Log in

I forgot my password

Current Version: v0.0.01A

Alpha version


Changelogs to come



Poll

Changes to the way I release versions? (read the thread)

63% 63% [ 5 ]
38% 38% [ 3 ]

Total Votes : 8

Latest topics
» Faction creeps
Sun Dec 21, 2014 12:49 am by Grass Hopper

» [SCII] [Inquisition] Hector Rex
Thu Dec 18, 2014 9:06 am by Grass Hopper

» [necrons] Orikan, the Diviner
Tue Dec 16, 2014 5:58 pm by Grass Hopper

» Talent System
Mon Dec 15, 2014 10:59 am by Grass Hopper

» Capture Points system
Fri Dec 12, 2014 2:36 pm by Grass Hopper

» [SCII] [Orks] Warboss(es)
Fri Dec 12, 2014 11:44 am by Grass Hopper

» Game Guide
Thu Dec 11, 2014 2:12 pm by Grass Hopper

» [Inquisition] Mordrak
Wed Dec 10, 2014 3:28 pm by Grass Hopper

» [inquiition] Kaldor Draigo
Wed Dec 10, 2014 3:07 pm by Grass Hopper

» [inquisitoin] Brother-captain Stern
Wed Dec 10, 2014 12:37 pm by Grass Hopper

Version Progress
Changes for v0.02.0A
||||||||||||||||||||[] [general]
||||||||||||||||||||[] [Heroes]
||||||||||||||||||||[] [Items]
||||||||||||||||||||[] [Bugs]
||||||||||||||||||||[] [Total]

[Incomplete] The Devourer, Flame of the Warp.

Page 2 of 3 Previous  1, 2, 3  Next

View previous topic View next topic Go down

Re: [Incomplete] The Devourer, Flame of the Warp.

Post by Grass Hopper on Thu Sep 03, 2009 10:26 pm

well, it makes sense for the points to be in the innate, because its useless unless u learn the first skill, which is always bad design

_________________
warning! very-stubborn, sarcastic, self-important, argumentative developer detected!

And unto the masses, He doth spoke:
"Behold The Stuff! It Is Good!"
And the Stuff was good.

Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
avatar
Grass Hopper
Admin

Posts : 3839
Join date : 2009-03-30

View user profile http://40kaos.forumotion.com

Back to top Go down

Re: [Incomplete] The Devourer, Flame of the Warp.

Post by 13loodRaven on Thu Sep 03, 2009 11:30 pm

It should be useless, imagine having a innate like that at the start of the game = Kill everyone.

_________________
The warrior who acts out of honour cannot fail. His duty is honour itself. Even his death - if it is honourable - is a reward and can be no failure, for it has come through duty. Seek honour as you act, therefore, and you will know no fear.
avatar
13loodRaven
Contributor
Contributor

Posts : 575
Join date : 2009-08-30
Location : Australia

View user profile

Back to top Go down

Re: [Incomplete] The Devourer, Flame of the Warp.

Post by Grass Hopper on Fri Sep 04, 2009 11:52 am

balance wise: no, it wouldnt be imba, unless it triggers when your alone with an enemy.
design wise: its bad to have a skill that does nothing by itself

_________________
warning! very-stubborn, sarcastic, self-important, argumentative developer detected!

And unto the masses, He doth spoke:
"Behold The Stuff! It Is Good!"
And the Stuff was good.

Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
avatar
Grass Hopper
Admin

Posts : 3839
Join date : 2009-03-30

View user profile http://40kaos.forumotion.com

Back to top Go down

Re: [Incomplete] The Devourer, Flame of the Warp.

Post by 13loodRaven on Fri Sep 04, 2009 8:42 pm

Well, for his innate if you kill a hero, you get maxed out 'p' for a short amount of time?

_________________
The warrior who acts out of honour cannot fail. His duty is honour itself. Even his death - if it is honourable - is a reward and can be no failure, for it has come through duty. Seek honour as you act, therefore, and you will know no fear.
avatar
13loodRaven
Contributor
Contributor

Posts : 575
Join date : 2009-08-30
Location : Australia

View user profile

Back to top Go down

Re: [Incomplete] The Devourer, Flame of the Warp.

Post by 13loodRaven on Tue Sep 15, 2009 10:23 pm

What else does this hero need? I put a semi-points system into the innate, maybe it should be from a kill only, not just with his innate, check out the small edit. Twisted Evil

_________________
The warrior who acts out of honour cannot fail. His duty is honour itself. Even his death - if it is honourable - is a reward and can be no failure, for it has come through duty. Seek honour as you act, therefore, and you will know no fear.
avatar
13loodRaven
Contributor
Contributor

Posts : 575
Join date : 2009-08-30
Location : Australia

View user profile

Back to top Go down

Re: [Incomplete] The Devourer, Flame of the Warp.

Post by Grass Hopper on Tue Sep 15, 2009 10:27 pm

would u be so kind as to update the first post in this thread please? ^^

_________________
warning! very-stubborn, sarcastic, self-important, argumentative developer detected!

And unto the masses, He doth spoke:
"Behold The Stuff! It Is Good!"
And the Stuff was good.

Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
avatar
Grass Hopper
Admin

Posts : 3839
Join date : 2009-03-30

View user profile http://40kaos.forumotion.com

Back to top Go down

Re: [Incomplete] The Devourer, Flame of the Warp.

Post by 13loodRaven on Thu Sep 17, 2009 2:11 am

Done, done and done.

_________________
The warrior who acts out of honour cannot fail. His duty is honour itself. Even his death - if it is honourable - is a reward and can be no failure, for it has come through duty. Seek honour as you act, therefore, and you will know no fear.
avatar
13loodRaven
Contributor
Contributor

Posts : 575
Join date : 2009-08-30
Location : Australia

View user profile

Back to top Go down

Re: [Incomplete] The Devourer, Flame of the Warp.

Post by walt_jabsco on Fri Oct 02, 2009 1:14 am

i really like this idea but maybe instead of it being a set amount of dmg per second make it scale so like do his str in dmg per second also if someone dosnt learn the first skill what hapens when they try and use the third one
also on the third skill i dont think it is as op as people think it would need to be play tested because ud have to save up a bunch of points and its channeling
avatar
walt_jabsco
Space Marine
Space Marine

Posts : 54
Join date : 2009-08-30
Age : 25
Location : Redondo Ca

View user profile

Back to top Go down

Re: [Incomplete] The Devourer, Flame of the Warp.

Post by 13loodRaven on Tue Oct 20, 2009 6:51 pm

The third skill your talking about is the drain right? Its not channeling, its sort of like farseers mind war, and it does not require 'p' to use Smile

_________________
The warrior who acts out of honour cannot fail. His duty is honour itself. Even his death - if it is honourable - is a reward and can be no failure, for it has come through duty. Seek honour as you act, therefore, and you will know no fear.
avatar
13loodRaven
Contributor
Contributor

Posts : 575
Join date : 2009-08-30
Location : Australia

View user profile

Back to top Go down

Re: [Incomplete] The Devourer, Flame of the Warp.

Post by Glycine on Sat Mar 13, 2010 11:43 pm

Before this hero even gets charted to be coded, all the skills need lots and lots of explanation behind them. There are so many questions I have about the mechanics of the hero. The idea behind the skills are fine, except for skill 2, but it needs more elaboration.

I'll edit this post with my comments, so keep an eye on it.
avatar
Glycine
Moderator

Posts : 1490
Join date : 2009-07-23

View user profile

Back to top Go down

Re: [Incomplete] The Devourer, Flame of the Warp.

Post by Grass Hopper on Mon Mar 15, 2010 6:51 pm

innate: when attacked, he gains a point, when a spell is cast on him, he gains 2.
when he gains full points, his attack orders are changed into blink strikes for a duration
(this is my own little change)

skill one: target nuke that deals damage and stun based on how many points stored

skill two: for each point, he gains X damage, and takes X less damage

three: mindwar like spell, deals damage and slow based on how many points

ult: isnt easily codable XD

_________________
warning! very-stubborn, sarcastic, self-important, argumentative developer detected!

And unto the masses, He doth spoke:
"Behold The Stuff! It Is Good!"
And the Stuff was good.

Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
avatar
Grass Hopper
Admin

Posts : 3839
Join date : 2009-03-30

View user profile http://40kaos.forumotion.com

Back to top Go down

Re: [Incomplete] The Devourer, Flame of the Warp.

Post by Glycine on Wed Mar 17, 2010 7:13 pm

One could put a measure on the health of the hero that passively notes health decreases. When the ult is used, the skill would retrieve the amount of damage done in the last 3/4/5 seconds and do it?

Third skill has too much damage. The point recovery might be a little much as well, since a level 4 can recover his points just like that.

Isn't it odd that we give him flat damage reduction, like Fuegan, except he had less damage reduction? Needs to be toned down.

The damage on the nuke is outrageous, while the stun duration is fine.

When he gains maximum points and blink strikes, does he still have max points after he finishes striking?
avatar
Glycine
Moderator

Posts : 1490
Join date : 2009-07-23

View user profile

Back to top Go down

Re: [Incomplete] The Devourer, Flame of the Warp.

Post by Grass Hopper on Wed Mar 17, 2010 7:19 pm

ult: i would have to track the damage of every unit on the map. which is wayy to much and would prolly slow down performance.

now if it worked like maladict from dota, then thats alot more possible
(takes additional damage for damage taken over the duration)
so make it deal the damage after the 3/4/5 seconds, instead of damage taken in the previous 3/4/5 seconds.

three: is it numbers? cause i dont think he should gain points for that skill, only spend them

two: damage reduction needs to be toned down yes, numbers

one: damage can be reduced, numbers

innate: i would assume he keeps points, or he looses x points.

_________________
warning! very-stubborn, sarcastic, self-important, argumentative developer detected!

And unto the masses, He doth spoke:
"Behold The Stuff! It Is Good!"
And the Stuff was good.

Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
avatar
Grass Hopper
Admin

Posts : 3839
Join date : 2009-03-30

View user profile http://40kaos.forumotion.com

Back to top Go down

Re: [Incomplete] The Devourer, Flame of the Warp.

Post by Glycine on Wed Mar 17, 2010 7:26 pm

Make it only usable on heroes, for the ult?

Lots of number changes, but who's doing them? xD
avatar
Glycine
Moderator

Posts : 1490
Join date : 2009-07-23

View user profile

Back to top Go down

Re: [Incomplete] The Devourer, Flame of the Warp.

Post by Grass Hopper on Wed Mar 17, 2010 7:42 pm

eh, if he gets implemented, number changes are easy.

and still, gota keep track of 10(possibility of switch) heroes' hp... i guess its possible

_________________
warning! very-stubborn, sarcastic, self-important, argumentative developer detected!

And unto the masses, He doth spoke:
"Behold The Stuff! It Is Good!"
And the Stuff was good.

Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
avatar
Grass Hopper
Admin

Posts : 3839
Join date : 2009-03-30

View user profile http://40kaos.forumotion.com

Back to top Go down

Re: [Incomplete] The Devourer, Flame of the Warp.

Post by 13loodRaven on Fri Mar 19, 2010 10:02 am

Well nuke damage isent too silly, keeping in mind that he needs points to make it hurt, and a higher level to deal more damage.

His damage-keep-away skill can be nerfed, say the more damage/pain he takes, (stacks) the less overrall damage he takes?

ult could be like voids ultimate, *time freeze -/- then reversed, victims hp stays the same but takes damage as per before and then during.

_________________
The warrior who acts out of honour cannot fail. His duty is honour itself. Even his death - if it is honourable - is a reward and can be no failure, for it has come through duty. Seek honour as you act, therefore, and you will know no fear.
avatar
13loodRaven
Contributor
Contributor

Posts : 575
Join date : 2009-08-30
Location : Australia

View user profile

Back to top Go down

Re: [Incomplete] The Devourer, Flame of the Warp.

Post by 13loodRaven on Wed May 12, 2010 8:56 am

Oh and btw the damage block does not need to be toned down, seeing how this hero revolves around being damaged, so the player would be constantly putting this hero into harms way.

_________________
The warrior who acts out of honour cannot fail. His duty is honour itself. Even his death - if it is honourable - is a reward and can be no failure, for it has come through duty. Seek honour as you act, therefore, and you will know no fear.
avatar
13loodRaven
Contributor
Contributor

Posts : 575
Join date : 2009-08-30
Location : Australia

View user profile

Back to top Go down

Re: [Incomplete] The Devourer, Flame of the Warp.

Post by Walder on Wed May 12, 2010 8:51 pm

I'm not sure I like the name all that much. Wouldn't Azrael or something like that work just as well?
avatar
Walder
Space Marine
Space Marine

Posts : 34
Join date : 2010-05-07

View user profile

Back to top Go down

Re: [Incomplete] The Devourer, Flame of the Warp.

Post by 13loodRaven on Thu May 13, 2010 9:36 am

Idk, just as long as its a chunky name that fits his gamestyle. In many languages 'el' means 'the' and I took 'Brukael' as a form of daemon 'eat' or 'consume'.

_________________
The warrior who acts out of honour cannot fail. His duty is honour itself. Even his death - if it is honourable - is a reward and can be no failure, for it has come through duty. Seek honour as you act, therefore, and you will know no fear.
avatar
13loodRaven
Contributor
Contributor

Posts : 575
Join date : 2009-08-30
Location : Australia

View user profile

Back to top Go down

Re: [Incomplete] The Devourer, Flame of the Warp.

Post by Walder on Sat May 15, 2010 11:29 am

Well, it just sounds like he's more of a hispanic cook as opposed to a horrible, planet slaughtering demon. >_>

Would "The Devourer" suffice?
avatar
Walder
Space Marine
Space Marine

Posts : 34
Join date : 2010-05-07

View user profile

Back to top Go down

Re: [Incomplete] The Devourer, Flame of the Warp.

Post by 13loodRaven on Fri Jan 14, 2011 1:24 am

Fully remade. I've taken into account your suggestion Walder Razz This hero is now known as The Devourer, Flame of the Warp.

No skills should be remmade from now. Permission to change to complete?

_________________
The warrior who acts out of honour cannot fail. His duty is honour itself. Even his death - if it is honourable - is a reward and can be no failure, for it has come through duty. Seek honour as you act, therefore, and you will know no fear.
avatar
13loodRaven
Contributor
Contributor

Posts : 575
Join date : 2009-08-30
Location : Australia

View user profile

Back to top Go down

Re: [Incomplete] The Devourer, Flame of the Warp.

Post by DeusMechanicus on Fri Jan 14, 2011 6:12 am

How is someone born in the Warp .. ? Pure Immaterium is insta-death (or horrible mutation) for any mortal who even briefly touches it, unless you're taken onto a Daemon World. Even if it were possible, furies would've devoured the Devourer (Ha, pun), if not himself becoming one (Furies are souls that get lost in the Warp, unclaimed by any Chaos God).

_________________
“The Machine is strong. We must purge the weak, hated flesh and replace it with the blessed purity of metal. Only through permanence can we truly triumph, only through the Machine can we find victory. Punish the flesh. Iron in mind and body. Hail the Machine!”

HEROES: Ku'gath Plaguefather | Hector Rex | Ghazghkull Thraka !
avatar
DeusMechanicus
Moderator

Posts : 689
Join date : 2009-09-01
Age : 29
Location : Iowa, USA

View user profile

Back to top Go down

Re: [Incomplete] The Devourer, Flame of the Warp.

Post by 13loodRaven on Fri Jan 14, 2011 7:54 am

There are many things about Chaos that dont make sense Dues Razz For all we know, the Devourer could have been sired by a Daemon, or imbued with dark magics by a Chaos Sorceror, or even both. For all we know, he could have been born in the Warp, and immediately taken out. Eg. Mother births child as she is being pulled into the warp, then said daemon/sorceror/whatever saves the child. Like you said, touching immaterium would kill or mutate. Lets just say The Devourer was mutated, and was sustained by unknown chaos forces. Perhaps the Chaos Gods wanted a worthy Chaos Commander to continue Eliphas' conquest, and personnaly saw to it that The Devourer survived. Or like I said before, about being sired by a Daemon, perhaps his innate ability to endure pain pushed The Devourer to impossible limits of suffering etc etc...

Like the Obliterator Virus, we dont know how it happens, but we know it happens, so we just accept it.

_________________
The warrior who acts out of honour cannot fail. His duty is honour itself. Even his death - if it is honourable - is a reward and can be no failure, for it has come through duty. Seek honour as you act, therefore, and you will know no fear.
avatar
13loodRaven
Contributor
Contributor

Posts : 575
Join date : 2009-08-30
Location : Australia

View user profile

Back to top Go down

Re: [Incomplete] The Devourer, Flame of the Warp.

Post by DeusMechanicus on Fri Jan 14, 2011 8:21 am

Only Chaos God that would bother to save a child would be Tzeentch, and it would be just another pawn in his galactic, history-of-the-universe spanning plot to achieve ... something ... that only he knows. Unless Slaanesh wanted to ... ewww ... nevermind, not going there. Anyway, about Eliphas ... he's currently in Abaddon's torture chamber ... and he's known as The Inheritor because of the Ninth Inheritance, which has something to do with the cabal on Kronus that summoned him ... eight sacrifices, or something, not sure. Anyway they already have successors, the remaining Dark Apostles (including Erebus, the "spiritual advisor" of Horus).

_________________
“The Machine is strong. We must purge the weak, hated flesh and replace it with the blessed purity of metal. Only through permanence can we truly triumph, only through the Machine can we find victory. Punish the flesh. Iron in mind and body. Hail the Machine!”

HEROES: Ku'gath Plaguefather | Hector Rex | Ghazghkull Thraka !
avatar
DeusMechanicus
Moderator

Posts : 689
Join date : 2009-09-01
Age : 29
Location : Iowa, USA

View user profile

Back to top Go down

Re: [Incomplete] The Devourer, Flame of the Warp.

Post by 13loodRaven on Fri Jan 14, 2011 9:40 am

I thought Eliphas was destroyed by a Daemon of some sort for his failure on Kronus... >_>

Anyway all that doesn't include other ungodlike-deitys, and sure there are other successors, but it being "unofficial" means that others are always viable. Its just undirectly saying that this guy is nasty enough for that role. He'll probably either become a Chaos champion of some description, most probably for Chaos Undivided.

He is also more Daemon than man. (Obviously for he is listed under chaos daemons) He'll either end up as a right-hand daemon, or just rampage through the galaxy to hunt for Chaos Artifacts for personal gain, or just chillout on Torvendis. He could also challenge Sh'Karr for dominance of that Daemon world. Who knows man, fluff is good stuff. Use your imagination Wink

_________________
The warrior who acts out of honour cannot fail. His duty is honour itself. Even his death - if it is honourable - is a reward and can be no failure, for it has come through duty. Seek honour as you act, therefore, and you will know no fear.
avatar
13loodRaven
Contributor
Contributor

Posts : 575
Join date : 2009-08-30
Location : Australia

View user profile

Back to top Go down

Re: [Incomplete] The Devourer, Flame of the Warp.

Post by Sponsored content


Sponsored content


Back to top Go down

Page 2 of 3 Previous  1, 2, 3  Next

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum