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Current Version: v0.0.01A

Alpha version


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Changes to the way I release versions? (read the thread)

63% 63% [ 5 ]
38% 38% [ 3 ]

Total Votes : 8

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» Faction creeps
Sun Dec 21, 2014 12:49 am by Grass Hopper

» [SCII] [Inquisition] Hector Rex
Thu Dec 18, 2014 9:06 am by Grass Hopper

» [necrons] Orikan, the Diviner
Tue Dec 16, 2014 5:58 pm by Grass Hopper

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Mon Dec 15, 2014 10:59 am by Grass Hopper

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Fri Dec 12, 2014 2:36 pm by Grass Hopper

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Fri Dec 12, 2014 11:44 am by Grass Hopper

» Game Guide
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» [Inquisition] Mordrak
Wed Dec 10, 2014 3:28 pm by Grass Hopper

» [inquiition] Kaldor Draigo
Wed Dec 10, 2014 3:07 pm by Grass Hopper

» [inquisitoin] Brother-captain Stern
Wed Dec 10, 2014 12:37 pm by Grass Hopper

Version Progress
Changes for v0.02.0A
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[HERO] Necrons - Flayed One

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Re: [HERO] Necrons - Flayed One

Post by Betrayer_kharn on Thu Sep 24, 2009 7:31 pm

lmao ya shoulda said then tht goober

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Re: [HERO] Necrons - Flayed One

Post by walt_jabsco on Thu Sep 24, 2009 8:13 pm

you sunk my scrabbleship
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Re: [HERO] Necrons - Flayed One

Post by Betrayer_kharn on Thu Sep 24, 2009 9:24 pm

simply cause im tht good

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Re: [HERO] Necrons - Flayed One

Post by Fromundaman on Thu Oct 08, 2009 11:21 pm

I realize this has been put in, but quick question: Would it be possible to show some sort of visible effect (purely aesthetic) for when a unit gets feared? That way people won't randomly think their character is disobeying for no reason (Admit it, we've all had such a moment.).
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Re: [HERO] Necrons - Flayed One

Post by Grass Hopper on Fri Oct 09, 2009 12:13 pm

lmao yeah, ill put it on my notes, cause im busy all today

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Re: [HERO] Necrons - Flayed One

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