A Warhammer 40k MOBA by Grasshopper72
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Current Version: v0.0.01A

Alpha version

Changelogs to come


Changes to the way I release versions? (read the thread)

[tyranids] Doom of Malan'tai I_vote_lcap63%[tyranids] Doom of Malan'tai I_vote_rcap 63% [ 5 ]
[tyranids] Doom of Malan'tai I_vote_lcap38%[tyranids] Doom of Malan'tai I_vote_rcap 38% [ 3 ]

Total Votes : 8

Latest topics
» With everyone dead
[tyranids] Doom of Malan'tai I_icon_minitimeThu Mar 05, 2020 5:09 am by Occuli.Imperator.Aquillon

» Faction creeps
[tyranids] Doom of Malan'tai I_icon_minitimeSun Dec 21, 2014 12:49 am by Grass Hopper

» [SCII] [Inquisition] Hector Rex
[tyranids] Doom of Malan'tai I_icon_minitimeThu Dec 18, 2014 9:06 am by Grass Hopper

» [necrons] Orikan, the Diviner
[tyranids] Doom of Malan'tai I_icon_minitimeTue Dec 16, 2014 5:58 pm by Grass Hopper

» Talent System
[tyranids] Doom of Malan'tai I_icon_minitimeMon Dec 15, 2014 10:59 am by Grass Hopper

» Capture Points system
[tyranids] Doom of Malan'tai I_icon_minitimeFri Dec 12, 2014 2:36 pm by Grass Hopper

» [SCII] [Orks] Warboss(es)
[tyranids] Doom of Malan'tai I_icon_minitimeFri Dec 12, 2014 11:44 am by Grass Hopper

» Game Guide
[tyranids] Doom of Malan'tai I_icon_minitimeThu Dec 11, 2014 2:12 pm by Grass Hopper

» [Inquisition] Mordrak
[tyranids] Doom of Malan'tai I_icon_minitimeWed Dec 10, 2014 3:28 pm by Grass Hopper

» [inquiition] Kaldor Draigo
[tyranids] Doom of Malan'tai I_icon_minitimeWed Dec 10, 2014 3:07 pm by Grass Hopper

Version Progress
Changes for v0.02.0A
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||||||||||||||||||||[] [Heroes]
||||||||||||||||||||[] [Items]
||||||||||||||||||||[] [Bugs]
||||||||||||||||||||[] [Total]

[tyranids] Doom of Malan'tai

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[tyranids] Doom of Malan'tai Empty [tyranids] Doom of Malan'tai

Post by Grass Hopper on Tue Dec 09, 2014 12:18 pm

Doom of Malan'tai

Toughness: 4
Initiative: 3
Intellect: 8

Physical Power: 10 + 2/lvl
Ability Power: 20 + 2/lvl
Armor: 5 + .25/lvl

Movespeed: 2.9
Resistance: 30%

Racial Trait: Shadow in the Warp
Nearby enemies lose 15% of their mana regen, and whenever they use use an ability, they lose mana equal to 20% of that ability's manacost

Area: 1000

Innate: Psychic Strength
The Doom of Malan'tai gains 3 max hp for each point of ability power it has.
1% of all spell damage dealt is gained as ability power

one: warp blast
after .7 seconds, all enemies within 2 range of the target point take 50/70/90/110/130/150 + .5*AP damage and are knocked back

two: Spirit Leech
deals 3/5/7/9/10/12 damage and applies a stacking 2.5% slow to enemy units within x range every .1 seconds for 2 seconds.

three: Warp Field
The doom of malan'tai has a shield with life equal to 5x ability power. The shield has 1/2/3/4/5/6 regeneration, increasing to 4x that number outside of combat

ult: Cataclysm
Creates explosions at random points within 5 area of the target point every .35 to .45 seconds. Each explosion removes 5% of the bonus abilitypower gained from Psychic Strength, and deals 100 + 5x the lost ability power damage to all enemies within 3 range of the explosion. Ends when all bonus ability power is lost

warning! very-stubborn, sarcastic, self-important, argumentative developer detected!

And unto the masses, He doth spoke:
"Behold The Stuff! It Is Good!"
And the Stuff was good.

Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
Grass Hopper
Grass Hopper

Posts : 3839
Join date : 2009-03-30


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