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Current Version: v0.0.01A

Alpha version


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Changes to the way I release versions? (read the thread)

63% 63% [ 5 ]
38% 38% [ 3 ]

Total Votes : 8

Latest topics
» With everyone dead
Tue Nov 20, 2018 3:24 pm by DeusMechanicus

» Faction creeps
Sun Dec 21, 2014 12:49 am by Grass Hopper

» [SCII] [Inquisition] Hector Rex
Thu Dec 18, 2014 9:06 am by Grass Hopper

» [necrons] Orikan, the Diviner
Tue Dec 16, 2014 5:58 pm by Grass Hopper

» Talent System
Mon Dec 15, 2014 10:59 am by Grass Hopper

» Capture Points system
Fri Dec 12, 2014 2:36 pm by Grass Hopper

» [SCII] [Orks] Warboss(es)
Fri Dec 12, 2014 11:44 am by Grass Hopper

» Game Guide
Thu Dec 11, 2014 2:12 pm by Grass Hopper

» [Inquisition] Mordrak
Wed Dec 10, 2014 3:28 pm by Grass Hopper

» [inquiition] Kaldor Draigo
Wed Dec 10, 2014 3:07 pm by Grass Hopper

Version Progress
Changes for v0.02.0A
||||||||||||||||||||[] [general]
||||||||||||||||||||[] [Heroes]
||||||||||||||||||||[] [Items]
||||||||||||||||||||[] [Bugs]
||||||||||||||||||||[] [Total]

Far Seer spells bugging

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Far Seer spells bugging

Post by Fromundaman on Sat Oct 17, 2009 10:00 pm

rapidshare.com Seriously_bugged_FS.w3g.html


It works for the first 10 minutes or so, then Mind War starts glitching and breaking during the cast. Later in the game, Eldritch Storm glitches and does nothing but leave behind a weird visual effect (Looks like a halo).

Also, I now agree that guide is good, but only at level 3 and beyond Razz
Early levels it might as well not be there.
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Re: Far Seer spells bugging

Post by Grass Hopper on Sun Oct 18, 2009 2:03 am

whoa o.o ill look into it... before i watch the replay... (i know.. ur not on...) are there any circumstances that might have caused it?

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And unto the masses, He doth spoke:
"Behold The Stuff! It Is Good!"
And the Stuff was good.

Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
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Re: Far Seer spells bugging

Post by Fromundaman on Sun Oct 18, 2009 10:28 am

Not sure, but I think it might have had something to do with Mind War being cast on Typhus. Haven't had the time to check yet if he was the person it first stopped working on, but he had a permanent -8 to int which could have been due to it being used at earlier levels.

(By the way, I'm not sure what's up with that int drain. It was working until the skill bugged this game, but I've had games where it doesn't, so I have no idea.)

Oh, and I don't remember who it was, but I vaguely remember someone near the end of the game mentioning a minor bug to pass on to you.
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Re: Far Seer spells bugging

Post by Grass Hopper on Sun Oct 18, 2009 11:43 am

oh lol Razz ill look at the coding see if i can figure anything out

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And unto the masses, He doth spoke:
"Behold The Stuff! It Is Good!"
And the Stuff was good.

Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
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Re: Far Seer spells bugging

Post by Fromundaman on Sat Oct 31, 2009 2:24 am

Did you ever look into this/figure out what happened?
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Re: Far Seer spells bugging

Post by Grass Hopper on Sat Oct 31, 2009 1:24 pm

not a clue Razz
it might be an interaction with the marker skill used to tell if she attacked/casted or anything. (a couple spells use that - like to avoid inf damage loops etc) so she prolly got the marker ability and never lost it for w/e reason

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warning! very-stubborn, sarcastic, self-important, argumentative developer detected!

And unto the masses, He doth spoke:
"Behold The Stuff! It Is Good!"
And the Stuff was good.

Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
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Re: Far Seer spells bugging

Post by Fromundaman on Sat Oct 31, 2009 2:28 pm

Ah, okay.

Crap... well... hopefully it won't happen again Razz
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Re: Far Seer spells bugging

Post by Grass Hopper on Sat Oct 31, 2009 2:29 pm

i agree XD

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warning! very-stubborn, sarcastic, self-important, argumentative developer detected!

And unto the masses, He doth spoke:
"Behold The Stuff! It Is Good!"
And the Stuff was good.

Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
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Re: Far Seer spells bugging

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