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Current Version: v0.0.01A

Alpha version


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Changes to the way I release versions? (read the thread)

63% 63% [ 5 ]
38% 38% [ 3 ]

Total Votes : 8

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Version Progress
Changes for v0.02.0A
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||||||||||||||||||||[] [Heroes]
||||||||||||||||||||[] [Items]
||||||||||||||||||||[] [Bugs]
||||||||||||||||||||[] [Total]

[chaos marines] Typhus, Host of the Destroyer Hive

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[chaos marines] Typhus, Host of the Destroyer Hive

Post by Grass Hopper on Sat Mar 22, 2014 12:13 pm

Typhys, host of the destroyer hive
"fluff"

toughness: 8
initiative: 2
intellect: 5

armor: 10 + 1.5/lvl
movespeed: 2.3

physical power: 30 + 3.5/lvl
ability power: 0 + 1/lvl


Racial trait: champion of chaos

Innate: nurgles rot
"fluff"
Typhus takes (ability power) less damage from all attacks
while on, applies 1 stack of nurgles rot to nearby enemies.
Nurgles rot deals x/x/x… damage per second and slows by x/x/x% for x seconds

One: Plague wind
"fluff"
enemies in front of Typhus take x/x/x... damage and receive x stacks of Nurgles rot

Two: Lord of Terror
"fluff"
causes nearby enemies to be stunned for .1 second every second for 6 seconds, and be Feared for 2 seconds.

Three: manreaper
"fluff"
deals x/x/x... damage to all enemy units in front of Typhus, stunning them for 1 second.
typhus’ attacks deal x/x/x…% of their damage to nearby enemies

Ult: host of the destroyer hive
"fluff"
releases x/x/x destroyers for x/x/x second.
destroyers attack random nearby enemies, dealing x damage and applying 1 stack of nurgles rot.


updates:
apr 21 - added damage reduction to nurgles rot

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And the Stuff was good.

Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
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