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Current Version: v0.0.01A

Alpha version


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Changes to the way I release versions? (read the thread)

63% 63% [ 5 ]
38% 38% [ 3 ]

Total Votes : 8

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» Faction creeps
Sun Dec 21, 2014 12:49 am by Grass Hopper

» [SCII] [Inquisition] Hector Rex
Thu Dec 18, 2014 9:06 am by Grass Hopper

» [necrons] Orikan, the Diviner
Tue Dec 16, 2014 5:58 pm by Grass Hopper

» Talent System
Mon Dec 15, 2014 10:59 am by Grass Hopper

» Capture Points system
Fri Dec 12, 2014 2:36 pm by Grass Hopper

» [SCII] [Orks] Warboss(es)
Fri Dec 12, 2014 11:44 am by Grass Hopper

» Game Guide
Thu Dec 11, 2014 2:12 pm by Grass Hopper

» [Inquisition] Mordrak
Wed Dec 10, 2014 3:28 pm by Grass Hopper

» [inquiition] Kaldor Draigo
Wed Dec 10, 2014 3:07 pm by Grass Hopper

» [inquisitoin] Brother-captain Stern
Wed Dec 10, 2014 12:37 pm by Grass Hopper

Version Progress
Changes for v0.02.0A
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||||||||||||||||||||[] [Heroes]
||||||||||||||||||||[] [Items]
||||||||||||||||||||[] [Bugs]
||||||||||||||||||||[] [Total]

[tyranids] The Swarmlord

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[tyranids] The Swarmlord

Post by Grass Hopper on Tue Dec 09, 2014 12:52 pm

Swarmlord
"fluff"

toughness: 6
initiative: 4
intellect: 5

Physical Power: 40 + 4/lvl
Abilty Power: 5 + 1/lvl
Armor: 8 + .5/lvl

Movement: 3
Resistance: 25%


Racial Trait: Shadow in the Warp

Innate: Old Adversery
"fluff"
Upon revival, the swarmlord gains 0/.5/1/1.5/2/2.5/3 armor, and 0/.15/.3/.45/.6/.75/.9 toughness and intellect.
When attacking its most recent killer, the Swarm Lord gains +10/30/16/19/22/25/28% damage. If it kills its most recent killer, it gains +50% bonus exp and gold.
Can only gain stat buffs once every 5 minutes

one: Alien Cunning

two: Swarm Leader
"fluff"
Removes all debuffs from nearby allies, and gives them +7/9/11/13/15/17& movespeed and +5/10/15/20/25/30 damage for 5 seconds.
Creeps gain only a third of the damage

three: Blade Parry
"fluff"
deals 1*pp + 1*AP damage to all enemies in front of the swarm lord.
When attacked, has a .15*pp% chance to take no damage

ult: Synaptic Lynchpin
"fluff"
for 4/5/6 seconds, allies within x range of the swarmlord cannot be killed. they will instead remain alive with 1 health.
passively causes creeps to continue attacking for .6/1.1/1.7 seconds

_________________
warning! very-stubborn, sarcastic, self-important, argumentative developer detected!

And unto the masses, He doth spoke:
"Behold The Stuff! It Is Good!"
And the Stuff was good.

Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
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