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Changes to the way I release versions? (read the thread)

63% 63% [ 5 ]
38% 38% [ 3 ]

Total Votes : 8

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Version Progress
Changes for v0.02.0A
||||||||||||||||||||[] [general]
||||||||||||||||||||[] [Heroes]
||||||||||||||||||||[] [Items]
||||||||||||||||||||[] [Bugs]
||||||||||||||||||||[] [Total]

We need to do some things for the heroes section.

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We need to do some things for the heroes section.

Post by Glycine on Tue Nov 03, 2009 12:58 am

One.

Reevaluate what heroes we put into the poll. We should have a much lower amount of heroes to vote on, for one. If grass really is to put only 1 hero per update, why vote on 19 heroes? We also need to take into consideration what races need to be represented more and what hasn't gotten an addition in quite some time.

Two.
We need to go through the list of all heroes, both those already in the game and those not, and upgrade/rebalance skills to fit with the current style of the game.

For example, I just noticed that Commissar's about as durable as a wet piece of paper. Snikrot would eat him alive, Lord of Change could gank him all day, and the old Lucius would go 45 and 2 against him alone. >> He's sort of like the old Farseer, in being a pretty good support hero, but not being able to do or take a hit.

For your amusement, I will order the heroes we have so far by faction.

Eldar:
Baharroth
Jain Zar
Maugan Ra

Lots of Spess Mahreens!
Kor'Sarro Kahn (Space Wolves)
Ezekiel the Book Bearer (Dark Angels)
Chypher The Fallen Angel (Dark Angels: Fallen?)
Captain Davian Thule (Blood Chickens)
Arkio the Blessed (Blood Angels)
Mephiston Lord of Death (Blood Angels)
Sarpedon (Soul Drinkers)
Novice-Librarian Scamander (Soul Drinkers)
Codicier Hyroniemus: Deathwatch Librarian

Chaos:
Ku'Gath Plague Father - Great Unclean One
El'Khorne the Devourer (psst, give him a more original name)

Tau:
Commander Farsight
Dreekash: Kroot Shaman
Val'kyr the Shas'Vre
Anghkor Prok- Master Shaper
Aun'va- Master Of The Undying Spirit

Imperial Guard/Inquisition/Miscellaneous:
Imperial Commissar
Torquemada Coteaz (Inquisitor)
Enginseer Suoisad - TechPriest

Tyranids:
Hive Tyrant
Lictor
Zoat Survivor

Necrons:
Tomb Spyder
Void-Dragon
Pariah
Deceiver
Nightbringer

Orks:
Mech Nob Squad/Meganob Squad

Dark Eldar:
Urien Rakath, Master Haemonculus

That should be most of them.
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Re: We need to do some things for the heroes section.

Post by 13loodRaven on Tue Nov 03, 2009 5:33 am

Plz, Gly... Go through more posts if you are to psst at people >_> "El'Khorne" was his first name and was changed to El'Brukael quite some time ago...

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Re: We need to do some things for the heroes section.

Post by Glycine on Tue Nov 03, 2009 10:24 am

^^; Well, that's just my thought. For the most part, I tried to look through each post but I must have missed that one. Sorry about that.

Do you have anything else constructive to add, blood? Razz
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Re: We need to do some things for the heroes section.

Post by Fromundaman on Tue Nov 03, 2009 11:19 am

Hmmm... now the real question: How exactly were you thinking of limiting the amount that are voted on?

Everyone wants their heroes in, and no one will be happy at being cut out. Most, if not all, of these heroes bring something unique to the table too.
Personally, I don't mind the massive scale voting system.


As for what you said about Commi... I'm bad with stats, so hadn't noticed, but wouldn't a numbers tweak solve that? Wouldn't it be something that would be apparent in a playtest?

*shrugs*
I don't know, but I don't see a problem.
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Re: We need to do some things for the heroes section.

Post by Grass Hopper on Tue Nov 03, 2009 1:22 pm

also, commie... off the top of my head, he as a skill that keeps him alive as long as he has mana (innate) and armor boosting skill (active) a hoard of summons, and a disruptive ult... hes fragile when considering str, but hes got some skills that help him not die.

anywho! while i agree that we have *way* too many possible heroes to feasibly include in a voting system (meaning leaving the decision entirely up to me) i think the 'voting for heroes' forum does a good inbetween (i chose the best 19, and we vote on those)
and the 19 heroes currently in the voting section have been around the longest or have recieved the most positive support etc. these are the heroes that are either the most complete, or the (imo) best designed/developed concepts. while the... k i dont know where im going with this Xd i hope the first couple sentances helped u figure how i think about this Razz

so what im saying is that the implementation of heroes is going to be a *very* slow process...

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And the Stuff was good.

Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
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Re: We need to do some things for the heroes section.

Post by Glycine on Tue Nov 03, 2009 3:26 pm

Heh. Well, no worries then about putting them in. It'll take forever anyway.

How about rebalancing, though?
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Re: We need to do some things for the heroes section.

Post by Grass Hopper on Tue Nov 03, 2009 5:08 pm

when a hero gets voted in, i go over the hero, and grassify it which includes a potential rework/change of skills that dont mesh 100%, or with bad numbers, and general fix ups that i think make the hero fit ebtter.... so this rebalancing u speak of happens once the hero gets voted in Razz

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And unto the masses, He doth spoke:
"Behold The Stuff! It Is Good!"
And the Stuff was good.

Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
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Re: We need to do some things for the heroes section.

Post by Glycine on Tue Nov 03, 2009 5:55 pm

I mean rebalancing of some heroes put in forever ago. You know, heroes that generally aren't as good any more, like Chappy (Except we're working on that), but you get my point.

I know we rebalance heroes we put in now. But as the game has changed and more items and features have been added, it wouldn't be a bad thing to reevaluate one or two heroes that have been lost in the cracks a bit.
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Re: We need to do some things for the heroes section.

Post by Grass Hopper on Tue Nov 03, 2009 5:57 pm

ok, so name me some sub-par heroes then Razz (excluding chappy)
and i thought that was what balance dissucsions were for XD

some older heroes who dont seem to get as much play (captain, farseer, warboss, big mek)

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And unto the masses, He doth spoke:
"Behold The Stuff! It Is Good!"
And the Stuff was good.

Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
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Re: We need to do some things for the heroes section.

Post by Glycine on Tue Nov 03, 2009 6:31 pm

Big Mek is a nice choice, as damage done by heroes have increased over time.
I remember he used to be quite good, but as you said, he isn't used as much anymore. He's still good, but not as good.

Warphead needs to stop killing himself as much, because end-game, his skills hurt more than they help. I know it's a part of his game, but it still hurts him as a character.

Carnifex's size doesn't really help him. He gets worn down very easily, despite the regen. Plus, since you're trying to level the innate for armor, you lack a lot of skills mid-game that hurts you. I personally think the armor times are too long, because I'd rather seek a fex that's too good at tanking rather than one that isn't good at all.

Those are the 3 main ones. As a side note, you have two icons for stern in the hero taverns. Razz
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Re: We need to do some things for the heroes section.

Post by Grass Hopper on Tue Nov 03, 2009 6:33 pm

i know Razz thats an ez fix XD
and an ez fix for warphead, make his ult a toggle?
when on, attacks have a chance to autocast spells and build up chances
when off, nothing

the fex's size... u mean he looks obvious as a target? or cause of pathing issues (cause he has the same collision as others)
and he was on the list of op heroes wasnt he? Razz

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And unto the masses, He doth spoke:
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And the Stuff was good.

Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
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Re: We need to do some things for the heroes section.

Post by Glycine on Tue Nov 03, 2009 9:26 pm

I don't believe fex is op. I haven't seen a good one to date, although someone might change my mind. The only game I remember him being op was when his acid blood had no cooldown.
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Re: We need to do some things for the heroes section.

Post by Grass Hopper on Tue Nov 03, 2009 9:28 pm

is acid blood currently current or max hp?
and he might not be able to kill a ton of people, but really, he just. doesnt. die. XD maby uve seena bunch of noobs play him (i dunno, this is justa guesS) but when ive seen him played, he was a bitch to actually kill

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And unto the masses, He doth spoke:
"Behold The Stuff! It Is Good!"
And the Stuff was good.

Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
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Re: We need to do some things for the heroes section.

Post by GhostIV on Tue Nov 03, 2009 9:45 pm

ya, I believe he has the greatest potential hp of them all. add to that some armour and you got super tank.

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Re: We need to do some things for the heroes section.

Post by Fromundaman on Wed Nov 04, 2009 11:56 am

Just gonna throw this out, Gly, when we played that game a while back and I was using Fex, I leveled him wrong (got the wrong skills for early game, though it doesn't matter since Lucius would still rape him.).

But yeah, I really thought this was what balance discussions were for, though they seem to have died out recently.

Also...

Grass Hopper wrote:i know Razz thats an ez fix XD
and an ez fix for warphead, make his ult a toggle?
when on, attacks have a chance to autocast spells and build up chances
when off, nothing


I was going to talk about how Warp's only problem is that the better he gets, the more detrimental he becomes to his own creep waves, but this would definitely fix it and allow him to actually push, kind of... or at least not kill his pushing waves! I love it!
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Re: We need to do some things for the heroes section.

Post by Grass Hopper on Wed Nov 04, 2009 3:28 pm

kk sounsd good Razz ill do that

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And unto the masses, He doth spoke:
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And the Stuff was good.

Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
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Re: We need to do some things for the heroes section.

Post by 13loodRaven on Wed Nov 04, 2009 10:06 pm

For voting in, maybe just have one or two heroes from each race, chaos, eldar, orks etc.

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Re: We need to do some things for the heroes section.

Post by Glycine on Wed Nov 04, 2009 10:08 pm

Or maybe one to two heroes per creator, so that everyone feels represented in some way.
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Re: We need to do some things for the heroes section.

Post by Grass Hopper on Wed Nov 04, 2009 11:06 pm

thats a fair idea, each creator gets to chose their top 2 heroes to be submited for voting

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And unto the masses, He doth spoke:
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And the Stuff was good.

Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
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Re: We need to do some things for the heroes section.

Post by 13loodRaven on Thu Nov 05, 2009 2:54 am

Fair enough, rofl at kharn, he is a machine with making heroes, but quality not quantity eh?

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Re: We need to do some things for the heroes section.

Post by Grass Hopper on Thu Nov 05, 2009 11:52 am

lmao Razz

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And the Stuff was good.

Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
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Re: We need to do some things for the heroes section.

Post by Fromundaman on Thu Nov 05, 2009 1:21 pm

Glycine wrote:Or maybe one to two heroes per creator, so that everyone feels represented in some way.

I completely agree with this... but is this what that other poll is for? It just appears to be a multiple choice version of the current poll...

Maybe I'm just confused...?

EDIT:

What is the draft button for other than confusing my poor brain as I frantically search for my post since I could not be bothered to read where it went?
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Re: We need to do some things for the heroes section.

Post by Grass Hopper on Thu Nov 05, 2009 2:28 pm

what? just dont hit draft Razz ill look for where it goes
its in your profile under the drafts tab

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And unto the masses, He doth spoke:
"Behold The Stuff! It Is Good!"
And the Stuff was good.

Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
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Re: We need to do some things for the heroes section.

Post by Fromundaman on Thu Nov 05, 2009 4:07 pm

Oh, I finally found it, I was just wondering what the point of it was.

(Drafted a second message to find the first lol)
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Re: We need to do some things for the heroes section.

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