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Current Version: v0.0.01A

Alpha version


Changelogs to come



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Changes to the way I release versions? (read the thread)

Making my own topic, BECAUSE I CAN. I_vote_lcap63%Making my own topic, BECAUSE I CAN. I_vote_rcap 63% [ 5 ]
Making my own topic, BECAUSE I CAN. I_vote_lcap38%Making my own topic, BECAUSE I CAN. I_vote_rcap 38% [ 3 ]

Total Votes : 8

Latest topics
» With everyone dead
Making my own topic, BECAUSE I CAN. I_icon_minitimeTue Nov 20, 2018 3:24 pm by DeusMechanicus

» Faction creeps
Making my own topic, BECAUSE I CAN. I_icon_minitimeSun Dec 21, 2014 12:49 am by Grass Hopper

» [SCII] [Inquisition] Hector Rex
Making my own topic, BECAUSE I CAN. I_icon_minitimeThu Dec 18, 2014 9:06 am by Grass Hopper

» [necrons] Orikan, the Diviner
Making my own topic, BECAUSE I CAN. I_icon_minitimeTue Dec 16, 2014 5:58 pm by Grass Hopper

» Talent System
Making my own topic, BECAUSE I CAN. I_icon_minitimeMon Dec 15, 2014 10:59 am by Grass Hopper

» Capture Points system
Making my own topic, BECAUSE I CAN. I_icon_minitimeFri Dec 12, 2014 2:36 pm by Grass Hopper

» [SCII] [Orks] Warboss(es)
Making my own topic, BECAUSE I CAN. I_icon_minitimeFri Dec 12, 2014 11:44 am by Grass Hopper

» Game Guide
Making my own topic, BECAUSE I CAN. I_icon_minitimeThu Dec 11, 2014 2:12 pm by Grass Hopper

» [Inquisition] Mordrak
Making my own topic, BECAUSE I CAN. I_icon_minitimeWed Dec 10, 2014 3:28 pm by Grass Hopper

» [inquiition] Kaldor Draigo
Making my own topic, BECAUSE I CAN. I_icon_minitimeWed Dec 10, 2014 3:07 pm by Grass Hopper

Version Progress
Changes for v0.02.0A
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||||||||||||||||||||[] [Heroes]
||||||||||||||||||||[] [Items]
||||||||||||||||||||[] [Bugs]
||||||||||||||||||||[] [Total]

Making my own topic, BECAUSE I CAN.

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Post by S0v13tMudk1p on Sun Apr 05, 2009 9:30 pm

Hallo. What a Face

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Post by Grass Hopper on Sun Apr 05, 2009 9:31 pm

WRONG FORUMZ!
jeese get it right Razz
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Post by S0v13tMudk1p on Sun Apr 05, 2009 9:32 pm

Your AoS is supar cool.
Now it's on topic.

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Post by Grass Hopper on Sun Apr 05, 2009 9:33 pm

that we go Very Happy good job Razz
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Post by Fromundaman on Sat Jul 25, 2009 11:44 am

Indeed, it is quite awesome.

I'm starting to get to the point where I turn on this game i of seeing your game up. Razz


Last edited by Fromundaman on Sat Jul 25, 2009 12:17 pm; edited 1 time in total
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Post by Grass Hopper on Sat Jul 25, 2009 11:45 am

lmao thx Razz

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warning! very-stubborn, sarcastic, self-important, argumentative developer detected!

And unto the masses, He doth spoke:
"Behold The Stuff! It Is Good!"
And the Stuff was good.

Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
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Post by 13loodRaven on Sun Aug 30, 2009 2:58 am

.: NEW HEROES :.
Just thinking, there aren't enough heroes in 40k so I put together some ideas:
Skill one; The hero gains some sort of 'points' from being attacked/having spells cast on it. One attack = 1p, while a spell = 2p.
Each point deals 25dmg, and a .25 sec ministun.
1, can store up to 6p.
2, can store up to 8p.
3, can store up to 12p.
4, can store up to 16p.
Spell two, this should be a passive.
The hero gains more damage and takes less, this spell requires 'points'.
1, 10 dmg , blocks 15. Activates at 3 kp.
2, 20 dmg , blocks 20. Activates at 6kp.
And so on, the damage go's up by ten per level, the block by 5, and the points by 3.
I'll put in more posts, Im not about to dump it all in one subject.
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Post by Grass Hopper on Sun Aug 30, 2009 12:04 pm

this should eitehr go into the spell suggestions thread already started, or a new hero thread Razz
just btw. welcome to the forums! Very Happy

_________________
warning! very-stubborn, sarcastic, self-important, argumentative developer detected!

And unto the masses, He doth spoke:
"Behold The Stuff! It Is Good!"
And the Stuff was good.

Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
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