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Racial Traits
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A Warhammer 40k MOBA by Grasshopper72 :: Starcraft II version :: Development :: Mechanics and Systems
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Racial Traits
Racial Traits | ||
Space Marines: | And They Shall Know no Fear | The duration of all crowd control effects are reduced by 25%. |
Inquisition: | Inquisitorial Remit | All allied heroes receive 15% more requisition.If multiple Inquisition heroes are selected, stacks multiplicatively. |
Imperial Guard: | Regimental Reinforcements | Whenever a point of interest is captured by this hero or its allies, 5 Imperial Guardsmen and (hp regen / mana items) spawn at that point. |
Ecclesiarchy: | Battle Hymns | All nearby allies gain 10% of this hero's armor and resistance. range: 8 |
Mechanicus: | Battlefield Repairs | All nearby mechanical units and buildings receive +10 regeneration. Range: 6 |
Craftworld Eldar: | Battle Focus | Gains +10% movement speed on attack or +20% movement speed after using an ability. Lasts 2 seconds. |
Tau: | Supporting Fire | Gains 5% bonus physical and ability power per nearby hero. Nearby allied heroes gain half this bonus. range: 8 |
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Chaos Space Marines: | Champion of Chaos | Gains +1 to a random stat whenever this hero kills another hero and +0.2 to random stat off assists. |
Chaos Daemons: | Essence of the Warp | This hero's health and mana pools are linked, meaning whenever this hero gains or loses Hp or Mana, half of that change is instead changed in the other attribute. If it has no mana to use to take damage, it takes full damage. |
Orks: | Power of Da WAAAGH! | gains 1% movement speed and 3% attack speed for each nearby allied unit |
Necrons: | Renimation Protocols | Whenever this Necron hero dies, it has a 30% chance to revive after 5 seconds. While successfully reviving, this hero has a movespeed of .2 |
C'tan: | Necrodermis | Regenerates .25% of its max life every second. Upon death, all enemy units within 8 range take damage equal to 20% of the C'tan's max life after 2 seconds, and are knocked back. |
Tyranids: | Shadow in the Warp | Nearby enemies lose 15% of their mana regen, and whenever they use use an ability, they lose mana equal to 20% of that ability's manacost range: 8 |
Dark Eldar: | Power from Pain | Whenever this hero kills an enemy unit, it heals for 5% of its max hp over 2 seconds. |
Last edited by Grass Hopper on Mon Dec 15, 2014 10:24 am; edited 6 times in total
Re: Racial Traits
Inquisition: Inquisitorial Mandate? No idea what it'd do, but it's a book of punishments for those who fail in their duty to the God-Emperor.
DeusMechanicus- Moderator
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A Warhammer 40k MOBA by Grasshopper72 :: Starcraft II version :: Development :: Mechanics and Systems
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Thu Mar 05, 2020 5:09 am by Occuli.Imperator.Aquillon
» Faction creeps
Sun Dec 21, 2014 12:49 am by Grass Hopper
» [SCII] [Inquisition] Hector Rex
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» Talent System
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» Capture Points system
Fri Dec 12, 2014 2:36 pm by Grass Hopper
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» [inquiition] Kaldor Draigo
Wed Dec 10, 2014 3:07 pm by Grass Hopper