01 to 0.48.00, while the page for 0.47 will include all the changes made from 0.46.01 to 0.47.00 - note, as this change wasnt implemented for 0.46, the 0.47 page will be short)


*content is defined as:
-a new hero, a large amount of new items, a remake**, a new game mode, or other similar major change to the map

**remakes are defined as:
-at least one new skill, anything else is considered a rework, and not considered a major content change (and will thus go into non-incremental versions)
(example: from 0.46, avatar was reworked, because he has no new skills, but many of his skills were changed. While the farseer was remade, because he got new skills, even though all the previous skills were kept)