A Warhammer 40k MOBA by Grasshopper72
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Current Version: v0.0.01A

Alpha version


Changelogs to come



Poll

Changes to the way I release versions? (read the thread)

Bounty the quicker picker upper I_vote_lcap63%Bounty the quicker picker upper I_vote_rcap 63% [ 5 ]
Bounty the quicker picker upper I_vote_lcap38%Bounty the quicker picker upper I_vote_rcap 38% [ 3 ]

Total Votes : 8

Latest topics
» With everyone dead
Bounty the quicker picker upper I_icon_minitimeThu Mar 05, 2020 5:09 am by Occuli.Imperator.Aquillon

» Faction creeps
Bounty the quicker picker upper I_icon_minitimeSun Dec 21, 2014 12:49 am by Grass Hopper

» [SCII] [Inquisition] Hector Rex
Bounty the quicker picker upper I_icon_minitimeThu Dec 18, 2014 9:06 am by Grass Hopper

» [necrons] Orikan, the Diviner
Bounty the quicker picker upper I_icon_minitimeTue Dec 16, 2014 5:58 pm by Grass Hopper

» Talent System
Bounty the quicker picker upper I_icon_minitimeMon Dec 15, 2014 10:59 am by Grass Hopper

» Capture Points system
Bounty the quicker picker upper I_icon_minitimeFri Dec 12, 2014 2:36 pm by Grass Hopper

» [SCII] [Orks] Warboss(es)
Bounty the quicker picker upper I_icon_minitimeFri Dec 12, 2014 11:44 am by Grass Hopper

» Game Guide
Bounty the quicker picker upper I_icon_minitimeThu Dec 11, 2014 2:12 pm by Grass Hopper

» [Inquisition] Mordrak
Bounty the quicker picker upper I_icon_minitimeWed Dec 10, 2014 3:28 pm by Grass Hopper

» [inquiition] Kaldor Draigo
Bounty the quicker picker upper I_icon_minitimeWed Dec 10, 2014 3:07 pm by Grass Hopper

Version Progress
Changes for v0.02.0A
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||||||||||||||||||||[] [Items]
||||||||||||||||||||[] [Bugs]
||||||||||||||||||||[] [Total]

Bounty the quicker picker upper

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Post by Happy_cow Sat Sep 12, 2009 7:56 pm

How about making the bounty you gain for killing a hero equal to the percent of the damage you deal to the hero so you cant just come up and kill steal with 1 move
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Post by Grass Hopper Sat Sep 12, 2009 8:10 pm

nice avatar Razz obscure thread title.. and im gona think about that Razz i wrote it down from last night
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Post by Fromundaman Sat Sep 12, 2009 8:52 pm

Hmmm... it does make assists less useful though.

Maybe make it so the person who does the most % damage gets the KO? That being said, it makes it hard for support chars to get kills, and therefore honor...
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Post by Grass Hopper Sat Sep 12, 2009 9:42 pm

no, that makes assists *more* useful XD if gold is split across who dealt what damage, instead of giving it all to the killer...
that being said, ill think on it a bit...
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Post by Fromundaman Sat Sep 12, 2009 11:48 pm

True, but you don't get honor for assists.

Also, killing heroes doesn't yield enough rewards to split them 3-4 ways and make it interesting for anyone. Because of this, I expect the effects of killing more heroes to be decreased, though I've been wrong before...
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Post by Grass Hopper Sun Sep 13, 2009 10:47 am

u get .33 honor per assist Razz 3 assists = 1 honor.

and i wouldnt split the 250 or w/e gold... the killer gets that, then another (250) gets split across the assisters... or something like that
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Post by Grass Hopper Sun Sep 13, 2009 10:59 pm

well, that also ruins some tiems where u want to give the last hitter full gold Razz

i think it should end up being something like... 75% goes to last hit, 25% gets devided among assisters. (to avoid introducing too much gold gain into the game XD) or killer gets full, and assistsers get 50% split
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Post by Fromundaman Mon Sep 14, 2009 9:04 am

Hmmm... that doesn't sound too bad.

I think I prefer the former, but both are good.
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Post by Grass Hopper Mon Sep 14, 2009 12:17 pm

ill mess around with it in a version or two
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Post by Happy_cow Thu Sep 17, 2009 8:45 am

okay
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