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[COMPLETE] New terrain and lanes? (.45)
+5
13loodRaven
GhostIV
Grass Hopper
Fromundaman
Glycine
9 posters
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Re: [COMPLETE] New terrain and lanes? (.45)
I just said that xD, but have specialised heroes for the nids.
13loodRaven- Contributor
- Posts : 575
Join date : 2009-08-30
Location : Australia
Re: [COMPLETE] New terrain and lanes? (.45)
One thing I noticed is that paths will have to be clearly delineated. It's a little fuzzy at this point.
Also, how will creeps interact with these new lanes? Are we going to cut down on the number of spawns and make them tougher and more varied?
Also, how will creeps interact with these new lanes? Are we going to cut down on the number of spawns and make them tougher and more varied?
Glycine- Moderator
- Posts : 1490
Join date : 2009-07-23
Re: [COMPLETE] New terrain and lanes? (.45)
nah, there will just be a larger amount of units walking down a lane untill the lane splits.
and check the picture, on the bot lane, where you see an outpost in the river there is a path leading from that outpost to the other one in the straight lane. the path will kinda form an 'S' with the outpost in the middle. the next pic will have lane lines for you gly
the bot outpost will spawn half of the middle lane's spawn, and two lanes worth of spawn.
how the trigger will work for bot outpost is something like this:
event:
unit enters region(bot outpost)
action:
set a switch to 1
set counter to counter+1
if switch is 1 and counter is less than (half of the mid spawn), send the unit down mid lane, otherwise, send it down bot lane.
and the event/action would be the same for the bot lane outpost, cept no counter because there are only 2 different ways to go
this way there will be larger spawns the closer to base you get, which counteracts the increased spawn that a team gets from capturing an outpost.
and check the picture, on the bot lane, where you see an outpost in the river there is a path leading from that outpost to the other one in the straight lane. the path will kinda form an 'S' with the outpost in the middle. the next pic will have lane lines for you gly
the bot outpost will spawn half of the middle lane's spawn, and two lanes worth of spawn.
how the trigger will work for bot outpost is something like this:
event:
unit enters region(bot outpost)
action:
set a switch to 1
set counter to counter+1
if switch is 1 and counter is less than (half of the mid spawn), send the unit down mid lane, otherwise, send it down bot lane.
and the event/action would be the same for the bot lane outpost, cept no counter because there are only 2 different ways to go
this way there will be larger spawns the closer to base you get, which counteracts the increased spawn that a team gets from capturing an outpost.
Re: [COMPLETE] New terrain and lanes? (.45)
Strongly recommending this new map to stay... i like the whole idea of more lanes, making it more realistic and a better battle, longer, and more oppurtunies for a comeback, more strategy also in involved.
So far loving this more than the other tradiational 3 lanes!
So far loving this more than the other tradiational 3 lanes!
Veigar11- Space Marine
- Posts : 18
Join date : 2010-01-17
Age : 33
Location : New York, US
Re: [COMPLETE] New terrain and lanes? (.45)
i dont know who you are, but welcome to the forums!
and yeah, this seems much better... the only problem is that it might make games longer
and yeah, this seems much better... the only problem is that it might make games longer
Re: [COMPLETE] New terrain and lanes? (.45)
Thanks, and yea but sometimes a longer game is cool depending on what the type of match is
Veigar11- Space Marine
- Posts : 18
Join date : 2010-01-17
Age : 33
Location : New York, US
Re: [COMPLETE] New terrain and lanes? (.45)
well when games already go 45 mins+ im not sure making them longer would be great... but oh well longest game ive had so far on the new terrain was about an hour and didnt really seem like it so eh
Re: [COMPLETE] New terrain and lanes? (.45)
im kind of 2 sided atm as well, i mean i love it , dont think it goes too long either, but time will tell depending on what others think its an odd feeling
Veigar11- Space Marine
- Posts : 18
Join date : 2010-01-17
Age : 33
Location : New York, US
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