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Current Version: v0.0.01A

Alpha version


Changelogs to come



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Changes to the way I release versions? (read the thread)

63% 63% [ 5 ]
38% 38% [ 3 ]

Total Votes : 8

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» Faction creeps
Sun Dec 21, 2014 12:49 am by Grass Hopper

» [SCII] [Inquisition] Hector Rex
Thu Dec 18, 2014 9:06 am by Grass Hopper

» [necrons] Orikan, the Diviner
Tue Dec 16, 2014 5:58 pm by Grass Hopper

» Talent System
Mon Dec 15, 2014 10:59 am by Grass Hopper

» Capture Points system
Fri Dec 12, 2014 2:36 pm by Grass Hopper

» [SCII] [Orks] Warboss(es)
Fri Dec 12, 2014 11:44 am by Grass Hopper

» Game Guide
Thu Dec 11, 2014 2:12 pm by Grass Hopper

» [Inquisition] Mordrak
Wed Dec 10, 2014 3:28 pm by Grass Hopper

» [inquiition] Kaldor Draigo
Wed Dec 10, 2014 3:07 pm by Grass Hopper

» [inquisitoin] Brother-captain Stern
Wed Dec 10, 2014 12:37 pm by Grass Hopper

Version Progress
Changes for v0.02.0A
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||||||||||||||||||||[] [Heroes]
||||||||||||||||||||[] [Items]
||||||||||||||||||||[] [Bugs]
||||||||||||||||||||[] [Total]

[necrons] C'tan Shard of the Outsider

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[necrons] C'tan Shard of the Outsider

Post by Grass Hopper on Tue Dec 09, 2014 1:29 pm

"fluff"

Toughness: 6
initiative: 3
Intellect: 6

Physical Power: 30 + 3/lvl
Ability Power: 10 + 1/lvl
Armor: 10 + .75/lvl

Movespeed: 3
Resistance: 20%

Racial Trait: Necrodermis
"fluff"
Gains +1/2/3/4/5/6/7 regeneration, and upon death, all enemy units within 8 range take 20% of the C'tan's max life, and are knocked back

Innate: Lunacy
"fluff"
every second, enemy units within x range lose a stacking 1/1/1/2/2/2/3% attack speed and damage, to a maxiumum of 15 stacks.
Once a unit has max stacks, it is maddened for 2 seconds
note: maddened debuff: gain +10% movespeed and move randomly around its current location

one: Insanity's Presence
"fluff"
All nearby enemies have a x/x/x% chance whenever moving 1 distance or attacking to take damage equal to their physical power, or 30 damage for creeps.

two: Touch of Hopelessness
"fluff"
deals x/x/x + (ap) damage, and additional (ap) per debuff on the target.
For 10 seconds, the target takes (ap)% extra damage from all sources for each debuff it has.

three: Harvest's Call
"fluff"
Two emissaries erratically circle the outsider.
Whenever a unit within 2 range of an emissary receives a buff or debuff, it gains 1 charge, and the outsider gains x/x/x... mana.
When an emissary has x charges, all nearby enemy units take 25/50/75/100/125/150 + 2*ap damage, and are feared for 2 seconds
note: fear debuff: runs away from some source unit

ult: Illogical Laberynth
"fluff"
after channeling for 3 seconds, creates a zone with a radius of 12 at the target point.
Units outside the zone cannot enter, attack, or target into the zone.
Units inside cannot leave, attack or target outside the zone, unally all units, and have their hp and mana regeneration reversed.
Any buffs affeting a unit in the zone are applied to all friendly units in the zone, and any debufs affecting a unit in the zone are applied to all enemies in the zone.
The outsider may move freely inside and outside the zone, but may not target into our out of it.

_________________
warning! very-stubborn, sarcastic, self-important, argumentative developer detected!

And unto the masses, He doth spoke:
"Behold The Stuff! It Is Good!"
And the Stuff was good.

Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
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