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Current Version: v0.0.01A

Alpha version


Changelogs to come



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Changes to the way I release versions? (read the thread)

63% 63% [ 5 ]
38% 38% [ 3 ]

Total Votes : 8

Latest topics
» Faction creeps
Sun Dec 21, 2014 12:49 am by Grass Hopper

» [SCII] [Inquisition] Hector Rex
Thu Dec 18, 2014 9:06 am by Grass Hopper

» [necrons] Orikan, the Diviner
Tue Dec 16, 2014 5:58 pm by Grass Hopper

» Talent System
Mon Dec 15, 2014 10:59 am by Grass Hopper

» Capture Points system
Fri Dec 12, 2014 2:36 pm by Grass Hopper

» [SCII] [Orks] Warboss(es)
Fri Dec 12, 2014 11:44 am by Grass Hopper

» Game Guide
Thu Dec 11, 2014 2:12 pm by Grass Hopper

» [Inquisition] Mordrak
Wed Dec 10, 2014 3:28 pm by Grass Hopper

» [inquiition] Kaldor Draigo
Wed Dec 10, 2014 3:07 pm by Grass Hopper

» [inquisitoin] Brother-captain Stern
Wed Dec 10, 2014 12:37 pm by Grass Hopper

Version Progress
Changes for v0.02.0A
||||||||||||||||||||[] [general]
||||||||||||||||||||[] [Heroes]
||||||||||||||||||||[] [Items]
||||||||||||||||||||[] [Bugs]
||||||||||||||||||||[] [Total]

Fatal error headquarters.

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Fatal error headquarters.

Post by Glycine on Sat Sep 19, 2009 9:29 pm

Something in the new version is causing fatal errors, and there are quite a few of them happening.

Here's the repository for your information about the errors. If you suffer one, come onto the forum and try to recall what happened just before it happened.

Also, on the error message you get with a fatal error, try to copy down all the info so maybe we can pinpoint it.
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Re: Fatal error headquarters.

Post by Grass Hopper on Sat Sep 19, 2009 11:39 pm

hmm, well so far ive watched one replay of a crash game (i <3 Ghost XD) and i got this info...
----
crash:
LoC dies to tower with tau and celestine. cel switched
----

i think i might have already fixed this one...


another error has to do with switch. it never happens on the first go, but the second time -ab fires, the game infinate loops and crashes...
i might have also fixed this one... but only temporarily (i added a wait before the player is switched text, and the actual switching process) it still inf-loop, but it shouldnt crash

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warning! very-stubborn, sarcastic, self-important, argumentative developer detected!

And unto the masses, He doth spoke:
"Behold The Stuff! It Is Good!"
And the Stuff was good.

Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
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Re: Fatal error headquarters.

Post by GhostIV on Sat Sep 19, 2009 11:42 pm

Grass Hopper wrote:hmm, well so far ive watched one replay of a crash game (i <3 Ghost XD) and i got this info...
I know, I'm such a great person. =p

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Re: Fatal error headquarters.

Post by Grass Hopper on Sat Sep 19, 2009 11:43 pm

no, no... Ghost bot... XD it can get replays of a game with a fatal errors Razz cause normally u cant save replays if u fatal out

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warning! very-stubborn, sarcastic, self-important, argumentative developer detected!

And unto the masses, He doth spoke:
"Behold The Stuff! It Is Good!"
And the Stuff was good.

Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
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Re: Fatal error headquarters.

Post by Fromundaman on Sun Sep 20, 2009 12:18 am

Owned Razz
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Re: Fatal error headquarters.

Post by Glycine on Tue Sep 22, 2009 11:00 pm

I actually got a fatal error on the last game I played this night, although I don't know why. I was alt-tabbed out when I noticed it.
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Re: Fatal error headquarters.

Post by Grass Hopper on Tue Sep 22, 2009 11:11 pm

well that doesnt help me Razz

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warning! very-stubborn, sarcastic, self-important, argumentative developer detected!

And unto the masses, He doth spoke:
"Behold The Stuff! It Is Good!"
And the Stuff was good.

Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
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Re: Fatal error headquarters.

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