A Warhammer 40k MOBA by Grasshopper72
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Current Version: v0.0.01A

Alpha version


Changelogs to come



Poll

Changes to the way I release versions? (read the thread)

Big Mek Bug I_vote_lcap63%Big Mek Bug I_vote_rcap 63% [ 5 ]
Big Mek Bug I_vote_lcap38%Big Mek Bug I_vote_rcap 38% [ 3 ]

Total Votes : 8

Latest topics
» With everyone dead
Big Mek Bug I_icon_minitimeThu Mar 05, 2020 5:09 am by Occuli.Imperator.Aquillon

» Faction creeps
Big Mek Bug I_icon_minitimeSun Dec 21, 2014 12:49 am by Grass Hopper

» [SCII] [Inquisition] Hector Rex
Big Mek Bug I_icon_minitimeThu Dec 18, 2014 9:06 am by Grass Hopper

» [necrons] Orikan, the Diviner
Big Mek Bug I_icon_minitimeTue Dec 16, 2014 5:58 pm by Grass Hopper

» Talent System
Big Mek Bug I_icon_minitimeMon Dec 15, 2014 10:59 am by Grass Hopper

» Capture Points system
Big Mek Bug I_icon_minitimeFri Dec 12, 2014 2:36 pm by Grass Hopper

» [SCII] [Orks] Warboss(es)
Big Mek Bug I_icon_minitimeFri Dec 12, 2014 11:44 am by Grass Hopper

» Game Guide
Big Mek Bug I_icon_minitimeThu Dec 11, 2014 2:12 pm by Grass Hopper

» [Inquisition] Mordrak
Big Mek Bug I_icon_minitimeWed Dec 10, 2014 3:28 pm by Grass Hopper

» [inquiition] Kaldor Draigo
Big Mek Bug I_icon_minitimeWed Dec 10, 2014 3:07 pm by Grass Hopper

Version Progress
Changes for v0.02.0A
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Big Mek Bug

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Big Mek Bug Empty Big Mek Bug

Post by Fromundaman Fri Jul 31, 2009 1:07 pm

If he throws himself with his innate and dies before he can recover, he walks amazingly slow upon reviving.

Nothing seems to fix this, and he is permanently stuck with that movement speed.
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Big Mek Bug Empty Re: Big Mek Bug

Post by Grass Hopper Fri Jul 31, 2009 2:27 pm

kk ill give the polymorph unit locust so it cant die.
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