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The Shadow in the Night.
A Warhammer 40k MOBA by Grasshopper72 :: Suggestions :: Hero Suggestions :: Inactive Hero Suggestions
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The Shadow in the Night.
The Vindicare assassin is a assassin that is skilled in the art of sharpshooting. Entire planetary rebellions have been silenced with a perfect shot from a Vindicare.
Hp:(below average)
Mp:(average)
Range:600
Attack:dmg:high
speed:slow
movement:350
Strength:13 Agility:19 Int:16
Innate:(toggle)Exoditus Rifle.
The Vindicare is expertly trained with his rifle. It is a marvelous piece, that can change its ammunition, allowing the Vindicare to take out a variety of targets, ranging from shielded individuals to beast and monsters. (Toggles between a slower, but much more powerful shot, or a quicker round that diminishes mana by 50/100/150/200 per shot.)
Ability 1:Patient Hunter.
The Vindicare can wait for hours, or months in the same spot, just waiting for his target. (The Vindicare stops, and takes aim, he then fires one shot that does 200/400/600/1000 dmg and stuns for .5/1/1.5/2 secs.)
Ability 2: Exoditus Pistol.
Should a enemy make it past the Vindicare's rifle, he is also equipped with a pistol thats stronger than many others through out the Imperium. (Short range (like 200) pistol, damages target for 100/200/300/400 and slows for 1/2/3/5 secs)
Ability 3: Stealth Suit.
The Vindicare is equipped with a stealth suit, paramount to a sniper. It allows him to blend into any surrounding. (The Vindicare turns invisible, but can not move, for 3/5/7/9 secs.)
Ulti:Spy Mask.
The Spy mask is one of the most important of any of the Vindicare's arsenal. It's the one tool that allows him to pick out his targets, even in a melee.
(Grants a truesight, aswell as a farsight for a small radius.)
Here's my idea for one of the assassins. I would be very appreciative for ideas. Thinking of doing the entire assassin temples (definitely gonna need help with that).
Hp:(below average)
Mp:(average)
Range:600
Attack:dmg:high
speed:slow
movement:350
Strength:13 Agility:19 Int:16
Innate:(toggle)Exoditus Rifle.
The Vindicare is expertly trained with his rifle. It is a marvelous piece, that can change its ammunition, allowing the Vindicare to take out a variety of targets, ranging from shielded individuals to beast and monsters. (Toggles between a slower, but much more powerful shot, or a quicker round that diminishes mana by 50/100/150/200 per shot.)
Ability 1:Patient Hunter.
The Vindicare can wait for hours, or months in the same spot, just waiting for his target. (The Vindicare stops, and takes aim, he then fires one shot that does 200/400/600/1000 dmg and stuns for .5/1/1.5/2 secs.)
Ability 2: Exoditus Pistol.
Should a enemy make it past the Vindicare's rifle, he is also equipped with a pistol thats stronger than many others through out the Imperium. (Short range (like 200) pistol, damages target for 100/200/300/400 and slows for 1/2/3/5 secs)
Ability 3: Stealth Suit.
The Vindicare is equipped with a stealth suit, paramount to a sniper. It allows him to blend into any surrounding. (The Vindicare turns invisible, but can not move, for 3/5/7/9 secs.)
Ulti:Spy Mask.
The Spy mask is one of the most important of any of the Vindicare's arsenal. It's the one tool that allows him to pick out his targets, even in a melee.
(Grants a truesight, aswell as a farsight for a small radius.)
Here's my idea for one of the assassins. I would be very appreciative for ideas. Thinking of doing the entire assassin temples (definitely gonna need help with that).
Re: The Shadow in the Night.
Uhm. How do I break it to you...
We already have an implemented Vindicare... oo Your skills look fine, though.
Perhaps another Assassin would be good? ><
We already have an implemented Vindicare... oo Your skills look fine, though.
Perhaps another Assassin would be good? ><
Glycine- Moderator
- Posts : 1490
Join date : 2009-07-23
Re: The Shadow in the Night.
its been in developement for a whiile
its ok, cause the skils are slightly similar

_________________
warning! very-stubborn, sarcastic, self-important, argumentative developer detected!
And unto the masses, He doth spoke:
"Behold The Stuff! It Is Good!"
And the Stuff was good.
Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
Re: The Shadow in the Night.
Indeed. That being said, that 1k damage nuke is a strong 1st skill... especially at such a low level.
Fromundaman- Moderator
- Posts : 910
Join date : 2009-07-24
Re: The Shadow in the Night.
well, hes a hell of a shot, and it takes him serious time that someone can run away or stun him. And about all assassins, the numbers arnt very relevant, and are free to change, i just throw in what sounds about right.
Re: The Shadow in the Night.
Heh, no worries.
Here's the one implemented by the way:
https://40kaos.forumotion.com/heores-to-be-implemented-f30/hero-vindicare-assassin-t146.htm
Here's the one implemented by the way:
https://40kaos.forumotion.com/heores-to-be-implemented-f30/hero-vindicare-assassin-t146.htm
Fromundaman- Moderator
- Posts : 910
Join date : 2009-07-24

» Raid Night
» Αlone under Strange Night!
» Night and Day help please
» Swim Night?
» Fantage: NIGHT TIME AGAIN!!
» Αlone under Strange Night!
» Night and Day help please
» Swim Night?
» Fantage: NIGHT TIME AGAIN!!
A Warhammer 40k MOBA by Grasshopper72 :: Suggestions :: Hero Suggestions :: Inactive Hero Suggestions
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