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Current Version: v0.0.01A

Alpha version


Changelogs to come



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Changes to the way I release versions? (read the thread)

[HERO] Asurmen, Phoenix Lord of the Dire Avengers - Page 3 I_vote_lcap63%[HERO] Asurmen, Phoenix Lord of the Dire Avengers - Page 3 I_vote_rcap 63% [ 5 ]
[HERO] Asurmen, Phoenix Lord of the Dire Avengers - Page 3 I_vote_lcap38%[HERO] Asurmen, Phoenix Lord of the Dire Avengers - Page 3 I_vote_rcap 38% [ 3 ]

Total Votes : 8

Latest topics
» With everyone dead
[HERO] Asurmen, Phoenix Lord of the Dire Avengers - Page 3 I_icon_minitimeTue Nov 20, 2018 3:24 pm by DeusMechanicus

» Faction creeps
[HERO] Asurmen, Phoenix Lord of the Dire Avengers - Page 3 I_icon_minitimeSun Dec 21, 2014 12:49 am by Grass Hopper

» [SCII] [Inquisition] Hector Rex
[HERO] Asurmen, Phoenix Lord of the Dire Avengers - Page 3 I_icon_minitimeThu Dec 18, 2014 9:06 am by Grass Hopper

» [necrons] Orikan, the Diviner
[HERO] Asurmen, Phoenix Lord of the Dire Avengers - Page 3 I_icon_minitimeTue Dec 16, 2014 5:58 pm by Grass Hopper

» Talent System
[HERO] Asurmen, Phoenix Lord of the Dire Avengers - Page 3 I_icon_minitimeMon Dec 15, 2014 10:59 am by Grass Hopper

» Capture Points system
[HERO] Asurmen, Phoenix Lord of the Dire Avengers - Page 3 I_icon_minitimeFri Dec 12, 2014 2:36 pm by Grass Hopper

» [SCII] [Orks] Warboss(es)
[HERO] Asurmen, Phoenix Lord of the Dire Avengers - Page 3 I_icon_minitimeFri Dec 12, 2014 11:44 am by Grass Hopper

» Game Guide
[HERO] Asurmen, Phoenix Lord of the Dire Avengers - Page 3 I_icon_minitimeThu Dec 11, 2014 2:12 pm by Grass Hopper

» [Inquisition] Mordrak
[HERO] Asurmen, Phoenix Lord of the Dire Avengers - Page 3 I_icon_minitimeWed Dec 10, 2014 3:28 pm by Grass Hopper

» [inquiition] Kaldor Draigo
[HERO] Asurmen, Phoenix Lord of the Dire Avengers - Page 3 I_icon_minitimeWed Dec 10, 2014 3:07 pm by Grass Hopper

Version Progress
Changes for v0.02.0A
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||||||||||||||||||||[] [Heroes]
||||||||||||||||||||[] [Items]
||||||||||||||||||||[] [Bugs]
||||||||||||||||||||[] [Total]

[HERO] Asurmen, Phoenix Lord of the Dire Avengers

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[HERO] Asurmen, Phoenix Lord of the Dire Avengers - Page 3 Empty Re: [HERO] Asurmen, Phoenix Lord of the Dire Avengers

Post by Grass Hopper on Tue Aug 17, 2010 10:05 pm

For reasons that I can't explain.
Something to do with twice as many spells as other hrroes, not knowing what to expect. Stuff like that stuff

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warning! very-stubborn, sarcastic, self-important, argumentative developer detected!

And unto the masses, He doth spoke:
"Behold The Stuff! It Is Good!"
And the Stuff was good.

Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
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[HERO] Asurmen, Phoenix Lord of the Dire Avengers - Page 3 Empty Re: [HERO] Asurmen, Phoenix Lord of the Dire Avengers

Post by Glycine on Tue Aug 17, 2010 10:41 pm

Passives aren't twice as many spells.

If we take out all the passives, he has a grand total of 4 actives, 2 active, 2 active toggle. So as long as you don't make heroes with 10 actives, I don't see a problem.
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[HERO] Asurmen, Phoenix Lord of the Dire Avengers - Page 3 Empty Re: [HERO] Asurmen, Phoenix Lord of the Dire Avengers

Post by Grass Hopper on Tue Aug 17, 2010 10:47 pm

If the passives have two diff effects they are.

_________________
warning! very-stubborn, sarcastic, self-important, argumentative developer detected!

And unto the masses, He doth spoke:
"Behold The Stuff! It Is Good!"
And the Stuff was good.

Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
Grass Hopper
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Posts : 3839
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https://40kaos.forumotion.com

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[HERO] Asurmen, Phoenix Lord of the Dire Avengers - Page 3 Empty Re: [HERO] Asurmen, Phoenix Lord of the Dire Avengers

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