Log in

I forgot my password

Current Version: v0.0.01A

Alpha version


Changelogs to come



Poll

Changes to the way I release versions? (read the thread)

63% 63% [ 5 ]
38% 38% [ 3 ]

Total Votes : 8

Latest topics
» Faction creeps
Sun Dec 21, 2014 12:49 am by Grass Hopper

» [SCII] [Inquisition] Hector Rex
Thu Dec 18, 2014 9:06 am by Grass Hopper

» [necrons] Orikan, the Diviner
Tue Dec 16, 2014 5:58 pm by Grass Hopper

» Talent System
Mon Dec 15, 2014 10:59 am by Grass Hopper

» Capture Points system
Fri Dec 12, 2014 2:36 pm by Grass Hopper

» [SCII] [Orks] Warboss(es)
Fri Dec 12, 2014 11:44 am by Grass Hopper

» Game Guide
Thu Dec 11, 2014 2:12 pm by Grass Hopper

» [Inquisition] Mordrak
Wed Dec 10, 2014 3:28 pm by Grass Hopper

» [inquiition] Kaldor Draigo
Wed Dec 10, 2014 3:07 pm by Grass Hopper

» [inquisitoin] Brother-captain Stern
Wed Dec 10, 2014 12:37 pm by Grass Hopper

Version Progress
Changes for v0.02.0A
||||||||||||||||||||[] [general]
||||||||||||||||||||[] [Heroes]
||||||||||||||||||||[] [Items]
||||||||||||||||||||[] [Bugs]
||||||||||||||||||||[] [Total]

More hireables! tau, chaos and necrons! (.45+)

Page 2 of 2 Previous  1, 2

View previous topic View next topic Go down

Re: More hireables! tau, chaos and necrons! (.45+)

Post by Grass Hopper on Wed Jun 30, 2010 5:36 pm

as a hireable? Razz

_________________
warning! very-stubborn, sarcastic, self-important, argumentative developer detected!

And unto the masses, He doth spoke:
"Behold The Stuff! It Is Good!"
And the Stuff was good.

Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
avatar
Grass Hopper
Admin

Posts : 3839
Join date : 2009-03-30

View user profile http://40kaos.forumotion.com

Back to top Go down

Re: More hireables! tau, chaos and necrons! (.45+)

Post by Srg_Slash on Sat Jul 03, 2010 1:57 am

Shocked whoops, got a bit carried away there for a sec Razz
avatar
Srg_Slash
Scout Initiate
Scout Initiate

Posts : 2
Join date : 2010-06-23
Location : The Warp

View user profile

Back to top Go down

Re: More hireables! tau, chaos and necrons! (.45+)

Post by a_broken_twig on Wed Jul 07, 2010 9:03 pm

Gly's comment about Nids and Necrons being hireables is right. but what if they were summons . Just making the suggestion that they could be summons instead of hireables just for those who want to see them in hireable role. It would be the same thing but could have a timed life or spawn in certain parts of the map and control/defend that part of it. not sure what the imperium equivilant of these would be but just a suggestion.

a_broken_twig
Space Marine
Space Marine

Posts : 33
Join date : 2010-03-15

View user profile

Back to top Go down

Re: More hireables! tau, chaos and necrons! (.45+)

Post by Grass Hopper on Wed Jul 07, 2010 10:57 pm

the thing about necron/nid hireables (i do agree they by their nature they shouldnt be) is that for the *eventual* races mode, nids and necrons will need hireables

_________________
warning! very-stubborn, sarcastic, self-important, argumentative developer detected!

And unto the masses, He doth spoke:
"Behold The Stuff! It Is Good!"
And the Stuff was good.

Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
avatar
Grass Hopper
Admin

Posts : 3839
Join date : 2009-03-30

View user profile http://40kaos.forumotion.com

Back to top Go down

Re: More hireables! tau, chaos and necrons! (.45+)

Post by 13loodRaven on Wed Aug 11, 2010 8:31 am

Indeed but we need to think about possible hireables. Sure there would be the odd eldar merceneries out there, but nec's is a no-no. They are a race wanting to enslave everything not made of gauss.

As such Tyranids... Is possible, but once they run out of foes to kill they should turn on the side that spawned them... Gives you the impression of keeping a tight leash on smart beasties.

Chaos, orks, and others would be ok. Along with Imperium, SM's, and eldar on the other side.

But what about hireables available to BOTH sides, neutral hireables, with a tavern somewhere out on the map, and not in base, so they'll have unique abilities to make buying them worthwhile. They should also be cheaper.
Such as:


Mechanicus Mercs.
Imperial Mercs.
(Tyranid Hostiles?)
-A bit iffy- Dark Eldar Mercs (but if allied creeps are weak they turn on them, and join the stronger wave?)

Just an idea.

_________________
The warrior who acts out of honour cannot fail. His duty is honour itself. Even his death - if it is honourable - is a reward and can be no failure, for it has come through duty. Seek honour as you act, therefore, and you will know no fear.
avatar
13loodRaven
Contributor
Contributor

Posts : 575
Join date : 2009-08-30
Location : Australia

View user profile

Back to top Go down

Re: More hireables! tau, chaos and necrons! (.45+)

Post by Sponsored content


Sponsored content


Back to top Go down

Page 2 of 2 Previous  1, 2

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum