A Warhammer 40k MOBA by Grasshopper72
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Current Version: v0.0.01A

Alpha version


Changelogs to come



Poll

Changes to the way I release versions? (read the thread)

[Heroes][SC2][Tyranids] Deathleaper  I_vote_lcap63%[Heroes][SC2][Tyranids] Deathleaper  I_vote_rcap 63% [ 5 ]
[Heroes][SC2][Tyranids] Deathleaper  I_vote_lcap38%[Heroes][SC2][Tyranids] Deathleaper  I_vote_rcap 38% [ 3 ]

Total Votes : 8

Latest topics
» With everyone dead
[Heroes][SC2][Tyranids] Deathleaper  I_icon_minitimeThu Mar 05, 2020 5:09 am by Occuli.Imperator.Aquillon

» Faction creeps
[Heroes][SC2][Tyranids] Deathleaper  I_icon_minitimeSun Dec 21, 2014 12:49 am by Grass Hopper

» [SCII] [Inquisition] Hector Rex
[Heroes][SC2][Tyranids] Deathleaper  I_icon_minitimeThu Dec 18, 2014 9:06 am by Grass Hopper

» [necrons] Orikan, the Diviner
[Heroes][SC2][Tyranids] Deathleaper  I_icon_minitimeTue Dec 16, 2014 5:58 pm by Grass Hopper

» Talent System
[Heroes][SC2][Tyranids] Deathleaper  I_icon_minitimeMon Dec 15, 2014 10:59 am by Grass Hopper

» Capture Points system
[Heroes][SC2][Tyranids] Deathleaper  I_icon_minitimeFri Dec 12, 2014 2:36 pm by Grass Hopper

» [SCII] [Orks] Warboss(es)
[Heroes][SC2][Tyranids] Deathleaper  I_icon_minitimeFri Dec 12, 2014 11:44 am by Grass Hopper

» Game Guide
[Heroes][SC2][Tyranids] Deathleaper  I_icon_minitimeThu Dec 11, 2014 2:12 pm by Grass Hopper

» [Inquisition] Mordrak
[Heroes][SC2][Tyranids] Deathleaper  I_icon_minitimeWed Dec 10, 2014 3:28 pm by Grass Hopper

» [inquiition] Kaldor Draigo
[Heroes][SC2][Tyranids] Deathleaper  I_icon_minitimeWed Dec 10, 2014 3:07 pm by Grass Hopper

Version Progress
Changes for v0.02.0A
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||||||||||||||||||||[] [Bugs]
||||||||||||||||||||[] [Total]

[Heroes][SC2][Tyranids] Deathleaper

4 posters

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[Heroes][SC2][Tyranids] Deathleaper  Empty [Heroes][SC2][Tyranids] Deathleaper

Post by Glycine Wed Mar 12, 2014 9:45 pm

Deathleaper
"fluff"

Toughness: 3
Initiative: 8
Intellect: 4

Armor: 5 + .6/lvl
Move speed: 2.4

Physical power: 32 + 3/lvl
Ability power: 5 + 1/lvl


Racial trait: shadow in the warp

Innate: chameleonic skin
"fluff"
Death leaper appears as a normal unit on the minimap
Death leaper gains 5/6.5/8/9.5/11/12.5/14% transperancy and 2.5/3.25/4/4.75/5.5/6.25/7% evasion for each 100 distance it is to the nearest unit. Max of 700 distance

Skill 1 Flesh Hooks:
"fluff"
Launches flesh hooks at the target point.
If it hits an enemy unit, tree or building, Deathleaper is pulled to it.
If an enemy unit is hit, it takes 100/130/160/190/220/250 damage, and Deathleaper is attached to the target for 1 + .02*ap seconds

Targets: ground; enemy units or terrain
Range: 300
Area: 80
Cooldown: 18
Manacost: 140

Skill 2 Pheromone Trail
"fluff"
Deathleaper leaves a trail behind him as he moves for 5 seconds. Any enemies That cross the trail or attacked by Deathleaper extend the trail for 2 seconds.
Deathleaper and allied heroes have vision of the trail and gain 6/9/12/15/18/21% attack speed and 4/5/6/7/8/9% move speed on the trail.

Skill 3 Mind Eater
"fluff"
Reveals all enemy heroes in range for .25/.35/.45/.55 seconds + .25 seconds per kill that Deathleaper has.
If Deathleaper kills a hero, he gains a 4% of that hero's highest attribute permanently

Targets: self; enemy heroes
Area: 25/60/95/130
Manacost: 150
Cooldown: 40

Ult: It's After Me
"fluff"
The target is revealed, loses 10/15/20 + .1*ap% of all stats, is slowed by 25+.1*ap% and takes 10/20/30+.1*ap% bonus damage from Deathleaper and his allies for 9 seconds.

Targets: enemy heroes
Range: 800
Manacost: 100
Cooldown: 55
revealed: is shown to the enemy even if invisible
sighted: is shown to the enemy.


Spoiler:
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[Heroes][SC2][Tyranids] Deathleaper  Empty Re: [Heroes][SC2][Tyranids] Deathleaper

Post by DeusMechanicus Wed Mar 12, 2014 9:54 pm

Where'd Mind Eater come from? o_o
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[Heroes][SC2][Tyranids] Deathleaper  Empty Re: [Heroes][SC2][Tyranids] Deathleaper

Post by ZebioLizard Wed Mar 12, 2014 10:43 pm

His new Warlord Trait in the book.

Whoa wait what, permanent stats? We didn't discuss that.
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[Heroes][SC2][Tyranids] Deathleaper  Empty Re: [Heroes][SC2][Tyranids] Deathleaper

Post by Grass Hopper Thu Mar 13, 2014 9:44 am

flesh hooks attatches deathleaper to the target for a short time
its after me also slows

just a thought: it doesnt need the leap if it has fleshhooks
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