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Current Version: v0.0.01A

Alpha version


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Changes to the way I release versions? (read the thread)

63% 63% [ 5 ]
38% 38% [ 3 ]

Total Votes : 8

Latest topics
» Faction creeps
Sun Dec 21, 2014 12:49 am by Grass Hopper

» [SCII] [Inquisition] Hector Rex
Thu Dec 18, 2014 9:06 am by Grass Hopper

» [necrons] Orikan, the Diviner
Tue Dec 16, 2014 5:58 pm by Grass Hopper

» Talent System
Mon Dec 15, 2014 10:59 am by Grass Hopper

» Capture Points system
Fri Dec 12, 2014 2:36 pm by Grass Hopper

» [SCII] [Orks] Warboss(es)
Fri Dec 12, 2014 11:44 am by Grass Hopper

» Game Guide
Thu Dec 11, 2014 2:12 pm by Grass Hopper

» [Inquisition] Mordrak
Wed Dec 10, 2014 3:28 pm by Grass Hopper

» [inquiition] Kaldor Draigo
Wed Dec 10, 2014 3:07 pm by Grass Hopper

» [inquisitoin] Brother-captain Stern
Wed Dec 10, 2014 12:37 pm by Grass Hopper

Version Progress
Changes for v0.02.0A
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||||||||||||||||||||[] [Heroes]
||||||||||||||||||||[] [Items]
||||||||||||||||||||[] [Bugs]
||||||||||||||||||||[] [Total]

Hey, we need your help!

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Hey, we need your help!

Post by Glycine on Thu May 20, 2010 2:14 am

Grass and I have come to a conundrum: we're the only ones working on stuff for the upcoming version. It's nice to make heroes and plan stuff for future versions, but we're doing a lot of the balancing and discussion ourselves reaching quite late into the night.

And this is where you come in. If you beta test, stick around in the channel after the game and either comment or make comments on what's going on. Look at the current remakes or ask us questions about what's happening so far and what you want to see done. We need more of your input if we are to make the game you want.

Thanks for your support so far and hopefully it'll only grow. :]
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Re: Hey, we need your help!

Post by 13loodRaven on Thu May 20, 2010 7:54 am

... Before we start implementing yet more heroes, theres still more important stuff.
Eg: Balancing, creeps, and a few other heroes that need a bit of a tweak, like bloodthirsters ridiculous ias gain from attacking. Maybe his ult is the one that should give the ias once he kills someone... Just a random thought, Im sure there are more out there.

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Re: Hey, we need your help!

Post by ZebioLizard on Thu May 20, 2010 8:36 am

You want to try college for a while? I would if I could.
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Re: Hey, we need your help!

Post by Glycine on Thu May 20, 2010 12:59 pm

I just finished my first year in college. Razz I know the time drain that it is and that it will continue to drain even more of my time in the future. Perhaps so much that I might not be able to work on the map at all. The same applies to Grass as he starts university this coming fall.

So what my intention is, is to find people that will help us even as we become more busy. It's a lot of time and a lot of effort for sure, but nothing will happen if I do not ask.
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Re: Hey, we need your help!

Post by Walder on Thu May 20, 2010 5:47 pm

I'm more than willing. I beta test the latest version from time to time, but homework and the like is bringing me down. >.<
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Re: Hey, we need your help!

Post by Grass Hopper on Thu May 20, 2010 5:53 pm

13loodRaven wrote:... Before we start implementing yet more heroes, theres still more important stuff.
Eg: Balancing, creeps, and a few other heroes that need a bit of a tweak, like bloodthirsters ridiculous ias gain from attacking. Maybe his ult is the one that should give the ias once he kills someone... Just a random thought, Im sure there are more out there.

ha, no heroes are going into the new version.

we've been systematically going throuigh each hero from each tavern and discussing what needs chaning.
quite alot of the less-than-stellar heroes are getting remakes, and almost every hero in the game is getting some sort of balance tweek.

also, check into Gly's post on the blood thirster (in balance/bugs) and comment on it

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Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
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Re: Hey, we need your help!

Post by Fairemont on Fri May 21, 2010 10:42 am

I made new terrain updates! *Angry face*

Always forgetting my several hours of hard work. =\

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Re: Hey, we need your help!

Post by Glycine on Fri May 21, 2010 1:00 pm

And three heroes, that you did. :p

Also, one thing with your terrain. On the imperial side, there's a chokepoint in the middle for the orks. It's rather amusing to see 50 orks just massed there,
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Re: Hey, we need your help!

Post by Mortis on Fri May 21, 2010 5:13 pm

Yeah... It happened in the test i did with grass and glyc... The chappy super tanked them all, speaking of which... * looks at the chappy thread*
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Re: Hey, we need your help!

Post by Fairemont on Sat May 22, 2010 11:57 am

Glycine wrote:And three heroes, that you did. :p

Also, one thing with your terrain. On the imperial side, there's a chokepoint in the middle for the orks. It's rather amusing to see 50 orks just massed there,

Is there really? I didn't get to test it very well. I bet I know what you're talking about though and it could be easily fixed. Ill have to play a round or two here sometime. Emailme or something cuz whenever I go online no one is around. Sad


Also, I didn't think I had any heroes or anything that were going to eventually be implemented. O.o

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Re: Hey, we need your help!

Post by Grass Hopper on Sat May 22, 2010 7:53 pm

no! they're lying to you! the choke doesnt stop the flow of creeps Razz

gly drop podded there and it scattered *just* outside of the lane on the cliff and all the creeps were trying to attack it but couldnt.

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And unto the masses, He doth spoke:
"Behold The Stuff! It Is Good!"
And the Stuff was good.

Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
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Re: Hey, we need your help!

Post by Fairemont on Sat May 22, 2010 8:06 pm

LOL

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Re: Hey, we need your help!

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