A Warhammer 40k MOBA by Grasshopper72
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Current Version: v0.0.01A

Alpha version


Changelogs to come



Poll

Changes to the way I release versions? (read the thread)

Future Developpement I_vote_lcap63%Future Developpement I_vote_rcap 63% [ 5 ]
Future Developpement I_vote_lcap38%Future Developpement I_vote_rcap 38% [ 3 ]

Total Votes : 8

Latest topics
» With everyone dead
Future Developpement I_icon_minitimeThu Mar 05, 2020 5:09 am by Occuli.Imperator.Aquillon

» Faction creeps
Future Developpement I_icon_minitimeSun Dec 21, 2014 12:49 am by Grass Hopper

» [SCII] [Inquisition] Hector Rex
Future Developpement I_icon_minitimeThu Dec 18, 2014 9:06 am by Grass Hopper

» [necrons] Orikan, the Diviner
Future Developpement I_icon_minitimeTue Dec 16, 2014 5:58 pm by Grass Hopper

» Talent System
Future Developpement I_icon_minitimeMon Dec 15, 2014 10:59 am by Grass Hopper

» Capture Points system
Future Developpement I_icon_minitimeFri Dec 12, 2014 2:36 pm by Grass Hopper

» [SCII] [Orks] Warboss(es)
Future Developpement I_icon_minitimeFri Dec 12, 2014 11:44 am by Grass Hopper

» Game Guide
Future Developpement I_icon_minitimeThu Dec 11, 2014 2:12 pm by Grass Hopper

» [Inquisition] Mordrak
Future Developpement I_icon_minitimeWed Dec 10, 2014 3:28 pm by Grass Hopper

» [inquiition] Kaldor Draigo
Future Developpement I_icon_minitimeWed Dec 10, 2014 3:07 pm by Grass Hopper

Version Progress
Changes for v0.02.0A
||||||||||||||||||||[] [general]
||||||||||||||||||||[] [Heroes]
||||||||||||||||||||[] [Items]
||||||||||||||||||||[] [Bugs]
||||||||||||||||||||[] [Total]

Future Developpement

4 posters

Go down

what should i work on first?

Future Developpement I_vote_lcap60%Future Developpement I_vote_rcap 60% 
[ 3 ]
Future Developpement I_vote_lcap0%Future Developpement I_vote_rcap 0% 
[ 0 ]
Future Developpement I_vote_lcap20%Future Developpement I_vote_rcap 20% 
[ 1 ]
Future Developpement I_vote_lcap20%Future Developpement I_vote_rcap 20% 
[ 1 ]
Future Developpement I_vote_lcap0%Future Developpement I_vote_rcap 0% 
[ 0 ]
 
Total Votes : 5
 
 
Poll closed

Future Developpement Empty Future Developpement

Post by Grass Hopper Sat May 16, 2009 11:54 pm

now that ive got a decent 20 heros in the map... i need to get to work on my long list of fixes and changes and stuff to implement... what should i start with?

ill prolly work on them in the order of most voted to least voted... if anyone votes Razz


Last edited by Grass Hopper on Sun May 17, 2009 12:53 pm; edited 1 time in total
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Future Developpement Empty Re: Future Developpement

Post by Wildleaf Sun May 17, 2009 12:33 am

I'd say the honor system, but include the rank thing.

Like, if their fresh and just started playing on the Orks, they would be labeled..

Git Grass Hopper, or something. It'll need working out.


More honor = MAORE BALLZ TO STICK IN DA N00BZ FACEZ CUZ U R PR0.
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Post by Grass Hopper Sun May 17, 2009 12:58 am

btw, honor is a per game basis Razz im not doing anything that carries over from game to game...
one cause its hard Razz and two cause tahts not in the spirit of an aos
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Post by Wildleaf Sun May 17, 2009 1:00 am

Yeah, but as people get farther into THAT game, they'll get their own little rank or something, ah, fuck it. Make Honor give like, wepn m0dz. and Tomes and Mercs and shit.
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Post by Grass Hopper Sun May 17, 2009 11:56 am

ya thats what i was thinking Razz
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Post by Epyon. Mon May 18, 2009 2:02 pm

i think we should start making the map larger etc for first priority. I've learned through all my beta testing and creating that you want to first set a frame work with the map and other needed things, then near your last final version add in all the tid bits for heroes and such
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Post by elttatg Wed May 20, 2009 6:11 pm

I feel like the best direction for now would be a switch system because, during the last few games that I have played on this map, most of one team leaves resulting in one or two people versus five. I feel like rebalancing would allow for better testing of hero balancing

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Post by Grass Hopper Wed May 20, 2009 6:23 pm

well, it would be a good idea... but it doesnt always work Razz and tbh i have no idea how to code it...
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Post by Grass Hopper Fri Jul 17, 2009 12:52 am

closed as most of this is done

edit: in hindsight, i prolly shouldnt have posted, cause now this is at the top of the list
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