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Current Version: v0.0.01A

Alpha version


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63% 63% [ 5 ]
38% 38% [ 3 ]

Total Votes : 8

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Version Progress
Changes for v0.02.0A
||||||||||||||||||||[] [general]
||||||||||||||||||||[] [Heroes]
||||||||||||||||||||[] [Items]
||||||||||||||||||||[] [Bugs]
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[Space Marines] Tactical Marine

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[Space Marines] Tactical Marine

Post by cr4ck_v1rus on Fri Oct 08, 2010 4:15 am

Agi/melee Melee/ranged/siege Attack range 125(melee) 600(siege) 500 (ranged)

Innet Skill: Swap Weapon: Mp 50 Cooldown 120/100/80/60/40/30
The tactical marine swaps in between his chain sword,bolster,and his rocket
Chain sword: 35-43 damage attack speed fast Normal
Bolter: 27-37 Attack speed average/fast (idk you choose) Piercing
Rocket: 45-49 Attack speed very slow siege

First Skill: Flash Gernade range 500, Mp 100/110/110/120, cooldown 100/90/80/70 sec
The tactical marine throws a flash garnade that dose 80/90/100/110 damage in a 300 aoe and makes all untis hit by it screen do blank for 1/1/2/3 secs and slows for 5%/5%/10%/15% for 10 secs

Second Skill: Jump Packs Mp 50/40/30/20 cool down 40/35/30/25 secs
Allows the tactical marine to jump 600/750/900/1050 across the terrain.

Third Skill: Suppressive fire: cast range veries, cooldown 3,2,1,no cooldown, Mp 8/8/6/5
(Auto Cast) The tactical Marine Suppresses target causing target to move 5%/7%/9%/10% slower

Ulit: Reinforcement: Summon, Mp 170/200/230, Cooldown 200,175,150 sec
The tactical marine calls in 3 marines with 560/650/700 hp and each has one of the tactical marines wepons.


Last edited by cr4ck_v1rus on Sat Oct 09, 2010 2:30 am; edited 3 times in total (Reason for editing : Number changes)
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Re: [Space Marines] Tactical Marine

Post by Fairemont on Fri Oct 08, 2010 8:59 am

I like the concept of this.

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Re: [Space Marines] Tactical Marine

Post by cr4ck_v1rus on Sat Oct 09, 2010 2:21 am

Any plz let me know if there is anything that needs changing plz let me know. i would love to hear you sugestions same with my other posts
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Re: [Space Marines] Tactical Marine

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