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Current Version: v0.0.01A

Alpha version


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Changes to the way I release versions? (read the thread)

63% 63% [ 5 ]
38% 38% [ 3 ]

Total Votes : 8

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» Faction creeps
Sun Dec 21, 2014 12:49 am by Grass Hopper

» [SCII] [Inquisition] Hector Rex
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» [necrons] Orikan, the Diviner
Tue Dec 16, 2014 5:58 pm by Grass Hopper

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Wed Dec 10, 2014 3:07 pm by Grass Hopper

» [inquisitoin] Brother-captain Stern
Wed Dec 10, 2014 12:37 pm by Grass Hopper

Version Progress
Changes for v0.02.0A
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||||||||||||||||||||[] [Heroes]
||||||||||||||||||||[] [Items]
||||||||||||||||||||[] [Bugs]
||||||||||||||||||||[] [Total]

[eldar] Asurmen, the Hand of Asuryan

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[eldar] Asurmen, the Hand of Asuryan

Post by Grass Hopper on Sat Mar 22, 2014 11:34 am

Asurman, hand of asuryan
"fluff"

toughness: 5
initiative: 5
intellect: 5

armor: 8 + 1/lvl
movespeed: 2.4

physical power: 33 + 3/lvl
abiltity power: 5 + 1/lvl


Factional trait: eternal warrior

Innate: First of the Asuryan
"fluff"
Asurman has both a melee and ranged attack.
Gives +x/x... Damage to melee attacks
Gives +x/x... Attack speed to ranged attacks

One: shield of grace
"fluff"
Reduces asurmens and nearby enemies attack speed by x/x...% while toggled on

Two: hand of asuryan
"fluff"
Removes all debuffs from allies within x/x/... range And makes asurmen immune to debuffs for 5 seconds

Three: battle fate
"fluff"
Leap to the target point.
While in combat, asurmen gains x/x...% Move speed and +x/x/x... armor

Ult: sword of asur
"fluff"
Asurman's melee attacks have x% chance to silence and deal x/x/x bonus damage


updates:
apr 21 - changed innate name from Founder of the Warrior Paths to First of the Asuryan

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And the Stuff was good.

Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
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