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Hey, we need your help!
+3
ZebioLizard
13loodRaven
Glycine
7 posters
Page 1 of 1
Hey, we need your help!
Grass and I have come to a conundrum: we're the only ones working on stuff for the upcoming version. It's nice to make heroes and plan stuff for future versions, but we're doing a lot of the balancing and discussion ourselves reaching quite late into the night.
And this is where you come in. If you beta test, stick around in the channel after the game and either comment or make comments on what's going on. Look at the current remakes or ask us questions about what's happening so far and what you want to see done. We need more of your input if we are to make the game you want.
Thanks for your support so far and hopefully it'll only grow. :]
And this is where you come in. If you beta test, stick around in the channel after the game and either comment or make comments on what's going on. Look at the current remakes or ask us questions about what's happening so far and what you want to see done. We need more of your input if we are to make the game you want.
Thanks for your support so far and hopefully it'll only grow. :]
Glycine- Moderator
- Posts : 1490
Join date : 2009-07-23
Re: Hey, we need your help!
... Before we start implementing yet more heroes, theres still more important stuff.
Eg: Balancing, creeps, and a few other heroes that need a bit of a tweak, like bloodthirsters ridiculous ias gain from attacking. Maybe his ult is the one that should give the ias once he kills someone... Just a random thought, Im sure there are more out there.
Eg: Balancing, creeps, and a few other heroes that need a bit of a tweak, like bloodthirsters ridiculous ias gain from attacking. Maybe his ult is the one that should give the ias once he kills someone... Just a random thought, Im sure there are more out there.
13loodRaven- Contributor
- Posts : 575
Join date : 2009-08-30
Location : Australia
Re: Hey, we need your help!
You want to try college for a while? I would if I could.
ZebioLizard- Veteran Seargent
- Posts : 336
Join date : 2009-04-29
Location : Atlanta Georgia
Re: Hey, we need your help!
I just finished my first year in college. I know the time drain that it is and that it will continue to drain even more of my time in the future. Perhaps so much that I might not be able to work on the map at all. The same applies to Grass as he starts university this coming fall.
So what my intention is, is to find people that will help us even as we become more busy. It's a lot of time and a lot of effort for sure, but nothing will happen if I do not ask.
So what my intention is, is to find people that will help us even as we become more busy. It's a lot of time and a lot of effort for sure, but nothing will happen if I do not ask.
Glycine- Moderator
- Posts : 1490
Join date : 2009-07-23
Re: Hey, we need your help!
I'm more than willing. I beta test the latest version from time to time, but homework and the like is bringing me down. >.<
Walder- Space Marine
- Posts : 34
Join date : 2010-05-07
Re: Hey, we need your help!
13loodRaven wrote:... Before we start implementing yet more heroes, theres still more important stuff.
Eg: Balancing, creeps, and a few other heroes that need a bit of a tweak, like bloodthirsters ridiculous ias gain from attacking. Maybe his ult is the one that should give the ias once he kills someone... Just a random thought, Im sure there are more out there.
ha, no heroes are going into the new version.
we've been systematically going throuigh each hero from each tavern and discussing what needs chaning.
quite alot of the less-than-stellar heroes are getting remakes, and almost every hero in the game is getting some sort of balance tweek.
also, check into Gly's post on the blood thirster (in balance/bugs) and comment on it
Re: Hey, we need your help!
I made new terrain updates! *Angry face*
Always forgetting my several hours of hard work. =\
Always forgetting my several hours of hard work. =\
Fairemont- Veteran Seargent
- Posts : 283
Join date : 2010-04-11
Age : 33
Location : St. Cloud
Re: Hey, we need your help!
And three heroes, that you did. :p
Also, one thing with your terrain. On the imperial side, there's a chokepoint in the middle for the orks. It's rather amusing to see 50 orks just massed there,
Also, one thing with your terrain. On the imperial side, there's a chokepoint in the middle for the orks. It's rather amusing to see 50 orks just massed there,
Glycine- Moderator
- Posts : 1490
Join date : 2009-07-23
Re: Hey, we need your help!
Yeah... It happened in the test i did with grass and glyc... The chappy super tanked them all, speaking of which... * looks at the chappy thread*
Mortis- Veteran Seargent
- Posts : 231
Join date : 2010-03-25
Age : 32
Location : Herndon, VA
Re: Hey, we need your help!
Glycine wrote:And three heroes, that you did. :p
Also, one thing with your terrain. On the imperial side, there's a chokepoint in the middle for the orks. It's rather amusing to see 50 orks just massed there,
Is there really? I didn't get to test it very well. I bet I know what you're talking about though and it could be easily fixed. Ill have to play a round or two here sometime. Emailme or something cuz whenever I go online no one is around.
Also, I didn't think I had any heroes or anything that were going to eventually be implemented. O.o
Fairemont- Veteran Seargent
- Posts : 283
Join date : 2010-04-11
Age : 33
Location : St. Cloud
Re: Hey, we need your help!
no! they're lying to you! the choke doesnt stop the flow of creeps
gly drop podded there and it scattered *just* outside of the lane on the cliff and all the creeps were trying to attack it but couldnt.
gly drop podded there and it scattered *just* outside of the lane on the cliff and all the creeps were trying to attack it but couldnt.
Fairemont- Veteran Seargent
- Posts : 283
Join date : 2010-04-11
Age : 33
Location : St. Cloud
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