Log in
Current Version: v0.0.01A
Alpha version
Changelogs to come
Latest topics
Version Progress
Changes for v0.02.0A||||||||||||||||||||[●] [general]
||||||||||||||||||||[●] [Heroes]
||||||||||||||||||||[●] [Items]
||||||||||||||||||||[●] [Bugs]
||||||||||||||||||||[●] [Total]
Big Mek Bug
Page 1 of 1
Big Mek Bug
If he throws himself with his innate and dies before he can recover, he walks amazingly slow upon reviving.
Nothing seems to fix this, and he is permanently stuck with that movement speed.
Nothing seems to fix this, and he is permanently stuck with that movement speed.
Fromundaman- Moderator
- Posts : 910
Join date : 2009-07-24
Re: Big Mek Bug
kk ill give the polymorph unit locust so it cant die.
_________________
warning! very-stubborn, sarcastic, self-important, argumentative developer detected!
And unto the masses, He doth spoke:
"Behold The Stuff! It Is Good!"
And the Stuff was good.
Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum
|
|
» Faction creeps
» [SCII] [Inquisition] Hector Rex
» [necrons] Orikan, the Diviner
» Talent System
» Capture Points system
» [SCII] [Orks] Warboss(es)
» Game Guide
» [Inquisition] Mordrak
» [inquiition] Kaldor Draigo