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Current Version: v0.0.01A

Alpha version


Changelogs to come



Poll

Changes to the way I release versions? (read the thread)

63% 63% [ 5 ]
38% 38% [ 3 ]

Total Votes : 8

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» Faction creeps
Sun Dec 21, 2014 12:49 am by Grass Hopper

» [SCII] [Inquisition] Hector Rex
Thu Dec 18, 2014 9:06 am by Grass Hopper

» [necrons] Orikan, the Diviner
Tue Dec 16, 2014 5:58 pm by Grass Hopper

» Talent System
Mon Dec 15, 2014 10:59 am by Grass Hopper

» Capture Points system
Fri Dec 12, 2014 2:36 pm by Grass Hopper

» [SCII] [Orks] Warboss(es)
Fri Dec 12, 2014 11:44 am by Grass Hopper

» Game Guide
Thu Dec 11, 2014 2:12 pm by Grass Hopper

» [Inquisition] Mordrak
Wed Dec 10, 2014 3:28 pm by Grass Hopper

» [inquiition] Kaldor Draigo
Wed Dec 10, 2014 3:07 pm by Grass Hopper

» [inquisitoin] Brother-captain Stern
Wed Dec 10, 2014 12:37 pm by Grass Hopper

Version Progress
Changes for v0.02.0A
||||||||||||||||||||[] [general]
||||||||||||||||||||[] [Heroes]
||||||||||||||||||||[] [Items]
||||||||||||||||||||[] [Bugs]
||||||||||||||||||||[] [Total]

Reaver Battle Titan (Could be accepted as hero or a titan for the new mode?)

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Reaver Battle Titan (Could be accepted as hero or a titan for the new mode?)

Post by 13loodRaven on Fri Dec 04, 2009 10:17 pm

Stats:
Ok! Seeing this aint gonna be a hero, I will change things!
5000 hp.
70-80 damage.
11 fortified/heavy armour.

Story; To cut it short, the Reaver is a mobile weapons platform that predates the Warlord Battle Titan.

Pimp Ma Titan:
(Passive)toggle?)
Can switch to either of these to attack foes with.

Gatling Blaster: Fast ias, small damage. Gains #/#/#/#/#/# ias and damage bonuses per level.
Volcano Cannon: Average ias, moderate damage, aoe high damage per second. Gains #/#/#/#/#/# damage and burn damage per level.

We'll be dripping from it:

The Titan gains a 32 man crew instead of the standard 16.

40% increased regen. 100-110 damage. 16 armour. Increased IAS. Gives +5 missles.

Reaver Battle Titan Apocalypse Missile Launcher:

Whenever theres a hoard of enemies (10+) or buildings around, the Titan launches Apocalypse Missles at the target area, dealing massive aoe damage and a 'shellshock' silencing enemies and a great chance to miss attacks . Each missle deals 75 damage. 15 missles are launched. Deals double damage to buildings.


Last edited by 13loodRaven on Mon Dec 07, 2009 7:25 pm; edited 1 time in total

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Re: Reaver Battle Titan (Could be accepted as hero or a titan for the new mode?)

Post by Fromundaman on Sat Dec 05, 2009 2:37 pm

lol... Pimp ma Titan?

I love the name, but it breaks the theme like a laser shooting sword in a medieval setting (Oh wait! That's Fire Emblem!).
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Re: Reaver Battle Titan (Could be accepted as hero or a titan for the new mode?)

Post by Grass Hopper on Sat Dec 05, 2009 6:18 pm

i dont want titans being heroes

now titans mode is another story!
ill move this to... another suggestions subforum, and u can remodel this to a titan for titans mode

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warning! very-stubborn, sarcastic, self-important, argumentative developer detected!

And unto the masses, He doth spoke:
"Behold The Stuff! It Is Good!"
And the Stuff was good.

Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
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Re: Reaver Battle Titan (Could be accepted as hero or a titan for the new mode?)

Post by 13loodRaven on Sat Dec 05, 2009 8:07 pm

Aiight, I could twist the fluff though, like a Reaver Battlesuit with the same firepower just smaller Very Happy

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Re: Reaver Battle Titan (Could be accepted as hero or a titan for the new mode?)

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