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Future Developpement
4 posters
Page 1 of 1
what should i work on first?
Future Developpement
now that ive got a decent 20 heros in the map... i need to get to work on my long list of fixes and changes and stuff to implement... what should i start with?
ill prolly work on them in the order of most voted to least voted... if anyone votes
ill prolly work on them in the order of most voted to least voted... if anyone votes
Last edited by Grass Hopper on Sun May 17, 2009 12:53 pm; edited 1 time in total
Re: Future Developpement
I'd say the honor system, but include the rank thing.
Like, if their fresh and just started playing on the Orks, they would be labeled..
Git Grass Hopper, or something. It'll need working out.
More honor = MAORE BALLZ TO STICK IN DA N00BZ FACEZ CUZ U R PR0.
Like, if their fresh and just started playing on the Orks, they would be labeled..
Git Grass Hopper, or something. It'll need working out.
More honor = MAORE BALLZ TO STICK IN DA N00BZ FACEZ CUZ U R PR0.
Re: Future Developpement
btw, honor is a per game basis im not doing anything that carries over from game to game...
one cause its hard and two cause tahts not in the spirit of an aos
one cause its hard and two cause tahts not in the spirit of an aos
Re: Future Developpement
Yeah, but as people get farther into THAT game, they'll get their own little rank or something, ah, fuck it. Make Honor give like, wepn m0dz. and Tomes and Mercs and shit.
Re: Future Developpement
i think we should start making the map larger etc for first priority. I've learned through all my beta testing and creating that you want to first set a frame work with the map and other needed things, then near your last final version add in all the tid bits for heroes and such
Epyon.- Space Marine
- Posts : 45
Join date : 2009-05-10
Age : 33
Location : PA,US
Re: Future Developpement
I feel like the best direction for now would be a switch system because, during the last few games that I have played on this map, most of one team leaves resulting in one or two people versus five. I feel like rebalancing would allow for better testing of hero balancing
elttatg- Contributor
- Posts : 27
Join date : 2009-05-19
Re: Future Developpement
well, it would be a good idea... but it doesnt always work and tbh i have no idea how to code it...
Re: Future Developpement
closed as most of this is done
edit: in hindsight, i prolly shouldnt have posted, cause now this is at the top of the list
edit: in hindsight, i prolly shouldnt have posted, cause now this is at the top of the list
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