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Current Version: v0.0.01A

Alpha version


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Changes to the way I release versions? (read the thread)

63% 63% [ 5 ]
38% 38% [ 3 ]

Total Votes : 8

Latest topics
» Faction creeps
Sun Dec 21, 2014 12:49 am by Grass Hopper

» [SCII] [Inquisition] Hector Rex
Thu Dec 18, 2014 9:06 am by Grass Hopper

» [necrons] Orikan, the Diviner
Tue Dec 16, 2014 5:58 pm by Grass Hopper

» Talent System
Mon Dec 15, 2014 10:59 am by Grass Hopper

» Capture Points system
Fri Dec 12, 2014 2:36 pm by Grass Hopper

» [SCII] [Orks] Warboss(es)
Fri Dec 12, 2014 11:44 am by Grass Hopper

» Game Guide
Thu Dec 11, 2014 2:12 pm by Grass Hopper

» [Inquisition] Mordrak
Wed Dec 10, 2014 3:28 pm by Grass Hopper

» [inquiition] Kaldor Draigo
Wed Dec 10, 2014 3:07 pm by Grass Hopper

» [inquisitoin] Brother-captain Stern
Wed Dec 10, 2014 12:37 pm by Grass Hopper

Version Progress
Changes for v0.02.0A
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||||||||||||||||||||[] [Heroes]
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||||||||||||||||||||[] [Bugs]
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ABOUT WARCRAFT PATCH 1.24

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ABOUT WARCRAFT PATCH 1.24

Post by Grass Hopper on Tue Aug 04, 2009 11:22 pm

i just realised today that the new patch was released, so from this point on, me and dark wanderer will be working on making the map compatible with the new version... it might take a few days, so please bear with me

EDIT1: ive removed all instances of the *real* return bug from the map, but had to disable several key functions relating to hero selection, and some utility functions... it will take me a while to replace these with non-bugged functions

EDIT2: it turns out that blizzard fucked up the patch, and a bunch of my code is getting tagged as using the return bug when it really doesnt, so now i need to sift through my code for whats causing it

EDIT3: i've generally isolated what part of the code is causing the fake return bug... but its somewhere in the triggers for the hero spells... so ill slowly go through them and find out whats causing it... i still need to start replacing the other functions that use the actual return bug

EDIT4: ive narrowed it down to 6 triggers that dont work, for some unknown reason, i know its not the 'fake' return bug, because i dont use returns other than for conditions and filters, and ive also put one of the triggers into a vanilla WE map, and it loaded fine...

way late, but ive fixed and released the map for 1.24, it also works on 1.24b

_________________
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And unto the masses, He doth spoke:
"Behold The Stuff! It Is Good!"
And the Stuff was good.

Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
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