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Current Version: v0.0.01A

Alpha version


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Changes to the way I release versions? (read the thread)

63% 63% [ 5 ]
38% 38% [ 3 ]

Total Votes : 8

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» Faction creeps
Sun Dec 21, 2014 12:49 am by Grass Hopper

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Wed Dec 10, 2014 12:37 pm by Grass Hopper

Version Progress
Changes for v0.02.0A
||||||||||||||||||||[] [general]
||||||||||||||||||||[] [Heroes]
||||||||||||||||||||[] [Items]
||||||||||||||||||||[] [Bugs]
||||||||||||||||||||[] [Total]

Anggrath's Goreflight

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Anggrath's Goreflight

Post by Type-4-Doragon on Thu Aug 20, 2009 11:20 pm

Goreflight isn't doing landing damage or slowing at all, tested multiple times. It's only doing the damage over time.
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Re: Anggrath's Goreflight

Post by Grass Hopper on Fri Aug 21, 2009 1:05 am

kk, ill look into that

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Re: Anggrath's Goreflight

Post by Fromundaman on Fri Aug 21, 2009 7:04 am

Wait what?

It's done both every time I've played him, and I've played him multiple times in this vers.
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Re: Anggrath's Goreflight

Post by Type-4-Doragon on Fri Aug 21, 2009 8:09 am

i swear it wasn't doing either when i played. cell and dynasty were with me last night when it happened. really pissed me off at first because i thought i was just missing people, but then i noticed even the creeps weren\'t taking the damage or being slowed. i could be wrong, since it was just in the one game, i\'ll try it out in single player and get back with the results.

Edit: Ok, not only is the inital damage and slow not taking effect, it seems that even when just normally moving, any enemies i touch at all get affected with the goreflight DoT.


Last edited by Type-4-Doragon on Fri Aug 21, 2009 8:35 am; edited 1 time in total
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Re: Anggrath's Goreflight

Post by Fromundaman on Fri Aug 21, 2009 8:25 am

Hmmm.... sounds like something bugged it though. Any chance one of you guys has the replay?
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Re: Anggrath's Goreflight

Post by DarkWanderer on Fri Aug 21, 2009 8:33 am

I've noticed it not doing damage before too.

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Re: Anggrath's Goreflight

Post by Grass Hopper on Fri Aug 21, 2009 9:31 am

just this version. i forgot to set the unit global that the jump function uses for the damage. itll be fixed next version

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Re: Anggrath's Goreflight

Post by Fromundaman on Fri Aug 21, 2009 11:41 am

Wait... is there a new vers, or are we still talking about .41? I could have swore it worked in .41...
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Re: Anggrath's Goreflight

Post by Grass Hopper on Fri Aug 21, 2009 7:25 pm

.41c XD .41b introduced new coding for jump skills that did something at the end. and in the case of goreflight, i forgot to set the unit variable that that new coding uses.

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And the Stuff was good.

Heroes:
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Re: Anggrath's Goreflight

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