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Current Version: v0.0.01A

Alpha version


Changelogs to come



Poll

Changes to the way I release versions? (read the thread)

Changelog: V0.33 I_vote_lcap63%Changelog: V0.33 I_vote_rcap 63% [ 5 ]
Changelog: V0.33 I_vote_lcap38%Changelog: V0.33 I_vote_rcap 38% [ 3 ]

Total Votes : 8

Latest topics
» With everyone dead
Changelog: V0.33 I_icon_minitimeThu Mar 05, 2020 5:09 am by Occuli.Imperator.Aquillon

» Faction creeps
Changelog: V0.33 I_icon_minitimeSun Dec 21, 2014 12:49 am by Grass Hopper

» [SCII] [Inquisition] Hector Rex
Changelog: V0.33 I_icon_minitimeThu Dec 18, 2014 9:06 am by Grass Hopper

» [necrons] Orikan, the Diviner
Changelog: V0.33 I_icon_minitimeTue Dec 16, 2014 5:58 pm by Grass Hopper

» Talent System
Changelog: V0.33 I_icon_minitimeMon Dec 15, 2014 10:59 am by Grass Hopper

» Capture Points system
Changelog: V0.33 I_icon_minitimeFri Dec 12, 2014 2:36 pm by Grass Hopper

» [SCII] [Orks] Warboss(es)
Changelog: V0.33 I_icon_minitimeFri Dec 12, 2014 11:44 am by Grass Hopper

» Game Guide
Changelog: V0.33 I_icon_minitimeThu Dec 11, 2014 2:12 pm by Grass Hopper

» [Inquisition] Mordrak
Changelog: V0.33 I_icon_minitimeWed Dec 10, 2014 3:28 pm by Grass Hopper

» [inquiition] Kaldor Draigo
Changelog: V0.33 I_icon_minitimeWed Dec 10, 2014 3:07 pm by Grass Hopper

Version Progress
Changes for v0.02.0A
||||||||||||||||||||[] [general]
||||||||||||||||||||[] [Heroes]
||||||||||||||||||||[] [Items]
||||||||||||||||||||[] [Bugs]
||||||||||||||||||||[] [Total]

v0.47 - v0.46 v0.45 - v0.44 - v0.43 - v0.42 - v0.41 - v0.40 - v0.39 - v0.38v0.37 - v0.36 - v0.35 - v0.34 - v0.33 - v0.32 v0.31 - v0.30 - v0.29 - v0.28 - v0.27 - v0.26 - v0.25 - v0.24 - v0.23 - v0.22 - v0.21v0.20 - v0.19 - v0.18 - v0.17 - v0.16 v0.15 - v0.14

Known bugs:
-Buying items with leaver heroes costs honor
-Creeps will sometimes spawn early

unconfirmed bugs:
-The -ab game mode sometimes fails to work properly


notes:
This map does not work on the current version of WC3 - version 1.23 or older is required to play this map

v0.33c:

Download links:
Epicwar - Megaupload


Changelog:
-Fixed the -repick command so it works again
-added 75 base hp to all heros
-fixed some lag with the Warboss' innate
-fixed a bug with the Avatar's Khaine's Wrath
-fixed the Necron Lord's Gaze of Flame working on allies

-reduced the exp bounty on grots by 10

 

v0.33b:

Download links:
Epicwar - Megaupload


Changelog:
-Added a 250 gold requirement to the -repick command (doesnt cost gold, but makes sure that you have enough to purchase another hero)
-Added a 2 minute time limit to the -repick command

-Fixed a spelling error on the Raven's Talons

-Added an innate to the Runtherd
-Reduced the ammount of Grots summoned from the Summon Grot spell (5/7/9/11 => 5/6/7/8)

-Reduced the Manacost on Fuegan's Armor Expert (50/60/70/80 => 50)
-Increased the manacost on Firepike (now 110/135/140/155)

-Fixed the tooltip of the Necron Lord's Lightning Field
-Looked into and (hopefully) fixed Solar Pulse

-Reduced the degen rate of the Avatar's Khaine's Wrath (9/6/3 => 6/4/2)
-Fixed a tooltip error in Khaine's Wrath, it now displays the correct ammount of regen granted

-Changed the Warboss' voice set
-Added an innate to the Warboss

-Increased the damage on the Pathfinder's Railgun and reduced the channel time (300/375/450 => 350/425/500 damage; 5/4/3 => 3.5/3/2 channel time)
-Fixed the tooltip on Asurmen's Sword of Asur
-Fixed the damage in the tooltip of the Autarch's Surgical Strike

 

 

v0.33:

Download links:
Epicwar - Megaupload


Changelog:
-Increased the melee creep's collsion size (20 => 25)
-lowered the melee creep's hp (550 => 500)
-lowered the creeps upgrade damage by 1
-reduced melee creep exp bounty by 5
-lowered creep damage by 2
-increased the seige creeps armor by 1 and hp by 300

-added a hardened skin ability to outposts so heros can only do a max of 90 damage
-changed how outposts are captured:
(=> when first destroyed they give the killer honor and gold, and become neutral. when the neutral outpost is killed, it becomes alligned to the killers team, and their team gets 100 gold each, and the killer gains one honor.)
-added splash damage to the first outposts and the base towers, but lowered their attack speed.
-added 1000 hp and 10 armor to the base towers.

-Reduced the duraion of the Energy Rune (50 => 40)
-Reduced the dmg on the Power rune (200% => 100%)
-Made the Vitality rune and Focus rune work even if the users hp/mana is full
-Reduced the attackspeed bonus on the Energy rune to not cause bugs with heros with high attackspeed (9999999% => 500%)

-added a 30 second timer after the main building is destroyed before the game ends.
-added minimap icons for the neutral creeps
-fixed being able to buyback from enemy taverns
-potentially fixed the multiple hero issue

-removed the honor cost from power weapons and big choppas, but increased the cost on the higher end items
-removed the purchasable potions from the voodo lounge and arcane sanctum
-buffed armor of ulthamar's manashield (1 damage per mana => 2 damage per mana)
-fixed getting to much money from aspect armor when its not purchasable
-renamed eldar wings ( => swooping hawk wings)
-Moved the imperium's second bottom outpost down to fix creep pathing
-fixed the position of the ork's second bottom outpost's towers

-Renamed the Librarian (Honarius => Varro Tigurius)
-clarified the targets and ranges on the Librarian's Fear of the Darkness
-buffed the Librarian's Intelligence gain (2.35 => 2.5)
-Increased the missle speed on Fury of the Ancients' storm bolt
-Increased the aoe on Psychic hood (800 => 1000)
-Lowered the damage on Fury of the Ancients (100/175/250/325 => 90/155/220/285)

-Increased the manacost Harlequin's Harlequin's Kiss (180/210/230 => 200/225/250)
-Fixed Harlequin's Kiss damaging buildings
-Lowered the Harlequin's movespeed (325 => 310)
-Lowered the Damage based on strength for Dance of Death (1/1.25/1.5/1.75 => 0.75/1/1.25/1.5)
-Made Holofield mirror the Harlequin's movement orders

-Increased the duration of Kharn's Blood for the Blood God! (10 => 15)
-Reduced the bonus damage on Gorechild (10/20/30/40 => 10/17/24/31)
-Increased the movement speed bonus on Mark of Khorne (now 5/8/11/14/17/20%)
-Included stun dodging in the tooltip of Furious Charge
-Gave vision of the target of Furious Charge (might not work, i coudlnt test it in singleplayer)
-Blood for the Blood God! now properly detects when a hero is killed
-Fixed a bug with furious charge continuing after death if it was level 1

-Rescaled the Mad Dok's Da Kooky Juice (allies: 1.5/1.25/1 => 1.2/1/0.8 // enemies: 1/1.5/2 => 1.3/1.65/2)
-Increased the damage loss on Toxins (20/30/40/50% => 50/60/70/80%)
-Fixed a small bug with Kaboom! targets not exploding

-Changed the Farseer's name (Ty'riel => Taldeer)
-Clarified the tooltip of the Farseer's Mind War
-Made Doom have a constant cooldown (20/19/18/17 => 20)
-Fixed a cooldown tooltip error in Eldritch Storm

-The Runtherder's Grot Shield no longer works on grots
-Lowered the base damage of grots(5-10/10-15/15-20/20-25 => 5-12/7-14/9-16/11-18)
-Added the Ghost ability to Grots

-Lowered the minimum damage on Typhus' Feel No Pain (30 => 22/18/14/10)
-Reduced the interval on Nurgle's Rot (2 => 1.5)
-Increased Typhus' Base Armor (1 => 4)
-Reduced the damage of the destroyers in Destroyer Hive (11-12 => 9-10)

-Reduced the damage aoe on the Autarch's Surgical Strike (300 => 250)
-Increased the speed of Surgical Strike (1000 => 1250)
-Increased the manacost of Surgical Strike (85/95/105/115 => 95/115/135/155)
-Reduced the Damage on Surgical Strike (100/175/250/325 => 100/160/220/280)
-Aded 10 base damage to the Autarch
-Lowered the aoe around the target for Strafing Run (200 => 150)
-Changed the Strafing Run missle
-Fixed surgical strike to slow the stated ammount
-Fixed a bug where single out wouldnt deal damage

-Increased the chance to critical on Asurmen's Sword of Asur (15% => 20%)
-Added a short ranged jump to Sword of Asur
-Fixed a hotkey error in Defend

-Lowered the Aoe on the Pathfinder's Pulse Carbine (300 => 225)
-Increasd the range on Jump Jets (500/500/600/600/700/700 => 700/700/850/850/1000/1000
-Increased the aqcuisition range when the Pathfinder levels up Spotter Drone

-Changed how the Warphead's Zzap chooses targets
-Fixed the Aoe on 'Ere We Go!

-Added a small self only damage aura to Karandra's Scorpion's Claw (5/10/15/20%)
-Bitting blade now adds agility as well as attackspeed
-Increased the movement speed bonus of Stalker
-Shadow strike is now only 3% visible all the time, instead of gradually becoming more visible

-Added some Damage limits to the Avatar's Wailing Doom and Emblem of war (wont deal dmg if its less than 2. and wont deal damage if its more than 200/6000)
-Fixed the Wrath of Khaine's bonuses not going away at levels 2 and 3

-The Necron Lord's Solar Pulse now reduces acquisition range to 0, and stops units that are affected for the first time
-Removed the damage animation on Veil of Darkness to clear up alot of lag
-Solar pulse should now work on both teams, and shouldnt reveal the map anymore (dont know for sure, as i cant test this in single player)

-Changed the Chapter Master's name (Davian Thule => Cato Sicarius)
-Fixed a hotkey error in the Honor guard tooltip

-Lowered the bonuses of Martial Pride (attackspeed: 20/40/60/80 => 15/30/45/60 // movespeed: now 5/9/13/17%)
-Increased the scaling size of the Warboss' I Iz Da Biggest! (0.3 => 0.6)
-Reworked the Big Mek's Bigga Generator:
=> now regens total mana equal to half the mek's int for allies, and burns mana for enemies. overload occurs when enemies mana reaches 0, or allies reaches full, and overload affects both allies and enemies all the time