A Warhammer 40k MOBA by Grasshopper72
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Current Version: v0.0.01A

Alpha version


Changelogs to come



Poll

Changes to the way I release versions? (read the thread)

new version: 0.45! I_vote_lcap63%new version: 0.45! I_vote_rcap 63% [ 5 ]
new version: 0.45! I_vote_lcap38%new version: 0.45! I_vote_rcap 38% [ 3 ]

Total Votes : 8

Latest topics
» With everyone dead
new version: 0.45! I_icon_minitimeThu Mar 05, 2020 5:09 am by Occuli.Imperator.Aquillon

» Faction creeps
new version: 0.45! I_icon_minitimeSun Dec 21, 2014 12:49 am by Grass Hopper

» [SCII] [Inquisition] Hector Rex
new version: 0.45! I_icon_minitimeThu Dec 18, 2014 9:06 am by Grass Hopper

» [necrons] Orikan, the Diviner
new version: 0.45! I_icon_minitimeTue Dec 16, 2014 5:58 pm by Grass Hopper

» Talent System
new version: 0.45! I_icon_minitimeMon Dec 15, 2014 10:59 am by Grass Hopper

» Capture Points system
new version: 0.45! I_icon_minitimeFri Dec 12, 2014 2:36 pm by Grass Hopper

» [SCII] [Orks] Warboss(es)
new version: 0.45! I_icon_minitimeFri Dec 12, 2014 11:44 am by Grass Hopper

» Game Guide
new version: 0.45! I_icon_minitimeThu Dec 11, 2014 2:12 pm by Grass Hopper

» [Inquisition] Mordrak
new version: 0.45! I_icon_minitimeWed Dec 10, 2014 3:28 pm by Grass Hopper

» [inquiition] Kaldor Draigo
new version: 0.45! I_icon_minitimeWed Dec 10, 2014 3:07 pm by Grass Hopper

Version Progress
Changes for v0.02.0A
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new version: 0.45!

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new version: 0.45! Empty new version: 0.45!

Post by Grass Hopper Thu Feb 11, 2010 5:50 pm

best version ever.
discuss
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Post by Glycine Thu Feb 11, 2010 6:19 pm

No, best ever is when we blow everyone's minds away with nid mode. xD

But I don't mind it so far. It definitely makes it more a full house game.

Did you introduce the disable lane command?
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Post by Grass Hopper Thu Feb 11, 2010 10:19 pm

nope. thats for .46. when i get around to figuring out how to do it Razz
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Post by 13loodRaven Fri Feb 12, 2010 3:09 am

I see the version is complete. Would you mind emailing me the map please grass?
I may be able to help out with nid mode, we would obvs need an ai engine. Or we could just do it as player controlled creeps with the player acting as the hive mind.
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Post by Grass Hopper Fri Feb 12, 2010 12:21 pm

eh, dont need an ai... just order all neutral units to attack the bases Razz but if your willing to code one, by all means go for it Very Happy

and the download link is in the changelog thread, or the sidebar
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Post by 13loodRaven Sat Feb 13, 2010 9:01 am

That wouldn't make the game fun D: Nid mode must be something challenging, feared, and gives a awesome sense of achievement if you win. That case ill look into ai for you.
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