A Warhammer 40k MOBA by Grasshopper72
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Current Version: v0.0.01A

Alpha version


Changelogs to come



Poll

Changes to the way I release versions? (read the thread)

Primacii- Atredash Elfeck. I_vote_lcap63%Primacii- Atredash Elfeck. I_vote_rcap 63% [ 5 ]
Primacii- Atredash Elfeck. I_vote_lcap38%Primacii- Atredash Elfeck. I_vote_rcap 38% [ 3 ]

Total Votes : 8

Latest topics
» With everyone dead
Primacii- Atredash Elfeck. I_icon_minitimeThu Mar 05, 2020 5:09 am by Occuli.Imperator.Aquillon

» Faction creeps
Primacii- Atredash Elfeck. I_icon_minitimeSun Dec 21, 2014 12:49 am by Grass Hopper

» [SCII] [Inquisition] Hector Rex
Primacii- Atredash Elfeck. I_icon_minitimeThu Dec 18, 2014 9:06 am by Grass Hopper

» [necrons] Orikan, the Diviner
Primacii- Atredash Elfeck. I_icon_minitimeTue Dec 16, 2014 5:58 pm by Grass Hopper

» Talent System
Primacii- Atredash Elfeck. I_icon_minitimeMon Dec 15, 2014 10:59 am by Grass Hopper

» Capture Points system
Primacii- Atredash Elfeck. I_icon_minitimeFri Dec 12, 2014 2:36 pm by Grass Hopper

» [SCII] [Orks] Warboss(es)
Primacii- Atredash Elfeck. I_icon_minitimeFri Dec 12, 2014 11:44 am by Grass Hopper

» Game Guide
Primacii- Atredash Elfeck. I_icon_minitimeThu Dec 11, 2014 2:12 pm by Grass Hopper

» [Inquisition] Mordrak
Primacii- Atredash Elfeck. I_icon_minitimeWed Dec 10, 2014 3:28 pm by Grass Hopper

» [inquiition] Kaldor Draigo
Primacii- Atredash Elfeck. I_icon_minitimeWed Dec 10, 2014 3:07 pm by Grass Hopper

Version Progress
Changes for v0.02.0A
||||||||||||||||||||[] [general]
||||||||||||||||||||[] [Heroes]
||||||||||||||||||||[] [Items]
||||||||||||||||||||[] [Bugs]
||||||||||||||||||||[] [Total]

Primacii- Atredash Elfeck.

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Primacii- Atredash Elfeck. Empty Primacii- Atredash Elfeck.

Post by 13loodRaven on Wed Dec 09, 2009 7:22 pm

The peak of the Genestealer evolution, Atredash is unique in the way that he is at his full power, but not bloated and seemingly immobile, for as he created the psychic beacon so his fellow race could invade the planet, but the beacon was ruptured by a Primaris Psyker, blocking the unfavorable side of Primacii power. Clocking up to an amazing 700 years of age, possibly older, Atredash is stronger than a Terminator, and as psychically adept and powerfull as a Farseer.

Stats: Int based, with moderate agi and str gain.

str: 21+1.75
agi: 20+1.25
INT: 24+ 3.25

base damage: 53-60
base armour: 3
base movespeed: 310

Innate: Scream of the Hive mind.(active)
Atredash is so attuned with the hive mind, he takes controll over nearby allied units, using their own life force to create a psychic scream over a really wide area.
1000 cast range, 750 wide. 100 manacost

CD: 14/13/12/11/10/9.
Damage of 125/150/175/225/250/325.

Skill One: Intense Learning.(passive)
The Primacii is still a genestealer at heart, as such he is constantly developing new skills and ways of thinking, and can almost always predict an attack or spell.

1, 20% chance to return attack or spell, and a 10% chance to create the attack/spell himself and throw that at the foe aswell.
2, 30% chance 15% recreate.
3, 40% chance 20% recreate.
4, 50% chance 25% recreate.

Skill two: Gargoyle Swarm.(active/passive.) 150 manacost, 25 cd.
The Primacii has a guard of gargoyles, a flying type of Tyranid increasing his line of sight and can be commanded to attack a foe over time.

1, 300 increased vision, 150 damage over 5 seconds.
2, 450 increased vision, 275 damage over 5 seconds.
3, 600 increased vision, 325 damage over 5 seconds.
4, 750 increased vision, 400 damage over 5 seconds.

Skill Three: Malicious Terrorspex.(Active AoE)
A powerfull staff wrenched from the bleeding hands of a Chaos Sorceror on the field of battle.

Creates a tear in the fabric of reality, slowing and dealing damage to enemies, but a lesser degree to allies. Also spawns player-allied uncontrollable horrors and lesser daemons.

Gift of the Hive mind.(Buff)
Atredash becomes one with the hive mind, gaining all of its knowledge for a brief time.
Gives bonus mana, health, ias and allows spawning of powerfull Tyranids through Terrorspex. (A bit touchy but the hive mind does know alot.)


Last edited by 13loodRaven on Sat Feb 13, 2010 9:25 am; edited 4 times in total

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Post by DeusMechanicus on Thu Dec 10, 2009 4:28 pm

Since when did Genestealers become the Kroot?
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Post by 13loodRaven on Thu Dec 10, 2009 6:15 pm

Just yesterday so I could fit the hero theme into the game, making play different Smile

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Post by DeusMechanicus on Thu Dec 10, 2009 6:35 pm

Why not just make a Kroot instead of ignoring the canon of Genestealers? Genestealer cults take generations to adapt to the DNA of whatever species they're invading, making way for the main Tyranid invasion.
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Post by 13loodRaven on Thu Dec 10, 2009 6:39 pm

Yes I know that, and once the Primacii has come along at his full power bloated and somesuch <---- psychic beacon, the queen pinpoints it, other nids come to the planet and invade etc etc. O.o Instead of doing it all the hard way i think ill just make the Primacii as the hero.

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Post by Glycine on Fri Dec 11, 2009 12:18 am

If he's to be anti-carry, he has to be able to negate and toss back the damage that carries do at themselves.
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Post by 13loodRaven on Fri Dec 11, 2009 2:59 am

Indeed, I havent finished the hero yet xD

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The warrior who acts out of honour cannot fail. His duty is honour itself. Even his death - if it is honourable - is a reward and can be no failure, for it has come through duty. Seek honour as you act, therefore, and you will know no fear.
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Post by Fromundaman on Fri Dec 11, 2009 12:18 pm

His skills seem to come from out of nowhere... I mean, really? Gargoyles?
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Post by Glycine on Fri Dec 11, 2009 5:00 pm

Indeed, his skills are random. So random that I think Leman Russ and Magnus might become friends.
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Post by DeusMechanicus on Fri Dec 11, 2009 5:29 pm

Once the main Tyranid fleet arrives at an infected planet, the Genestealers are reabsorbed into the Hive... Why would he have Gargoyles? And I didn't realise Nid psykers doubled as Scott Summers (whoo!, X-Men reference)..


Last edited by DeusMechanicus on Fri Dec 11, 2009 10:29 pm; edited 2 times in total
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Post by 13loodRaven on Fri Dec 11, 2009 10:15 pm

Think, Gargoyles are a type of nid right? Lets just say theres a nid infestation on the planet where the 40k aos is taking place. These were just suggestions however, I lacked the time to think through names and descriptions for the skills there, the effects I intend to keep, just with a different background... Suggestions pl0x?

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