A Warhammer 40k MOBA by Grasshopper72
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Current Version: v0.0.01A

Alpha version

Changelogs to come


Changes to the way I release versions? (read the thread)

[Chaos Marines] Lucius, the Eternal I_vote_lcap63%[Chaos Marines] Lucius, the Eternal I_vote_rcap 63% [ 5 ]
[Chaos Marines] Lucius, the Eternal I_vote_lcap38%[Chaos Marines] Lucius, the Eternal I_vote_rcap 38% [ 3 ]

Total Votes : 8

Latest topics
» With everyone dead
[Chaos Marines] Lucius, the Eternal I_icon_minitimeThu Mar 05, 2020 5:09 am by Occuli.Imperator.Aquillon

» Faction creeps
[Chaos Marines] Lucius, the Eternal I_icon_minitimeSun Dec 21, 2014 12:49 am by Grass Hopper

» [SCII] [Inquisition] Hector Rex
[Chaos Marines] Lucius, the Eternal I_icon_minitimeThu Dec 18, 2014 9:06 am by Grass Hopper

» [necrons] Orikan, the Diviner
[Chaos Marines] Lucius, the Eternal I_icon_minitimeTue Dec 16, 2014 5:58 pm by Grass Hopper

» Talent System
[Chaos Marines] Lucius, the Eternal I_icon_minitimeMon Dec 15, 2014 10:59 am by Grass Hopper

» Capture Points system
[Chaos Marines] Lucius, the Eternal I_icon_minitimeFri Dec 12, 2014 2:36 pm by Grass Hopper

» [SCII] [Orks] Warboss(es)
[Chaos Marines] Lucius, the Eternal I_icon_minitimeFri Dec 12, 2014 11:44 am by Grass Hopper

» Game Guide
[Chaos Marines] Lucius, the Eternal I_icon_minitimeThu Dec 11, 2014 2:12 pm by Grass Hopper

» [Inquisition] Mordrak
[Chaos Marines] Lucius, the Eternal I_icon_minitimeWed Dec 10, 2014 3:28 pm by Grass Hopper

» [inquiition] Kaldor Draigo
[Chaos Marines] Lucius, the Eternal I_icon_minitimeWed Dec 10, 2014 3:07 pm by Grass Hopper

Version Progress
Changes for v0.02.0A
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||||||||||||||||||||[] [Heroes]
||||||||||||||||||||[] [Items]
||||||||||||||||||||[] [Bugs]
||||||||||||||||||||[] [Total]

[Chaos Marines] Lucius, the Eternal

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[Chaos Marines] Lucius, the Eternal Empty [Chaos Marines] Lucius, the Eternal

Post by Grass Hopper on Sat Mar 22, 2014 11:49 am

Lucius the eternal

toughness: 5
initiative: 7
intellect: 3

armor: 6 + .8/lvl
movespeed: 2.4

physical power: 35 + 3/lvl
ability power: 5 + .75/lvl

Factional trait: champion of chaos

Innate: armor of shrieking souls
Deals x/x... +(ap) damage to enemies in a cone. Any enemies affected are stunned for .1 seconds, and have a (ap)% miss chance for 3 seconds.

One: lord of decadence
Gains +100% Ias and 30% ms for x/x/... Seconds

Two: lash of torment
Target unit takes (pp) damage and have move speed and attack speed slowed by 70% for 1 second.
Enemies attacking Lucius have a 20% chance to have the lash target them. This passive effect cannot trigger more than once every 1 second.

Three: duelist's pride
Lucius gains +x/x.. damage. When attacking a target with less initiative than him, he only gains a percent of this bonus equal to the targets percent of his own initative
note: wording sucks, but if lucius has 10 init, and the target has 5, 5/10 = 50%, so he would only get 50% of the bonus.
Lucius loses x/x...% ias and x/x...% ms for 3 seconds whenever he attacks a creep, and gains that much ias and ms when attacking a hero

Ult: the eternal
When killed, Lucius' killer takes x/x/x% of its current hp In damage over 20 seconds. If it dies, Lucius respawns at that spot and gains 5% of their ability power and 3% of their thoughness.

apr 21 - replaced duelist's pride

warning! very-stubborn, sarcastic, self-important, argumentative developer detected!

And unto the masses, He doth spoke:
"Behold The Stuff! It Is Good!"
And the Stuff was good.

Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
Grass Hopper
Grass Hopper

Posts : 3839
Join date : 2009-03-30


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