A Warhammer 40k MOBA by Grasshopper72
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Current Version: v0.0.01A

Alpha version


Changelogs to come



Poll

Changes to the way I release versions? (read the thread)

Issue with Spyder/Commissar I_vote_lcap63%Issue with Spyder/Commissar I_vote_rcap 63% [ 5 ]
Issue with Spyder/Commissar I_vote_lcap38%Issue with Spyder/Commissar I_vote_rcap 38% [ 3 ]

Total Votes : 8

Latest topics
» With everyone dead
Issue with Spyder/Commissar I_icon_minitimeThu Mar 05, 2020 5:09 am by Occuli.Imperator.Aquillon

» Faction creeps
Issue with Spyder/Commissar I_icon_minitimeSun Dec 21, 2014 12:49 am by Grass Hopper

» [SCII] [Inquisition] Hector Rex
Issue with Spyder/Commissar I_icon_minitimeThu Dec 18, 2014 9:06 am by Grass Hopper

» [necrons] Orikan, the Diviner
Issue with Spyder/Commissar I_icon_minitimeTue Dec 16, 2014 5:58 pm by Grass Hopper

» Talent System
Issue with Spyder/Commissar I_icon_minitimeMon Dec 15, 2014 10:59 am by Grass Hopper

» Capture Points system
Issue with Spyder/Commissar I_icon_minitimeFri Dec 12, 2014 2:36 pm by Grass Hopper

» [SCII] [Orks] Warboss(es)
Issue with Spyder/Commissar I_icon_minitimeFri Dec 12, 2014 11:44 am by Grass Hopper

» Game Guide
Issue with Spyder/Commissar I_icon_minitimeThu Dec 11, 2014 2:12 pm by Grass Hopper

» [Inquisition] Mordrak
Issue with Spyder/Commissar I_icon_minitimeWed Dec 10, 2014 3:28 pm by Grass Hopper

» [inquiition] Kaldor Draigo
Issue with Spyder/Commissar I_icon_minitimeWed Dec 10, 2014 3:07 pm by Grass Hopper

Version Progress
Changes for v0.02.0A
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||||||||||||||||||||[] [Heroes]
||||||||||||||||||||[] [Items]
||||||||||||||||||||[] [Bugs]
||||||||||||||||||||[] [Total]

Issue with Spyder/Commissar

5 posters

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Issue with Spyder/Commissar Empty Issue with Spyder/Commissar

Post by ZebioLizard Thu Apr 29, 2010 6:21 pm

Overpowered beyond belief in general. Spyder basically spawns enough necrons with commissar to rape the map, and commissar summons enough to rape things effectivly.

Imo, the spyder should have a limit to his summon, each high level giving more spawnables (Or less, and spawning something stronger, like immortals)
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Issue with Spyder/Commissar Empty Re: Issue with Spyder/Commissar

Post by Glycine Thu Apr 29, 2010 8:47 pm

Yeah, we've noticed with Commie and Spyder that summons are overpowered when they have that many. >> Thus, it would be a good idea, if we haven't done it already, to tone down Spyder's necrons.
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Issue with Spyder/Commissar Empty Re: Issue with Spyder/Commissar

Post by Fairemont Thu Apr 29, 2010 9:37 pm

Lol...

Commie is quite OP. Spyder never seemed quite as bad, but he was still quite difficult, mostly because he required other people to actually make necrons, whereas commie is just spam-happy.
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Issue with Spyder/Commissar Empty Re: Issue with Spyder/Commissar

Post by Grass Hopper Thu Apr 29, 2010 10:33 pm

already adressed, dont worry about it.

changelog-to-be:
commissar:
look into hp on guardsmen (lower?)
guardsmen damage ( 2/4/6/8 => 0/2/4/6)
6/7/8/9 per summon
3 squads max (18/21/24/27)
check the max squads code

tomb spyder:
each scarab type is different unit
scarabs not mechanical...
scarabs damage type to magic
scarabs armor type to small ( damage from spells)
taunt hotkey
ult: stats are constant, time is affected by corpses
necrons => large armor
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Issue with Spyder/Commissar Empty Re: Issue with Spyder/Commissar

Post by Fairemont Thu Apr 29, 2010 11:06 pm

In my expert opinion, Commie needs buffing. Needs to spawn more, and more powerful minions at faster rates.
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Issue with Spyder/Commissar Empty Re: Issue with Spyder/Commissar

Post by cellrawr Thu Apr 29, 2010 11:14 pm

<_< The thing is in this game, commie and spyder were on the same team. So commie would just wait in a base with him summoning a shit ton of guards, and spyder would ult them.

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Issue with Spyder/Commissar Empty Re: Issue with Spyder/Commissar

Post by Fairemont Fri Apr 30, 2010 12:21 am

That's hot.
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Issue with Spyder/Commissar Empty Re: Issue with Spyder/Commissar

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