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Current Version: v0.0.01A

Alpha version


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Changes to the way I release versions? (read the thread)

63% 63% [ 5 ]
38% 38% [ 3 ]

Total Votes : 8

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Version Progress
Changes for v0.02.0A
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The Chaos Sorcerer

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The Chaos Sorcerer

Post by Phyrak on Mon May 25, 2009 5:52 am

The aoe blast is Over Powered affraid

mayb give it a 15% chance at lvl 1, 25% at lvl 2 and so on

decrease the health of the Lord of Change.

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Re: The Chaos Sorcerer

Post by Grass Hopper on Mon May 25, 2009 4:33 pm

lord of change still dies ez Razz

and firestorm does its damage over 2 seconds, its ez for heros to get out of the aoe, and its a good pushing skill... i *might* nerf the damage a little Razz

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And unto the masses, He doth spoke:
"Behold The Stuff! It Is Good!"
And the Stuff was good.

Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
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Re: The Chaos Sorcerer

Post by kidyouknow on Mon Jul 13, 2009 2:22 pm

actually its not that easy to get out of if they do the stun first first. then the polymorph keeps you from getting out of it. so its actually pretty good right now. maybe nerf damage tho Razz

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Re: The Chaos Sorcerer

Post by Grass Hopper on Mon Jul 13, 2009 2:24 pm

chaos sorcerer is getting a rework this up comming version...
basically hes getting removed, and the lord of change comes in with basically the same skillset as the current sorcerer... so thats a bit more controlable Razz

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warning! very-stubborn, sarcastic, self-important, argumentative developer detected!

And unto the masses, He doth spoke:
"Behold The Stuff! It Is Good!"
And the Stuff was good.

Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
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Re: The Chaos Sorcerer

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