A Warhammer 40k MOBA by Grasshopper72
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Current Version: v0.0.01A

Alpha version


Changelogs to come



Poll

Changes to the way I release versions? (read the thread)

Comments about the map. I_vote_lcap63%Comments about the map. I_vote_rcap 63% [ 5 ]
Comments about the map. I_vote_lcap38%Comments about the map. I_vote_rcap 38% [ 3 ]

Total Votes : 8

Latest topics
» With everyone dead
Comments about the map. I_icon_minitimeThu Mar 05, 2020 5:09 am by Occuli.Imperator.Aquillon

» Faction creeps
Comments about the map. I_icon_minitimeSun Dec 21, 2014 12:49 am by Grass Hopper

» [SCII] [Inquisition] Hector Rex
Comments about the map. I_icon_minitimeThu Dec 18, 2014 9:06 am by Grass Hopper

» [necrons] Orikan, the Diviner
Comments about the map. I_icon_minitimeTue Dec 16, 2014 5:58 pm by Grass Hopper

» Talent System
Comments about the map. I_icon_minitimeMon Dec 15, 2014 10:59 am by Grass Hopper

» Capture Points system
Comments about the map. I_icon_minitimeFri Dec 12, 2014 2:36 pm by Grass Hopper

» [SCII] [Orks] Warboss(es)
Comments about the map. I_icon_minitimeFri Dec 12, 2014 11:44 am by Grass Hopper

» Game Guide
Comments about the map. I_icon_minitimeThu Dec 11, 2014 2:12 pm by Grass Hopper

» [Inquisition] Mordrak
Comments about the map. I_icon_minitimeWed Dec 10, 2014 3:28 pm by Grass Hopper

» [inquiition] Kaldor Draigo
Comments about the map. I_icon_minitimeWed Dec 10, 2014 3:07 pm by Grass Hopper

Version Progress
Changes for v0.02.0A
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||||||||||||||||||||[] [Heroes]
||||||||||||||||||||[] [Items]
||||||||||||||||||||[] [Bugs]
||||||||||||||||||||[] [Total]

Comments about the map.

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Comments about the map. Empty Comments about the map.

Post by Glycine Sat Oct 31, 2009 10:32 pm

From one interested person.


  • Balance, but it's a beta.
  • Terrain, which we're addressing
  • Shop system is too confusing. To each item, append text in parenthesis that denote where the item can be bought for recipes.
  • Model files look bad/blend in too much
  • Size of tooltips have to be reduced somewhat and spelling should matter a bit.
  • Map is huge, but what can we do? Again with removal of models or compressing the map.


Most of this has been discussed, but do you have any problems or issues you want to take up?
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Post by Grass Hopper Sun Nov 01, 2009 1:03 am

who is this?
and:
-well, its not really a beta... but balance is never perfect, and im slowly getting there XD
-terrain, were adressing Razz
-apend means get rid of? or add?
-whats wrong with the models D:
-tooltips are being fixed up (im removing the formatting that doesnt work on most peoples screens this version... clearing items' descriptions up alot... and really... spell tooltips could be fixed up slightly
-map size: well, its only 6mb XD and im gona try super conpressing it a bunch of times to see what happens
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Post by Glycine Sun Nov 01, 2009 1:05 am

Just someone that thought about helping with the map until he found all these things to rant about.

One of Ray's friends, I believe, who's familiar with making maps and our map.
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Post by Grass Hopper Sun Nov 01, 2009 1:08 am

well, glad he isnt helping then xD if you out and quit after finding a few faults, u dont really wanna help Razz

but yah, most of these are known and are being worked on
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Post by Fromundaman Sun Nov 01, 2009 1:01 pm

To be fair, a lot of people do like some of these things (I get more people who have never played not having trouble with shops than those that do, and even those that do, once you explain the -b system, they have no problem. Actually, we should put something in game explaining the -b system though. Nobody reads questlogs.)

Balance is a good issue, but sadly that's never perfect, but we are slowly getting there...
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Post by Grass Hopper Sun Nov 01, 2009 6:30 pm

on the subject of explaining things to people cause they never read... i was originalyl going to put in some informational items that heroes start with that explained stuff... but the tooltip space *sucks* and they never made it in
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Post by DeusMechanicus Sun Nov 01, 2009 8:11 pm

Make an info item that when you click on it it displays text instead of putting it in a toolip?
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Post by Grass Hopper Sun Nov 01, 2009 8:12 pm

well, the whole idea of the item was for quick info, then click and its gone... so u can reread it if you want to, and then click and its gone when u dont think u need it anymore... i guess i could do text instead of tooltip
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Post by Fromundaman Mon Nov 02, 2009 10:44 am

If we can, make an 'informational' shop, with free info items.


Also, is there any kind of bonus for picking random? If not, would it be possible to make picking random slightly cheaper than choosing a hero normally?
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Post by Grass Hopper Mon Nov 02, 2009 12:04 pm

random doesnt cost the 250 gold that picking ahero does
(heroes cost 250 gold, when using random, u dont buy a hero, thus dont pay the gold0
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Post by Fromundaman Mon Nov 02, 2009 1:00 pm

Ah, okay. nevermind then.
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