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Making my own topic, BECAUSE I CAN.
Page 1 of 1
Re: Making my own topic, BECAUSE I CAN.
Your AoS is supar cool.
Now it's on topic.
Now it's on topic.
S0v13tMudk1p- Scout Initiate
- Posts : 2
Join date : 2009-04-05
Re: Making my own topic, BECAUSE I CAN.
Indeed, it is quite awesome.
I'm starting to get to the point where I turn on this game i of seeing your game up.
I'm starting to get to the point where I turn on this game i of seeing your game up.

Last edited by Fromundaman on Sat Jul 25, 2009 12:17 pm; edited 1 time in total
Fromundaman- Moderator
- Posts : 910
Join date : 2009-07-24
Re: Making my own topic, BECAUSE I CAN.
lmao thx 

_________________
warning! very-stubborn, sarcastic, self-important, argumentative developer detected!
And unto the masses, He doth spoke:
"Behold The Stuff! It Is Good!"
And the Stuff was good.
Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
Re: Making my own topic, BECAUSE I CAN.
.: NEW HEROES :.
Just thinking, there aren't enough heroes in 40k so I put together some ideas:
Skill one; The hero gains some sort of 'points' from being attacked/having spells cast on it. One attack = 1p, while a spell = 2p.
Each point deals 25dmg, and a .25 sec ministun.
1, can store up to 6p.
2, can store up to 8p.
3, can store up to 12p.
4, can store up to 16p.
Spell two, this should be a passive.
The hero gains more damage and takes less, this spell requires 'points'.
1, 10 dmg , blocks 15. Activates at 3 kp.
2, 20 dmg , blocks 20. Activates at 6kp.
And so on, the damage go's up by ten per level, the block by 5, and the points by 3.
I'll put in more posts, Im not about to dump it all in one subject.
Just thinking, there aren't enough heroes in 40k so I put together some ideas:
Skill one; The hero gains some sort of 'points' from being attacked/having spells cast on it. One attack = 1p, while a spell = 2p.
Each point deals 25dmg, and a .25 sec ministun.
1, can store up to 6p.
2, can store up to 8p.
3, can store up to 12p.
4, can store up to 16p.
Spell two, this should be a passive.
The hero gains more damage and takes less, this spell requires 'points'.
1, 10 dmg , blocks 15. Activates at 3 kp.
2, 20 dmg , blocks 20. Activates at 6kp.
And so on, the damage go's up by ten per level, the block by 5, and the points by 3.
I'll put in more posts, Im not about to dump it all in one subject.
13loodRaven- Contributor
- Posts : 575
Join date : 2009-08-30
Location : Australia
Re: Making my own topic, BECAUSE I CAN.
this should eitehr go into the spell suggestions thread already started, or a new hero thread 
just btw. welcome to the forums!

just btw. welcome to the forums!

_________________
warning! very-stubborn, sarcastic, self-important, argumentative developer detected!
And unto the masses, He doth spoke:
"Behold The Stuff! It Is Good!"
And the Stuff was good.
Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)

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