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Current Version: v0.0.01A

Alpha version


Changelogs to come



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Changes to the way I release versions? (read the thread)

63% 63% [ 5 ]
38% 38% [ 3 ]

Total Votes : 8

Latest topics
» Faction creeps
Sun Dec 21, 2014 12:49 am by Grass Hopper

» [SCII] [Inquisition] Hector Rex
Thu Dec 18, 2014 9:06 am by Grass Hopper

» [necrons] Orikan, the Diviner
Tue Dec 16, 2014 5:58 pm by Grass Hopper

» Talent System
Mon Dec 15, 2014 10:59 am by Grass Hopper

» Capture Points system
Fri Dec 12, 2014 2:36 pm by Grass Hopper

» [SCII] [Orks] Warboss(es)
Fri Dec 12, 2014 11:44 am by Grass Hopper

» Game Guide
Thu Dec 11, 2014 2:12 pm by Grass Hopper

» [Inquisition] Mordrak
Wed Dec 10, 2014 3:28 pm by Grass Hopper

» [inquiition] Kaldor Draigo
Wed Dec 10, 2014 3:07 pm by Grass Hopper

» [inquisitoin] Brother-captain Stern
Wed Dec 10, 2014 12:37 pm by Grass Hopper

Version Progress
Changes for v0.02.0A
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||||||||||||||||||||[] [Heroes]
||||||||||||||||||||[] [Items]
||||||||||||||||||||[] [Bugs]
||||||||||||||||||||[] [Total]

[necrons] C'tan Shard of the Deceiver

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[necrons] C'tan Shard of the Deceiver

Post by Grass Hopper on Tue Dec 09, 2014 2:31 pm

Deceiver
"fluff"

Toughness: 5
Initiative: 4
Intellect: 6

Physical Power: 30 + 3/lvl
Ability Power: 10 + 1.5/lvl
Armor: 8 + .75/lvl

Movespeed: 3
resistance: 20%


Racial Trait: Necrodermis

Innate: Transcendence
"fluff"
Up to 3/3/4/4/5/5/6 creeps in the target area are replaced with Immortals after 2/2/3/3/4/4/5 seconds
[channeling]

one: Deceive
"fluff"
target unit takes x/x/x + (ap) damage. 50% of the damage dealt is healed over 5 seconds.

two: Swarm of Spirit Dust
"fluff"
Units within two range have x/x/x/x% miss chance.
Active to turn invisible and blind all enemies affected for 3 seconds.

three: Dread
"fluff"
Creates one illusion of the deceiver for each unit in the target area. As long as the illusion is alive, its target is feared.
Illusions last 5 seconds

Ult: Grand Illusion
"fluff"
After channeling for 2 seconds, all allies within 10 range turn invisiiby and teleport to the target point. Illusions of all affected units are left behind, under control of the affected unit's controller

_________________
warning! very-stubborn, sarcastic, self-important, argumentative developer detected!

And unto the masses, He doth spoke:
"Behold The Stuff! It Is Good!"
And the Stuff was good.

Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
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