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Current Version: v0.0.01A

Alpha version


Changelogs to come



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Changes to the way I release versions? (read the thread)

Charting the use of heroes throughout the game. I_vote_lcap63%Charting the use of heroes throughout the game. I_vote_rcap 63% [ 5 ]
Charting the use of heroes throughout the game. I_vote_lcap38%Charting the use of heroes throughout the game. I_vote_rcap 38% [ 3 ]

Total Votes : 8

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Version Progress
Changes for v0.02.0A
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||||||||||||||||||||[] [Heroes]
||||||||||||||||||||[] [Items]
||||||||||||||||||||[] [Bugs]
||||||||||||||||||||[] [Total]

Charting the use of heroes throughout the game.

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Post by Glycine on Fri Mar 12, 2010 2:55 pm

While we can agree on an overall rating for some heroes, the balance issues often don't deal with that overall rating.

To help us with a physical representation of balance that everyone can understand, I'm suggesting we graph the rank of heroes as they level. In this way, we can see the fluctuations as heroes gain skills and items and thus see a better picture than just stamping an overall 3 or 4 on the hero.

How's that sound?
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Post by Fromundaman on Sat Mar 13, 2010 2:24 am

Good, but incredibly hard to do due to it's complexity.
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Post by Glycine on Sat Mar 13, 2010 2:52 am

Indeed. It just takes a lot of time and patience as well as input from the community. It's something we all have to work on to even fathom doing one hero like Cato.
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