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Current Version: v0.0.01A

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[Incomplete] Ezekiel - Bearer of the Book of Salvation - Page 2 I_vote_lcap63%[Incomplete] Ezekiel - Bearer of the Book of Salvation - Page 2 I_vote_rcap 63% [ 5 ]
[Incomplete] Ezekiel - Bearer of the Book of Salvation - Page 2 I_vote_lcap38%[Incomplete] Ezekiel - Bearer of the Book of Salvation - Page 2 I_vote_rcap 38% [ 3 ]

Total Votes : 8

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» With everyone dead
[Incomplete] Ezekiel - Bearer of the Book of Salvation - Page 2 I_icon_minitimeTue Nov 20, 2018 3:24 pm by DeusMechanicus

» Faction creeps
[Incomplete] Ezekiel - Bearer of the Book of Salvation - Page 2 I_icon_minitimeSun Dec 21, 2014 12:49 am by Grass Hopper

» [SCII] [Inquisition] Hector Rex
[Incomplete] Ezekiel - Bearer of the Book of Salvation - Page 2 I_icon_minitimeThu Dec 18, 2014 9:06 am by Grass Hopper

» [necrons] Orikan, the Diviner
[Incomplete] Ezekiel - Bearer of the Book of Salvation - Page 2 I_icon_minitimeTue Dec 16, 2014 5:58 pm by Grass Hopper

» Talent System
[Incomplete] Ezekiel - Bearer of the Book of Salvation - Page 2 I_icon_minitimeMon Dec 15, 2014 10:59 am by Grass Hopper

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[Incomplete] Ezekiel - Bearer of the Book of Salvation - Page 2 I_icon_minitimeFri Dec 12, 2014 2:36 pm by Grass Hopper

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[Incomplete] Ezekiel - Bearer of the Book of Salvation - Page 2 I_icon_minitimeFri Dec 12, 2014 11:44 am by Grass Hopper

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[Incomplete] Ezekiel - Bearer of the Book of Salvation - Page 2 I_icon_minitimeThu Dec 11, 2014 2:12 pm by Grass Hopper

» [Inquisition] Mordrak
[Incomplete] Ezekiel - Bearer of the Book of Salvation - Page 2 I_icon_minitimeWed Dec 10, 2014 3:28 pm by Grass Hopper

» [inquiition] Kaldor Draigo
[Incomplete] Ezekiel - Bearer of the Book of Salvation - Page 2 I_icon_minitimeWed Dec 10, 2014 3:07 pm by Grass Hopper

Version Progress
Changes for v0.02.0A
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[Incomplete] Ezekiel - Bearer of the Book of Salvation

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Post by Grass Hopper on Tue Oct 06, 2009 12:50 pm

plox Very Happy if u can find something, and it istn too large, put it up

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Post by Xenostalker on Tue Oct 06, 2009 1:04 pm

Grass Hopper wrote:plox Very Happy if u can find something, and it istn too large, put it up

Who said I would find anything Razz

I can make things from scratch.

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Post by Xenostalker on Tue Oct 06, 2009 1:06 pm

Grass Hopper wrote:plox Very Happy if u can find something, and it istn too large, put it up

Who said I would find anything Razz

I can make things from scratch.

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Post by Xenostalker on Tue Oct 06, 2009 1:06 pm

Grass Hopper wrote:plox Very Happy if u can find something, and it istn too large, put it up

Who said I would find anything Razz

I can make things from scratch.

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Post by Xenostalker on Tue Oct 06, 2009 1:06 pm

Grass Hopper wrote:plox Very Happy if u can find something, and it istn too large, put it up

Who said I would find anything Razz

I can make things from scratch.

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Post by Xenostalker on Tue Oct 06, 2009 1:06 pm

Grass Hopper wrote:plox Very Happy if u can find something, and it istn too large, put it up

Who said I would find anything Razz

I can make things from scratch.

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Post by Xenostalker on Tue Oct 06, 2009 1:07 pm

Grass Hopper wrote:plox Very Happy if u can find something, and it istn too large, put it up

Who said I would find anything Razz

I can make things from scratch.

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Post by Fromundaman on Tue Oct 06, 2009 2:59 pm

You can apparently make a lot of posts from scratch XD


Hehe, anyway, wondering: Does the Shield deplete Fallen energy?

(Also, how are you with making models from scratch...? *Hopeful look* )
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Post by Xenostalker on Tue Oct 06, 2009 3:16 pm

Fromundaman wrote:You can apparently make a lot of posts from scratch XD


Hehe, anyway, wondering: Does the Shield deplete Fallen energy?

(Also, how are you with making models from scratch...? *Hopeful look* )

Shield depletes energy, yes. However, I will make it deplete only half so the player isn't forced to use 1 spell at a time.

And models... no, sorry - my friend does models but I haven't seen him in a few months. I do skins for his models.

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Post by Betrayer_kharn on Tue Oct 06, 2009 3:39 pm

haha kk lets mathcraft again
again 81 str 5 souls and lets say 65 int (seems bout right might be a lil higher)

Innate:
65 mana every unit killed so not bad at all

deliverer: remains same as as such isnt op or imba in any sense simply a mild nuke
(as for skill itself so is it shoting lets say 5 bolts each doing 20% of total damage?)

secret's shield:
81*2.1= 170.1*5= 850.5 total abosrbtion loses 34.02 per sec (total loss of 748.44 absorbtion) that leaves 102.06 left over so if it explodes does 102.6 damage and heals 102.6 (my personal opinion now that we have made it properly balanced id say 1.5x remaining as damage and 2x as heal so at most its a 153.09 nuke and then a 204.12 heal which still is a lil low but number can be reworked and even as low its still helpful)
(but already looks better Smile)

Traitor's bane:
still same 135 extra damage every 3 succesful consecutive attacks before it deplets could be problematic but that we wont know till paly testign as of now it works =]

Book Of Salvation:
still a 12.5% drain/replenish which isnt bad at all
damage wise its 1.4*65 = 91*5= 455 damage
alot better thats a good number it fairly frequent in most "nuke" ults (e.g. fuegan)
so again alot better =]

only things i see might need changing is damage/heal on shield might be semi low now but that wew ont know till we test and see and same with traitors bane could be op with enough as but we will see when he is implemented Smile

(and hopefully he is haha hes is one of the few sm's i like on top of that i jsut love the name Ezekiel haha although for abaddon its ezekyle Razz)

all in all looks good and now we jsut need to implement him and test him to make the numbers work Smile

he looks alot better now =]

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Post by Grass Hopper on Thu Oct 08, 2009 5:33 pm

i think shield might need *slightly* less decay, because througout mid game, it wont be doing very much as a *nuke* but he'll most probably get more than 81 str (i dunno if u calculated stat gains kharn, but either way... hes still gona get items)

but other than that its mostly fine Very Happy

and im gona wait for a few more comments before staring it for complete

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And unto the masses, He doth spoke:
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And the Stuff was good.

Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
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Post by Betrayer_kharn on Thu Oct 08, 2009 6:59 pm

i picked 81 originally cause it was 1/9 and its easily divisible and its a good early-mid game number

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Post by Grass Hopper on Fri Oct 09, 2009 12:34 pm

ha Razz kk

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And the Stuff was good.

Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
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Post by Glycine on Thu Feb 11, 2010 3:06 pm

Like the concept, not the numbers. Needs stats and mana costs.

Innate: He's amazingly mana efficient. Ridiculously so. Now, I know Xenostalker is somewhere else (but not here at the moment), but does someone else want to take Ezekiel as their side project and fix him up? Not much needs to be done, honestly.

Skill 1: Seems fine to me.

Skill 2: It loses too much of its power to be of any use as a nuke/heal at the end of the duration. Lighten the values and it'll be fine.

Skill 3: On creeps, it's a good skill. On heroes, it's ridiculous because of the attack speed bonus and number of times they can be attacked.

Ult: Damage is low, but mana burn is way too high. 50% of mana at max level is scary good, and then giving that mana to all allied heroes?

Overall, he needs minor tweaking but is good.
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Post by Grass Hopper on Thu Feb 11, 2010 4:48 pm

he needs a general numbers overhaul Razz

inate: i suggest .25/.3/.35/.4/.45/.5x int?
one: damge will suck early game but bleh
two: again, slight numbers change
three: other than his 1 second stun, he has no way to chase said heroes, so itll balance out.
ult: ummm... its 5% times half of the energy... which is at max 2.5... so at max they are losing 12.5% of max mana. i dont know where your getting 50% from Razz

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And unto the masses, He doth spoke:
"Behold The Stuff! It Is Good!"
And the Stuff was good.

Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
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