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Current Version: v0.0.01A

Alpha version


Changelogs to come



Poll

Changes to the way I release versions? (read the thread)

[COMPLETED][HERO] Zoanthrope I_vote_lcap63%[COMPLETED][HERO] Zoanthrope I_vote_rcap 63% [ 5 ]
[COMPLETED][HERO] Zoanthrope I_vote_lcap38%[COMPLETED][HERO] Zoanthrope I_vote_rcap 38% [ 3 ]

Total Votes : 8

Latest topics
» With everyone dead
[COMPLETED][HERO] Zoanthrope I_icon_minitimeTue Nov 20, 2018 3:24 pm by DeusMechanicus

» Faction creeps
[COMPLETED][HERO] Zoanthrope I_icon_minitimeSun Dec 21, 2014 12:49 am by Grass Hopper

» [SCII] [Inquisition] Hector Rex
[COMPLETED][HERO] Zoanthrope I_icon_minitimeThu Dec 18, 2014 9:06 am by Grass Hopper

» [necrons] Orikan, the Diviner
[COMPLETED][HERO] Zoanthrope I_icon_minitimeTue Dec 16, 2014 5:58 pm by Grass Hopper

» Talent System
[COMPLETED][HERO] Zoanthrope I_icon_minitimeMon Dec 15, 2014 10:59 am by Grass Hopper

» Capture Points system
[COMPLETED][HERO] Zoanthrope I_icon_minitimeFri Dec 12, 2014 2:36 pm by Grass Hopper

» [SCII] [Orks] Warboss(es)
[COMPLETED][HERO] Zoanthrope I_icon_minitimeFri Dec 12, 2014 11:44 am by Grass Hopper

» Game Guide
[COMPLETED][HERO] Zoanthrope I_icon_minitimeThu Dec 11, 2014 2:12 pm by Grass Hopper

» [Inquisition] Mordrak
[COMPLETED][HERO] Zoanthrope I_icon_minitimeWed Dec 10, 2014 3:28 pm by Grass Hopper

» [inquiition] Kaldor Draigo
[COMPLETED][HERO] Zoanthrope I_icon_minitimeWed Dec 10, 2014 3:07 pm by Grass Hopper

Version Progress
Changes for v0.02.0A
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||||||||||||||||||||[] [Heroes]
||||||||||||||||||||[] [Items]
||||||||||||||||||||[] [Bugs]
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[COMPLETED][HERO] Zoanthrope

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[COMPLETED][HERO] Zoanthrope Empty [COMPLETED][HERO] Zoanthrope

Post by Grass Hopper on Sat Jun 27, 2009 3:52 pm

Story:
Rare even in the most recent iterations of the Tyranid evolution, Zoanthropes are perhaps the strangest of Tyranid creatures. They are powerful Psykers, apparently engineered from harvested alien life forms to form living conduits for the focussed power of the Hive Mind. So extreme is their development that their atrophied bodies and bulbous heads are entirely energized by psychic force. They can move only by psychically levitating themselves, drifting across the battlefield to rain bolts of incandescent power on the enemy or relay the synapse commands of the Hive Mind to its lesser beasts.


stats:
strength: 20 + 1.7
agility: 10 + 0.8
intelligence: 27 + 3.3

range: melee
movespeed: 295

(innate) Warp Field:
Zoanthropes are almsot constantly protected by powerful psychic barriers that block out damage. Removes debuffs when cast, and causes the zoanthrope to block incoming damage 30/45/60/75% of the time
intant-self cast, lasts 5/6/7/8/9/10 seconds, 15 second cd, costs 50/60/70/80/90/100 mana.

Psychic Scream
The Zoanthrope emits a terrifying scream that destroys nervous systems, and breaks concentration and leaves the mind vulnerable to futher assault. deals 70/120/170/220 damage, slows by 30% for 3/4/5/6 seconds, and reduces magic resistance by 3/6/9/12% for 14 seconds.
intant-self target spell. 450 aoe, 100/115/130/145 manacost, 6 second cooldown

Warp Blast
A focused blast of pure warp energy that explodes violently. after a .8 second delay, deals 120/200/280/360 damage in the target aoe, and knocks back 200 distance
target point, 200 aoe, 100/115/130/145 manacost, 16 second cooldown.

Shadow in the Warp
The presence of Zoanthropes is irritating to enemy casters, and hinders their casting capabilities. Enemies that cast spells near the zoanthrope will take 50/60/70/80% of the spells manacost in damage
passive, 750 aoe.

(ult)Catalyst
The zoantrhope collects its psychic energy, and unleashes a blast of power that is fuled by nearby units. Deals 280/360/440 initial damage, and an additional 35/50/65 damage per nearby ally, and enemy with the psychic scream buff.


Last edited by Grass Hopper on Fri Jul 17, 2009 12:15 am; edited 1 time in total

_________________
warning! very-stubborn, sarcastic, self-important, argumentative developer detected!

And unto the masses, He doth spoke:
"Behold The Stuff! It Is Good!"
And the Stuff was good.

Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
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[COMPLETED][HERO] Zoanthrope Empty Re: [COMPLETED][HERO] Zoanthrope

Post by doomcowgod on Sun Jun 28, 2009 5:22 pm

It's not as funky and unique as I was going for, but it still looks cool :/

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[COMPLETED][HERO] Zoanthrope Empty Re: [COMPLETED][HERO] Zoanthrope

Post by Grass Hopper on Sun Jun 28, 2009 5:24 pm

lol ya, sry bout that, i used a couple of your ideas tho

_________________
warning! very-stubborn, sarcastic, self-important, argumentative developer detected!

And unto the masses, He doth spoke:
"Behold The Stuff! It Is Good!"
And the Stuff was good.

Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
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[COMPLETED][HERO] Zoanthrope Empty Re: [COMPLETED][HERO] Zoanthrope

Post by Dasious. on Sun Jun 28, 2009 9:18 pm

Sounds pretty cool. You might be able to use the Hyrdalisk model, re-skin it, and make it hover above the ground by raising it off the ground a little bit.
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[COMPLETED][HERO] Zoanthrope Empty Re: [COMPLETED][HERO] Zoanthrope

Post by Grass Hopper on Mon Jun 29, 2009 11:59 am

thats what i was planning on doing Razz and theres no need to reskin it.. to much effort XD

_________________
warning! very-stubborn, sarcastic, self-important, argumentative developer detected!

And unto the masses, He doth spoke:
"Behold The Stuff! It Is Good!"
And the Stuff was good.

Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
Grass Hopper
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Posts : 3839
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[COMPLETED][HERO] Zoanthrope Empty Re: [COMPLETED][HERO] Zoanthrope

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