Log in
Current Version: v0.0.01A
Alpha version
Changelogs to come
Latest topics
Version Progress
Changes for v0.02.0A||||||||||||||||||||[●] [general]
||||||||||||||||||||[●] [Heroes]
||||||||||||||||||||[●] [Items]
||||||||||||||||||||[●] [Bugs]
||||||||||||||||||||[●] [Total]
Fixing the Honor System.
5 posters
Page 2 of 2
Page 2 of 2 • 1, 2
Re: Fixing the Honor System.
HEY, BOTH OF YOU. CALM DOWN.
cellrawr- Moderator
- Posts : 460
Join date : 2009-07-21
Age : 35
Re: Fixing the Honor System.
Lol my comment was meant as a joke. I sowwy.
Regardless, everyone was like... brainstorming, so I threw an idea out there. D:
Regardless, everyone was like... brainstorming, so I threw an idea out there. D:
Fairemont- Veteran Seargent
- Posts : 283
Join date : 2010-04-11
Age : 33
Location : St. Cloud
Re: Fixing the Honor System.
<.< Mine was too. The guy yelling at you to calm down isnt joking?
cellrawr- Moderator
- Posts : 460
Join date : 2009-07-21
Age : 35
Re: Fixing the Honor System.
Aww, you two are so cute together.
Glycine- Moderator
- Posts : 1490
Join date : 2009-07-23
Re: Fixing the Honor System.
DAMN WELL DIE GLYCINE! <#
Fairemont- Veteran Seargent
- Posts : 283
Join date : 2010-04-11
Age : 33
Location : St. Cloud
Re: Fixing the Honor System.
Suicide lovers? Nooo, don't do that.
However beautiful your love for each other may be, don't despair.
However beautiful your love for each other may be, don't despair.
Glycine- Moderator
- Posts : 1490
Join date : 2009-07-23
Re: Fixing the Honor System.
Well if you really want the assassins, I suggest that they are powerfull enough to attack and solo a hero for a hefty price, they have a skill that enables them to only be attacked by the target hero, they can be seen but not stopped.
Once they get to the hero, he can fight. If he wins he is weakened. If he loses the assassin *swollows a pill* to "prevent capture and thus interrorgation" or just simply dissapear, making the hireable unable to push, or kill creeps. Unless the assassin has a splash or aoe attack of some sort while attacking the hero.
If the hero bails from the fight and back into the main base/outpost the assassin will patiently wait untill the hero removes itself from Truesight Aura.
(Just make the assassin unable to enter outposts or bases (apart from allied) in a certain aoe, like a debuff.)
Heck, this would be a pain to code but thats my general idea.
Once they get to the hero, he can fight. If he wins he is weakened. If he loses the assassin *swollows a pill* to "prevent capture and thus interrorgation" or just simply dissapear, making the hireable unable to push, or kill creeps. Unless the assassin has a splash or aoe attack of some sort while attacking the hero.
If the hero bails from the fight and back into the main base/outpost the assassin will patiently wait untill the hero removes itself from Truesight Aura.
(Just make the assassin unable to enter outposts or bases (apart from allied) in a certain aoe, like a debuff.)
Heck, this would be a pain to code but thats my general idea.
13loodRaven- Contributor
- Posts : 575
Join date : 2009-08-30
Location : Australia
Re: Fixing the Honor System.
That's exactly what I was thinking!
Fairemont- Veteran Seargent
- Posts : 283
Join date : 2010-04-11
Age : 33
Location : St. Cloud
Re: Fixing the Honor System.
exactly??
13loodRaven- Contributor
- Posts : 575
Join date : 2009-08-30
Location : Australia
Re: Fixing the Honor System.
What happens if the Assassin walks into a bunch of neutral creeps? Or the hero appears on the opposite side of the map?
It should not be able to solo heroes, though.
It should not be able to solo heroes, though.
Glycine- Moderator
- Posts : 1490
Join date : 2009-07-23
Re: Fixing the Honor System.
Glycine wrote:
It should not be able to solo heroes, though.
this is true
Re: Fixing the Honor System.
13loodRaven wrote:exactly??
EXACTLY!!!!
I do not think they should be able to solo a hero unless that said hero is an idiot, and walking around with no items and less than full health. Lol
IT WAS AN IDEA.
You guys are all like "OMG FAIREMONT PROPOSED AN IDEA!!! *STOMPS AND KICKS DIRT ON THE IDEA* DIE DIE DIE DIE DIE DIE DIE DIE DIIIIEEEEE!!!!!!!!"
Fairemont- Veteran Seargent
- Posts : 283
Join date : 2010-04-11
Age : 33
Location : St. Cloud
Re: Fixing the Honor System.
That is one of my outstanding points though :/
13loodRaven- Contributor
- Posts : 575
Join date : 2009-08-30
Location : Australia
Re: Fixing the Honor System.
Faire, I don't know if you realized this, but the point of an assassin is to kill an individual. Anything less is considered failure, which is why your concept is dicey.
It's just seeming to be an overglorified hireable who would only help those who have honor in excess, not those who truly need it.
And I'm sorry you take constructive criticism as DIEDIEDIEDIEDIE. xD
It's just seeming to be an overglorified hireable who would only help those who have honor in excess, not those who truly need it.
And I'm sorry you take constructive criticism as DIEDIEDIEDIEDIE. xD
Glycine- Moderator
- Posts : 1490
Join date : 2009-07-23
Re: Fixing the Honor System.
Maybe we could take this idea, and turn it into a sabateur of some kind, geared towards killing outposts?
13loodRaven- Contributor
- Posts : 575
Join date : 2009-08-30
Location : Australia
Page 2 of 2 • 1, 2
Page 2 of 2
Permissions in this forum:
You cannot reply to topics in this forum
|
|
Thu Mar 05, 2020 5:09 am by Occuli.Imperator.Aquillon
» Faction creeps
Sun Dec 21, 2014 12:49 am by Grass Hopper
» [SCII] [Inquisition] Hector Rex
Thu Dec 18, 2014 9:06 am by Grass Hopper
» [necrons] Orikan, the Diviner
Tue Dec 16, 2014 5:58 pm by Grass Hopper
» Talent System
Mon Dec 15, 2014 10:59 am by Grass Hopper
» Capture Points system
Fri Dec 12, 2014 2:36 pm by Grass Hopper
» [SCII] [Orks] Warboss(es)
Fri Dec 12, 2014 11:44 am by Grass Hopper
» Game Guide
Thu Dec 11, 2014 2:12 pm by Grass Hopper
» [Inquisition] Mordrak
Wed Dec 10, 2014 3:28 pm by Grass Hopper
» [inquiition] Kaldor Draigo
Wed Dec 10, 2014 3:07 pm by Grass Hopper