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Current Version: v0.0.01A

Alpha version

Changelogs to come


Changes to the way I release versions? (read the thread)

63% 63% [ 5 ]
38% 38% [ 3 ]

Total Votes : 8

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Version Progress
Changes for v0.02.0A
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||||||||||||||||||||[] [Heroes]
||||||||||||||||||||[] [Items]
||||||||||||||||||||[] [Bugs]
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Size of the map.

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Size of the map.

Post by Glycine on Sat Oct 24, 2009 10:58 pm

We'll need to come to a consensus on how to use the remaining space we have efficiently.

Models take up a lot of space, so we can't just keep pushing heroes out no matter how fun that may be.

How do we make do with the 1-2 mbs we have left of space?

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Re: Size of the map.

Post by Fromundaman on Sat Oct 24, 2009 11:10 pm

Well, a while back Dark had suggested making an outside DLable patch which would make the people with it see custom models, and those without see WC3 models, making the game DL faster and saving space.

That being said, I think he was going to code it, so I don't know if that's still an option.

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Re: Size of the map.

Post by Grass Hopper on Sun Oct 25, 2009 12:23 am

i dont think so Razz as dark left (Sad) and i would ahve no idea what to do...

that being said... were currently at... 5.97? compressed... and i could manage to find a couple other compressers and see if doing it multiple times works... if not.. then we need to cut back on large imported models. (because really, at this point... the only thing taking up large portions of map space is imported models)

warning! very-stubborn, sarcastic, self-important, argumentative developer detected!

And unto the masses, He doth spoke:
"Behold The Stuff! It Is Good!"
And the Stuff was good.

Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
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Re: Size of the map.

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