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Tetucat, Bringer of Death

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Re: Tetucat, Bringer of Death

Post by Fairemont on Sun Aug 29, 2010 11:07 am

Numbers can be edited. I merely put on some damage absorption because he will be so reliant on intelligence that his HP and what not will be uber low, so he would be really easy to kill.

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Re: Tetucat, Bringer of Death

Post by cellrawr on Sun Aug 29, 2010 11:21 am

*coughallthoseintitemsthathelphpproblemscough*

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Re: Tetucat, Bringer of Death

Post by Fairemont on Sun Aug 29, 2010 11:36 am

I know Cell. He's still gonna be fluffy as hell. It'll be like kicking a rabbit.

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Re: Tetucat, Bringer of Death

Post by Mortis on Sun Aug 29, 2010 4:51 pm

Um... You seem to have missed a great deal of the flavor that was attemtped to be had. Hes not a minion of nurgle, He DESPISES nurgle. He HATES the chaos gods, he wants to rise to their level and compete with them.

Now, for the Summoning ability, Id much rather they have a Dot aura, or can somehow tie someone up and prevent them from fleeing effectively. One idea is a direct mental assault

And They Shall Worship!: Targeted, Disable and DoT

Tetucat's potent mental forces force the mind of the target assunder, pushing his mind in to assert dominance. This ability blasts the targets mind, Silencing the target for 1/2/3/4 Seconds, and slows for 10/20/30/40%. The target gains negative magic resistance for the duration 10/20/30/40% as their mind is too busy fighting his to defend itself against other threats.
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Re: Tetucat, Bringer of Death

Post by Fairemont on Sun Aug 29, 2010 4:58 pm

I don't recall Tetucat actually having and psychic ability... Despite everything though, even if he IS trying to outdo Nurgle and the others, he is still partially Nurgle's servant being that he is diseased and controls disease. It'd be like any other chaos champion trying to gain a ton of power.

Btw, I don't see how having my skill that I devised, which has a chance to stun with each strike, is not having any sort of disable, nor the fact that the skill can be turned into an insta-dot? I figured that right there made the skill pro as hell. I mean, if you don't want it, I'll just create a different hero with all these skills that I came up with and you can keep yours! D:

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Re: Tetucat, Bringer of Death

Post by Mortis on Sun Aug 29, 2010 5:02 pm

No. Its not. hes a mutant pysker with enough raw power to actually begin to ascend. \ He is in no way associated with nurgle, and his envions have NO chaos marines, and NO demons. Its only Tetucat and his minions that are all under his direct control. The entire fluff on him is all him being entirely independent of the Chaos Gods. If you worship a chaos god, your soul and stuff go to him. Tetucat's victims and servant's souls go entirely into empowering HIM, not one of the chaos gods.
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Re: Tetucat, Bringer of Death

Post by Fairemont on Sun Aug 29, 2010 5:04 pm

Idk... Doesn't make sense to me. I don''t remember him being anything like that. Besides, mutation sort of falls under the domain of Nurgle, and even though he may not be a servant of him, there are plenty of others who are similarly effected and mutated and do not serve a chaos god, but serve themselves, Ie: the Soul Drinkers which you should be familiar with if you're going with Tetucat.


Besides, I believe I won this argument previously about balance being more important than fluff with someone else.

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Re: Tetucat, Bringer of Death

Post by Mortis on Sun Aug 29, 2010 5:29 pm

Its still my hero, and i can add or change what i wish. To me the fluff is key. Balance can come from the fluff. Either way, The hero is not a minion of nurgle, and thus, nurgle themed skills will not work with him. You apparently didnt pay any attention to anything that described him when you read the books, because you base all his skills on disease. He only does ONE disease thing, and that is his undead plague. It first kills them, then he brings them to live. its not a one big thing.

"Tetucat is a disease ridden being, most would consider him a friend, and this state of existence has a few side effects, being: diarrhea, nausea, bloating, extreme vomiting, bad gas, occasional hallucinations, and many others" From one of your abilities.

If i quote the book, 'Spindly and thin, with a certain emancipation and thinness that is uncanny to the eye.' He is very thin, pale, and very whole looking, with inhuman eyes and too many joints, but that is it. Physically, hes weak. His real defense is the raw psyker power he has, using it as a shield to protect his weak flesh. His body isn't disease ridden, and he doesn't unleash any plague, only HIS plague.
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Re: Tetucat, Bringer of Death

Post by Fairemont on Sun Aug 29, 2010 5:43 pm

Oh well. Good luck then, won't help you in the future if you're just going to trash talk every idea anyone proposes.

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Re: Tetucat, Bringer of Death

Post by Mortis on Sun Aug 29, 2010 5:44 pm

This isnt trash talking. I have yet to make a single insult. I simply told you in this case you are wrong, and provided evidence to support that statement. If such a logical progression doesnt appeal to you, then feel free to move on to another thread.
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Re: Tetucat, Bringer of Death

Post by Glycine on Sun Aug 29, 2010 6:46 pm

Oh for fuck's sake, honestly?

To be honest, I'm not entirely comfortable with characters who try to be gods and characters who only exist in books. Tetucat doesn't pass the google test for me, because I can't find him by typing in his name.

That said, while he may remain obscure (and if you are to use fluff, I expect it to be cited so that others can double check your account), he still has a chance.

The problem is that Faire tried her best to make an acceptable build without knowing practically any story related to him. When I heard plague, I kind of assumed Nurgle, but if it isn't, then you have to accept that, thank Faire for the job she's done, and make a SUGGESTION on how to remedy the misunderstood skills.

You just can't say that's not the way you want it and don't give an idea to help elucidate your train of thought. You've cited your evidence, so make a new skill. It's not Faire's job solely to make this hero for you, so take bits and pieces from both skillsets with justifications and balance changes, because it's your hero, Mort.
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Re: Tetucat, Bringer of Death

Post by Mortis on Sun Aug 29, 2010 7:47 pm

Thats what im doing Glyc... The only reason i argued the fluff with her is because she tried to quote it in an earlier post.

That being said, im currently doing some numbers to try and get my next working draft going
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Re: Tetucat, Bringer of Death

Post by Fairemont on Sun Aug 29, 2010 7:53 pm

tetucat doesn't even show up in Lexicanum... that's bad...

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Re: Tetucat, Bringer of Death

Post by Mortis on Sun Aug 29, 2010 8:02 pm

Tetucat is only present in one book by Dan Abnet. Hes the major villain of that book, but hes only in that one book.
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Re: Tetucat, Bringer of Death

Post by Fairemont on Sun Aug 29, 2010 8:03 pm

He is in it for like... 5 pages as far as I can remember, otherwise most of it is merely alluded to him.

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Re: Tetucat, Bringer of Death

Post by Mortis on Sun Aug 29, 2010 8:09 pm

Alot more then that. There are entire chapters devoted to him faire.
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Re: Tetucat, Bringer of Death

Post by Fairemont on Sun Aug 29, 2010 11:30 pm

Okay, so twenty pages.

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Re: Tetucat, Bringer of Death

Post by Glycine on Mon Aug 30, 2010 1:39 am

That's quite a lot of pages for someone who ends up dying. *sarcasm*

Still, post your edited build and we'll see what happens.
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Re: Tetucat, Bringer of Death

Post by Mortis on Mon Aug 30, 2010 2:11 pm

Ok... Rewroked some of the abilities

Innate: Worship Feeds: Passive

Nothing nourishes the Would-Be-God like the worship of those he has or will slay. For each enemy unit Tetucat kills with an ability or with his attacks, he gains 5% of his mana back. In addition, each enemy hero Tetucat slays, gives him 2 Intelligence, with a cd on the intelligence gaining of 60/50/40/30/20/10 Seconds.

Undead Plague: Channeled Aoe

Tetucat is more then capable of unleashing his plague from a distance, but in so doing, he is forced to remain still to send his will out and to the location he wishes to infect. Tetucat creates a cloud of boiling miasma. Each unit entering the Cloud, or in it when formed, takes first damage equal to Tetucat's intelligence, then has a disease buff applied. If on a hero, the hero is weakened by the deadly fumes, suffering a -5 Penalty to their intelligence and strength scores. Non-hero units are weakened as well, with a -5/-10/-15/-20 %Damage buff. The cloud also deals damage per second equal to 1/2/3/4+ 1/10th of Tetucat's Intelligence. The disease lasts for 3/4/5/6 Seconds, with a new stack of the disease applying for each 2 seconds in the cloud. The stacks all fade in 6 seconds, regardless of the number of stack, but each time a new one is applied, the stacks refresh. Costs 200 Mana, Cooldown: 30 Seconds. May be channeled for 10 seconds, after which he looses 5% of his mana per second to sustain the cloud.

You Shall Worship! Targeted, Nuke/Disable
Tetucat's evil mind reaches forth, sinking into the mind of his target, to attempt to install the blind devotion and worshiping need of all his other minions in the target. Deals 100/125/150/175+ His Intelligence score halved. The target is slowed by 10% and is silenced for 3/4/5/6 Seconds.

And The Unliving Serve, and Worship!: Summon

Tetucat stretches forth his hands, and commands those slain around him to rise, serve, and worship his dark will. Tetucat nominates a point with a 700/800/900/1000 Range. This ability summons 1/2/3/4 + 1/10th of his intelligence score worth of zombies. The zombies persist for 15 seconds, have No Armor, and have 25 Chaos damage per second. Each zombie has the undead plague surrounding it, adding a stack of the disease to any enemy unit struck.

Ultimate: Bone Ship

In the orbiting ship yards of one of the worlds he conquered, Tetucat found a Emperor Class Battle ship. He removed all life support systems, and fitted more armor. The genius of the ship is that it is not built for it's guns, but to deliver the shrapnel and crew to the battle field in a rain of death.
In an 800 Aoe, all enemy units take 50 Damage Per Second. his intelligence score, for the deadly rain of shrapnel. In addition, the raining shrapnel destroys trees, and creates random areas of impassible terrain as the twisted metal blocks people's paths. Costs 300 Mana, 120 Second Cooldown
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Re: Tetucat, Bringer of Death

Post by Fairemont on Mon Aug 30, 2010 3:55 pm

Okay, so you added damage... and took away his shield ability. >.>

made the innate even worse...

and basically made him even more susceptible to being slaughtered than before. =\ He has no defensive capabilities at all! If you're going to have a character that has buffs via intelligence, people are going to spam intel... He's going to get torn apart!

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Re: Tetucat, Bringer of Death

Post by Mortis on Mon Aug 30, 2010 5:01 pm

And yet his damage output is crazy? Yes hes a glass cannon, so will be vulnerable to ganking. But in an open lane with plenty of vision and mana, hes going to rape anything that tries to get to him. The best defense is an offense. Of course, with a ton of intel and the Ulthramar's armor so he has mana shield, he will have a certain amount of survivability. His damage also scales heavily, so he should be able to with a combination of all his abilities, nuke the living shit out of a target, or even an area.
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Re: Tetucat, Bringer of Death

Post by Fairemont on Mon Aug 30, 2010 5:03 pm

He doesn't have that great of a damage output. >.>

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Re: Tetucat, Bringer of Death

Post by Mortis on Mon Aug 30, 2010 5:29 pm

Do the math. What does 5 or six stacks of 9 damage a second do? Plus a targeted nuke?

5 stacks of 9 damage a second is 45 damage a second. if they stay near or in the cloud, they die, if they run, they take something like 300 damage. Get glyc to show you the math on his damage out put
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Re: Tetucat, Bringer of Death

Post by Fairemont on Mon Aug 30, 2010 8:41 pm

You're going to get very op very quickly with DoT stacks.

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Re: Tetucat, Bringer of Death

Post by Mortis on Mon Aug 30, 2010 10:20 pm

So you just, in two posts, went from 'Hes too weak' To hes op? With no changes to the idea in between?
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