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Playtesting v0.42
+2
DeusMechanicus
Grass Hopper
6 posters
Page 1 of 1
Playtesting v0.42
so, i've (finally) finished most of the new content that i wanted to implement for this version, and im looking for some people to help out with playtesting this weekend.
ill be on pretty much at 6 till late. (its 11:00 now, do the math XD i cant). and ill want to definatly play more than a few games to make sure everything is working acording to plan.
post in this thread if your interested and if you can play.
ill update this thread with the changelog when i get home
edit:
check this thread for the changelog
ill be on pretty much at 6 till late. (its 11:00 now, do the math XD i cant). and ill want to definatly play more than a few games to make sure everything is working acording to plan.
post in this thread if your interested and if you can play.
ill update this thread with the changelog when i get home
edit:
check this thread for the changelog
Last edited by Grass Hopper on Wed Sep 09, 2009 9:30 pm; edited 8 times in total
Re: Playtesting v0.42
I ain't got jack to do this weekend. 6 ... what timezone?
DeusMechanicus- Moderator
- Posts : 690
Join date : 2009-09-01
Age : 36
Location : Iowa, USA
Re: Playtesting v0.42
i haev no idea when its 17:01 on the forums, its 11:01 my time, so do some conversion and youll be good
Re: Playtesting v0.42
As much as I'd like to, I doubt I'll have my comp and internet set up at my new apartment this weekend.
Fromundaman- Moderator
- Posts : 910
Join date : 2009-07-24
Re: Playtesting v0.42
i will i guess
Betrayer_kharn- Contributor
- Posts : 422
Join date : 2009-04-21
Age : 33
Location : Clearwater, Florida
Re: Playtesting v0.42
haha jeeezzzeeeee so demanding u gonna be on soon?
Betrayer_kharn- Contributor
- Posts : 422
Join date : 2009-04-21
Age : 33
Location : Clearwater, Florida
Re: Playtesting v0.42
I can probably make it tomorrow; since your not starting until late. I'm 7 hours behind the forum, and as of this post, it's 8:30 pm here now. So, I'm guessing, it's 7:30 pm where you are now? At 1 am forum time it's 6pm for me; so, at 7 pm my time you're going to start?
DarkWanderer- Contributor
- Posts : 122
Join date : 2009-07-19
Re: Playtesting v0.42
How does Veil of Darkness now work?
Also, what's -ab mode?
Also, what's -ab mode?
Fromundaman- Moderator
- Posts : 910
Join date : 2009-07-24
Re: Playtesting v0.42
veil of darkness: instead of damaging the point, and all units inside the point, it damages each unit initally inside the target area, not caring if they stay in the location. (this fixes the really wierd problem with once he casts veil, it constantly deals 0 damage at the 'mid map' point, causing him to not be able to use invis runes)
ab => autobalanace, and auto switch mode cause people are too idiotic to type -ok
ab => autobalanace, and auto switch mode cause people are too idiotic to type -ok
Re: Playtesting v0.42
Oh, okay.
Both make sense now. Thanks.
And yeah... people not being able to understand -ok was stupid...
Both make sense now. Thanks.
And yeah... people not being able to understand -ok was stupid...
Fromundaman- Moderator
- Posts : 910
Join date : 2009-07-24
Re: Playtesting v0.42
new round of playtesting to be done this weekend (starting friday if im not busy)
check the RC6 changelog (its very similar XD)
check the RC6 changelog (its very similar XD)
Re: Playtesting v0.42
<_< We should all punch grass for last nights play testing. I never got to try out carnifex
cellrawr- Moderator
- Posts : 460
Join date : 2009-07-21
Age : 35
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