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Current Version: v0.0.01A

Alpha version


Changelogs to come



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Changes to the way I release versions? (read the thread)

63% 63% [ 5 ]
38% 38% [ 3 ]

Total Votes : 8

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» Faction creeps
Sun Dec 21, 2014 12:49 am by Grass Hopper

» [SCII] [Inquisition] Hector Rex
Thu Dec 18, 2014 9:06 am by Grass Hopper

» [necrons] Orikan, the Diviner
Tue Dec 16, 2014 5:58 pm by Grass Hopper

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Mon Dec 15, 2014 10:59 am by Grass Hopper

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Fri Dec 12, 2014 2:36 pm by Grass Hopper

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Fri Dec 12, 2014 11:44 am by Grass Hopper

» Game Guide
Thu Dec 11, 2014 2:12 pm by Grass Hopper

» [Inquisition] Mordrak
Wed Dec 10, 2014 3:28 pm by Grass Hopper

» [inquiition] Kaldor Draigo
Wed Dec 10, 2014 3:07 pm by Grass Hopper

» [inquisitoin] Brother-captain Stern
Wed Dec 10, 2014 12:37 pm by Grass Hopper

Version Progress
Changes for v0.02.0A
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||||||||||||||||||||[] [Heroes]
||||||||||||||||||||[] [Items]
||||||||||||||||||||[] [Bugs]
||||||||||||||||||||[] [Total]

Grot leader TO STRONG!

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Grot leader TO STRONG!

Post by ZebioLizard on Wed Apr 29, 2009 6:21 am

He just is, he is so base rapingly and hero rapingly strong with how many grots he can get at one time, how strong they actually are, and how very durable they are. (350 hp)

Suggestion: MAKE GROTS ATTACK MUCH WEAKER. 15-25 damage + strength in numbers = RAAAPE.
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Re: Grot leader TO STRONG!

Post by Grass Hopper on Wed Apr 29, 2009 4:42 pm

this is going to be addressed in the next version... i cant currently do anything untill my terrainer is done working with the map... but currently im looking at making him summoin 5/7/9/11 grots instead of 4/8/12/16, and i might look at lowering stregnth in numbers

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And unto the masses, He doth spoke:
"Behold The Stuff! It Is Good!"
And the Stuff was good.

Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
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Re: Grot leader TO STRONG!

Post by Ye_Olde_Moose on Wed Jul 15, 2009 1:29 pm

Yes, the last game I had was me as mad dok and another as grot leader against 3 others. We completely dominated them because the grot leader just destroyed everything.

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Re: Grot leader TO STRONG!

Post by Grass Hopper on Wed Jul 15, 2009 7:17 pm

yeap, apparently i fail... his summon is supposed to summon 8 guys at lvl 4, it actually summons 11.... thatll get fixed in the b version too

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warning! very-stubborn, sarcastic, self-important, argumentative developer detected!

And unto the masses, He doth spoke:
"Behold The Stuff! It Is Good!"
And the Stuff was good.

Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
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Re: Grot leader TO STRONG!

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