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Current Version: v0.0.01A

Alpha version


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Changes to the way I release versions? (read the thread)

63% 63% [ 5 ]
38% 38% [ 3 ]

Total Votes : 8

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» Faction creeps
Sun Dec 21, 2014 12:49 am by Grass Hopper

» [SCII] [Inquisition] Hector Rex
Thu Dec 18, 2014 9:06 am by Grass Hopper

» [necrons] Orikan, the Diviner
Tue Dec 16, 2014 5:58 pm by Grass Hopper

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Mon Dec 15, 2014 10:59 am by Grass Hopper

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» [Inquisition] Mordrak
Wed Dec 10, 2014 3:28 pm by Grass Hopper

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Wed Dec 10, 2014 3:07 pm by Grass Hopper

» [inquisitoin] Brother-captain Stern
Wed Dec 10, 2014 12:37 pm by Grass Hopper

Version Progress
Changes for v0.02.0A
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note to self

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note to self

Post by Grass Hopper on Wed Oct 06, 2010 3:54 pm

Aura for necron's chronometron


question:
should i replace either the runes or the rune buffs with these models?
slaanesh: rune buff
tzeetch: rune buff2
khorne: rage buff
lelith: moon buff
vaul: lightning buff
cegorach: (wont show anyway)


Last edited by Grass Hopper on Sat Oct 09, 2010 12:19 pm; edited 1 time in total

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Re: note to self

Post by Glycine on Wed Oct 06, 2010 8:33 pm

Looks good. I liked the changes you made for Warp Icon, though the movement speed is a little much. 30%? Maybe 15-20 would be better.
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Re: note to self

Post by Grass Hopper on Wed Oct 06, 2010 8:38 pm

Well. I gave it 30% cause it gives no base ms.
So it averages out. It also only lasts 8 seconds.

However, of its too much I can reduce it.
Or if it gets base movespeed.


Also. Pathing or collision?

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And the Stuff was good.

Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
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Re: note to self

Post by Glycine on Wed Oct 06, 2010 8:41 pm

This is one thing I just picked up on.

What would happen if you gave Carni's innate no pathing?
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Re: note to self

Post by Grass Hopper on Wed Oct 06, 2010 8:43 pm

He currently has no pathing.
But is still mostly subject to unit ai which tells him to walk around trees.

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Heroes:
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Re: note to self

Post by Glycine on Wed Oct 06, 2010 9:55 pm

As for warp icon, whichever you feel is best. I have no issues because I haven't seen both versions in action.
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Re: note to self

Post by Grass Hopper on Wed Oct 06, 2010 10:15 pm

Heh kk. Ill go with pathing for now.

I'll just worried about the potential imbalance of a not that expensive ite that removed pathing. m

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Re: note to self

Post by Glycine on Thu Oct 07, 2010 12:55 am

Oh, grass. One major thing that you should consider fixing before you release the new version: the spelling and grammar on item, skill, and other descriptive tooltips.

I would happily list some out for you, but the stark reality is that they're effing everywhere. I can understand not caring about grammar, spelling, and the like while chatting casually, but you're putting a formal product out on the "market" for people to try, and little things that add up can lead to a negative impression.

In other words, don't be lax when making tooltips. If it must be, run it by someone else before you type in the words.

Now, I could go through and type out every wrong mistake in every single tooltip, but that's an utter waste of time. I will, however, find the tooltips that are wrong for you, but I shouldn't have to point out obvious errors. >> If diction or aesthetics is an issue, I'll bring it up, but things need to be neater.
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Re: note to self

Post by Grass Hopper on Thu Oct 07, 2010 7:25 am

If you could point out the tooltips that would be great

edit: just started a thread for tooltip errors/inconsistancies

ill still try to find them myself, but any help people can give would be greatly appriciated

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And the Stuff was good.

Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
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Re: note to self

Post by Grass Hopper on Fri Oct 08, 2010 10:32 pm

also: think of it this way

kharn's charge has no pathing (notice how he can run through buildings and the walls on outposts)
and Snikrot has no collision in wind walk (he can walk through units, but cant move through buildings/walls/cliffs/trees)


edit:
Grass Hopper wrote:Aura for necron's chronometron
holy fuck its massive o.o

edit2: ah thats much better XD
and no annoying sound Very Happy

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And unto the masses, He doth spoke:
"Behold The Stuff! It Is Good!"
And the Stuff was good.

Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
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Re: note to self

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