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Current Version: v0.0.01A

Alpha version


Changelogs to come



Poll

Changes to the way I release versions? (read the thread)

Changelog: V0.43 I_vote_lcap63%Changelog: V0.43 I_vote_rcap 63% [ 5 ]
Changelog: V0.43 I_vote_lcap38%Changelog: V0.43 I_vote_rcap 38% [ 3 ]

Total Votes : 8

Latest topics
» With everyone dead
Changelog: V0.43 I_icon_minitimeThu Mar 05, 2020 5:09 am by Occuli.Imperator.Aquillon

» Faction creeps
Changelog: V0.43 I_icon_minitimeSun Dec 21, 2014 12:49 am by Grass Hopper

» [SCII] [Inquisition] Hector Rex
Changelog: V0.43 I_icon_minitimeThu Dec 18, 2014 9:06 am by Grass Hopper

» [necrons] Orikan, the Diviner
Changelog: V0.43 I_icon_minitimeTue Dec 16, 2014 5:58 pm by Grass Hopper

» Talent System
Changelog: V0.43 I_icon_minitimeMon Dec 15, 2014 10:59 am by Grass Hopper

» Capture Points system
Changelog: V0.43 I_icon_minitimeFri Dec 12, 2014 2:36 pm by Grass Hopper

» [SCII] [Orks] Warboss(es)
Changelog: V0.43 I_icon_minitimeFri Dec 12, 2014 11:44 am by Grass Hopper

» Game Guide
Changelog: V0.43 I_icon_minitimeThu Dec 11, 2014 2:12 pm by Grass Hopper

» [Inquisition] Mordrak
Changelog: V0.43 I_icon_minitimeWed Dec 10, 2014 3:28 pm by Grass Hopper

» [inquiition] Kaldor Draigo
Changelog: V0.43 I_icon_minitimeWed Dec 10, 2014 3:07 pm by Grass Hopper

Version Progress
Changes for v0.02.0A
||||||||||||||||||||[] [general]
||||||||||||||||||||[] [Heroes]
||||||||||||||||||||[] [Items]
||||||||||||||||||||[] [Bugs]
||||||||||||||||||||[] [Total]

v0.47 - v0.46 - v0.45 - v0.44 - v0.43 - v0.42 - v0.41 - v0.40 - v0.39 - v0.38 v0.37 - v0.36 - v0.35 - v0.34 - v0.33v0.32 v0.31 - v0.30 - v0.29 - v0.28 - v0.27 - v0.26 - v0.25 - v0.24 - v0.23 - v0.22 - v0.21v0.20 - v0.19 - v0.18 - v0.17 - v0.16 v0.15 - v0.14

Known bugs:
-Buying items with leaver heroes costs honor
-Creeps will sometimes spawn early

unconfirmed bugs:
-The -ab game mode sometimes fails to work properly


v0.43:

Download links:
Epicwar - Megaupload


Changelog:

Bugs:

-*Possibly* fixed a fatal error bug involving switch
-Possibly fixed a fatal error involving assists and switch
-Fixed a bug where some skills would run twice if there were multiples of the same hero on the map
-Fixed a bug where a hero would be able to be picked twice
-Fixed a bug where outposts killed by the orks wouldn’t respawn with the correct hp
-Fixed some tooltip errors
-Fixed some bugs with the -swap command on the orks' side

Hireables:

-Increased the stun chance of the Dark Reaper Exarch hireable (40 => 70%)
-Hireables' armor now properly increased with purchaseable armor upgrades
-Incrased the bonus for hireables on the purchasable damage upgrade

Runes & Miscellaneous:

-Changed the way assister names are displayed
-Reworked the switch system, it should work smother now
-Added some player-only floating text to some stat based damage skills
-Heroes that leave the playable map are now reselected when they re-enter (resurrection skills etc.)

-Removed the Energy rune
-Reduced the bonus damage on the Power rune (100 => 90%)
-Renamed the Company Standard (=> Chapter Banner)
-Added some new icons for some items/skills

Honor and Price Fixes:

-Increased the Swooping Hawk Wings channel time (3 => 4)
-Increased the honor requirement on Combat Drugs (1 => 2)
-Chapter Banner now requires 1 honor (0 => 1)
-Waaagh! Banner now requires 1 honor
-‘Uge choppa now properly requires 5 honor
-Phoenix Lord Armor now requires 3 honor

Item Additions and Fixes:

-Added a new item: Designs of Tzeentch (recipe)
-Added a new item: Honor Blade (recipe)
-Added a new item: Cyclic Ion Blaster (recipe)
-Added a new item: Staff of Tzeentch (recipe)
-Added a new item: Bolter (basic)
-Added a new item: Pulse Rifle (recipe)
-Added a new item: Diresword (recipe)

-Terminator Honors no longer quick buys for 10 gold
-Raven's Talons no longer requires mana to activate
-Bio-Regeneration now properly dispels on attack
-All active items now properly display manacosts and cooldowns
-All active items now properly display manacost and cooldowns

Hero Changes:

Carnifex:
-Reduced strength gain (3.4 => 3.1)
-Increased the bonus interval on the Carnifex’s Regeneration (3 => 5 seconds)
-Bonded Exoskeleton now works
-Fixed the levelling progression of Adrenal Sac
-Adrenal Sac now properly requires mana

Sanctioned Psyker:
-Increased the Sanctioned Psyker’s cast point (.4 =>.5)
-Decreased the Sanctioned Psyker’s cast backswing (2.4 => 0.67)(these are the proper priest model values)
-Strip soul now deals bonus damage based on the Psyker’s intelligence

Bloodthirster:
-The Bloodthirster’s Fury of Khorne ability now causes him to gain/lose mana independently of outside sources
-Fixed some bugs where gaining/losing intelligence would reset the Bloodthirster’s mana

Grey Knight:
-Reduced the manaburn on the Grey Knight’s Nemesis Force Weapon (65 => 50%)
-Gave the Nemesis Force Weapon buff a 1 second duration (has no game play effects, but fixed some bugs)
-The aegis now costs the correct amount of mana per spell block.
-Fixed the Grey Knight's tooltip description.

Necron Lord:
-Changed the teleportation mechanics on the Necron Lord's Veil of Darkness (no longer pauses units, and units are teleported towards the target point, instead of the distance between the two points)
-Fixed a bug where the Necron Lord would trigger the 'units under attack' message after using veil of darkness
-Fixed a bug where the Necron Lord would not be able to use an invisibility rune, and causes him to be revealed on the minimap
-Decreased the damage on Lightning Field (2/4/6/8% => 2/3/4/5%)
-Increased the manacost on Lightning Field (10/15/20/25 => 10/20/30/40)
-Increased the manacost on Veil of Darkness (100/110/120/130 => 100/140/180/220)
-Increased the cooldown on Veil of Darkness (30/25/20/15 => 30/28/26/24)

Karandras:
-Fixed Karandras’ Shadow Strike, it now deals the correct amount of damage

Fuegan:
--Slightly changed how Fuegan’s Fire Axe Works

Asurmen:
-Asurmen’s Blade Storm now only gains the attackspeed if he is at range
-Reduced the jump range of Sword of Asur (=> 300/400/500: the cast range is longer than that, it now functions much like blink)
-Sword of Asur is now a point target instead of a unit target
-Removed Asurmen’s cast backswing (.5 => 0)

Avatar:
-Fixed the bonus progression on the Avatar's God of Murder, it now works like the tooltip says it does
-Khaine's Burning Blood now works again

Farseer:
-The Farseer no longer auto attacks while Mind War is in effect
-Mind War now properly gives assists
-Removed the channelling description in the Mind War tooltip
-Reduced the cast range on Mind War (700 => 600)
-Eldritch Storm now gives vision over the target area
-Eldritch Storm no longer targets shops

Keeper of Secrets:
-The Keeper of Secrets’ Warptime no longer increases his size

Tau Pathfinder:
-Increased the jump speed on the Tau Pathfinder’s Jump Jets (800 => 1200)

Celestine:
-Increased the missile speed on Celestine's Ardent Blade (500 => 700)

-Added a new hero: Necron Flayed One

Mad Dok:
-Added an innate to the Mad Dok(See below)

Odd Concoction:

Quote:
Ability Type: Active: Random Buff or Debuff
Targets: Unit: Allied or Enemy Units.
Range: 400 Range.
Duration: 5 Seconds.


Mad doks are always experimenting on the ones they are "Curing" Often trying dangerous new experimentations like the dreaded Squig Brain Transplant.
Will randomly do one of the following effects on allies: Adds 14 to a random stat untill death, gives 60% attackspeed, gives 60% damage, or gives 60 life per second. Randomly afflicts a target enemy with one of the following effects: Lowers a random stat by 14 untill death, reduces attackspeed by 60%, reduces damage by 60%, or deals 60 damage per second.
[Innate: This skill is given at level one, and will level up once per 2 points put into the 'Atribute Bonus' skill] Cooldown: 11 seconds.