A Warhammer 40k MOBA by Grasshopper72
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Current Version: v0.0.01A

Alpha version


Changelogs to come



Poll

Changes to the way I release versions? (read the thread)

[Incomplete] Eversor Temple Assassin - Page 3 I_vote_lcap63%[Incomplete] Eversor Temple Assassin - Page 3 I_vote_rcap 63% [ 5 ]
[Incomplete] Eversor Temple Assassin - Page 3 I_vote_lcap38%[Incomplete] Eversor Temple Assassin - Page 3 I_vote_rcap 38% [ 3 ]

Total Votes : 8

Latest topics
» With everyone dead
[Incomplete] Eversor Temple Assassin - Page 3 I_icon_minitimeThu Mar 05, 2020 5:09 am by Occuli.Imperator.Aquillon

» Faction creeps
[Incomplete] Eversor Temple Assassin - Page 3 I_icon_minitimeSun Dec 21, 2014 12:49 am by Grass Hopper

» [SCII] [Inquisition] Hector Rex
[Incomplete] Eversor Temple Assassin - Page 3 I_icon_minitimeThu Dec 18, 2014 9:06 am by Grass Hopper

» [necrons] Orikan, the Diviner
[Incomplete] Eversor Temple Assassin - Page 3 I_icon_minitimeTue Dec 16, 2014 5:58 pm by Grass Hopper

» Talent System
[Incomplete] Eversor Temple Assassin - Page 3 I_icon_minitimeMon Dec 15, 2014 10:59 am by Grass Hopper

» Capture Points system
[Incomplete] Eversor Temple Assassin - Page 3 I_icon_minitimeFri Dec 12, 2014 2:36 pm by Grass Hopper

» [SCII] [Orks] Warboss(es)
[Incomplete] Eversor Temple Assassin - Page 3 I_icon_minitimeFri Dec 12, 2014 11:44 am by Grass Hopper

» Game Guide
[Incomplete] Eversor Temple Assassin - Page 3 I_icon_minitimeThu Dec 11, 2014 2:12 pm by Grass Hopper

» [Inquisition] Mordrak
[Incomplete] Eversor Temple Assassin - Page 3 I_icon_minitimeWed Dec 10, 2014 3:28 pm by Grass Hopper

» [inquiition] Kaldor Draigo
[Incomplete] Eversor Temple Assassin - Page 3 I_icon_minitimeWed Dec 10, 2014 3:07 pm by Grass Hopper

Version Progress
Changes for v0.02.0A
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[Incomplete] Eversor Temple Assassin

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[Incomplete] Eversor Temple Assassin - Page 3 Empty Re: [Incomplete] Eversor Temple Assassin

Post by Mortis on Sat Apr 17, 2010 12:55 pm

Well, youforget possible hp regen to counter the drain on his life too from items, like holosuit.

Secondly, if the bonuses are what are making him so op, then reduce them by 25% at a time until the numbers work out. If they eventually dont work out, or are too weak, readjust.

While i like most of the abilities on this guy, i agree with glyc, it needs to be seriously toned down. While this isnt quite on the same level as Typhos op, hes still way to strong. If there was a slow/cripple item orb affect, this guy would rape heros so very fast....
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[Incomplete] Eversor Temple Assassin - Page 3 Empty Re: [Incomplete] Eversor Temple Assassin

Post by Grass Hopper on Sun Apr 18, 2010 12:04 am

gly, your math is wrong in a few spots*, and i wish you wouldnt calculate items into your math when doing this, cause some of those values are very exagurated Razz (wish i could spell)

but your point does stand.
the bonuses from the innate are too much, considering everything builds off of that.
all that realistically needs to be done is a toning down of the innate




*most notably, base attack time is 1.7, max ias is 400%, and the formula is (BAT) / (1 + IAS*0.01)

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Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
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