A Warhammer 40k MOBA by Grasshopper72
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Current Version: v0.0.01A

Alpha version


Changelogs to come



Poll

Changes to the way I release versions? (read the thread)

ideas for items I_vote_lcap63%ideas for items I_vote_rcap 63% [ 5 ]
ideas for items I_vote_lcap38%ideas for items I_vote_rcap 38% [ 3 ]

Total Votes : 8

Latest topics
» With everyone dead
ideas for items I_icon_minitimeThu Mar 05, 2020 5:09 am by Occuli.Imperator.Aquillon

» Faction creeps
ideas for items I_icon_minitimeSun Dec 21, 2014 12:49 am by Grass Hopper

» [SCII] [Inquisition] Hector Rex
ideas for items I_icon_minitimeThu Dec 18, 2014 9:06 am by Grass Hopper

» [necrons] Orikan, the Diviner
ideas for items I_icon_minitimeTue Dec 16, 2014 5:58 pm by Grass Hopper

» Talent System
ideas for items I_icon_minitimeMon Dec 15, 2014 10:59 am by Grass Hopper

» Capture Points system
ideas for items I_icon_minitimeFri Dec 12, 2014 2:36 pm by Grass Hopper

» [SCII] [Orks] Warboss(es)
ideas for items I_icon_minitimeFri Dec 12, 2014 11:44 am by Grass Hopper

» Game Guide
ideas for items I_icon_minitimeThu Dec 11, 2014 2:12 pm by Grass Hopper

» [Inquisition] Mordrak
ideas for items I_icon_minitimeWed Dec 10, 2014 3:28 pm by Grass Hopper

» [inquiition] Kaldor Draigo
ideas for items I_icon_minitimeWed Dec 10, 2014 3:07 pm by Grass Hopper

Version Progress
Changes for v0.02.0A
||||||||||||||||||||[] [general]
||||||||||||||||||||[] [Heroes]
||||||||||||||||||||[] [Items]
||||||||||||||||||||[] [Bugs]
||||||||||||||||||||[] [Total]

ideas for items

4 posters

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ideas for items Empty ideas for items

Post by Legionofwar Sun Feb 07, 2010 5:49 pm

ok first i have a few ideas for items that are complete let me get to it
a side note to anyone who views this i'll order the items in a catagory sry if i miss spell words but i dont do spelling. type of item is in red. Name of item is green. Item stats are in blue. recipe items reqs are in purple when i do them darkred explan the skills on items all stats are a example do w/e percent works the best for the map in your option,your welcome to use the ideas i put here for recipes i just wont bother makeing them into trees to lazy to list items for combos and such so ill leave that up to anyone who wants to


~ item type
helm
~ name
helm of unending time
~ stats of the item
+10% ms
+7 int


~ item type
helm
~ name
skull of dark desire
~ stats of the item
-10% ms to all units non hero
+5 str
+8 int


~ item type
helm
~ name
salet of decay
~ stats of the item
-3 hp regen
-1 mana regen
+10 all stats


~ item type
armor
~ name
armor of the last immortal
~ stats of the item
+350 hp
+12str
+4 agi
+2 int
inmortality

[immortality on death has a 20% chance to stand back up and fight once more with 20% of his/her max life.]

~ item type
armor
~ name
plate of steelhide
~ stats of the item
+5 agi
+4 str
-10% your ms
fearful might

[fearful might Reduces enemies damage by 15% in a aoe of 450.]

~ item type
boot
~ name
tide weavers
~ stats of the item
+9 int
+20 ms


~ item type
boot
~ name
ground stampers
~ stats of the item
+9-12 str
massive rage

[massive rage hero stomps the ground slowing the ms of all units arround him by 15% cooldown 2 min.]

~ item name
boot
~ name
wind breaker
~ stats of the item
+8-10 agi
windwalk

[windwalk makes the hero as light as wind and as hard to see givieng it 25% ms for 3 seconds cooldown 4 min.]

~ item type
weapon
~ name
command banner's edge
~ stats of the item
+15 damage
+5% attack speed
+1 str
+1 agi
+3 int
Backup call

[backup call calls for back up of 2-4 small units to hold the line for the hero each last 30 seconds cooldown 5 min.]

~~ recipe
command banner's edge
plate of steelhide
salet of decay

~ item type
weapon
~ name
commander's steel sword of decay
~ stats of the item
+15 all stats
20% splash
-5 hp regen
call for support

[call for support: active: summons aid to the hero 2-6 units to back up the commanding hero for 30 seconds.]

~ item type
acessory
~ name
equalizers
~ stats of the item
+1 all stats
+3 hp regen
+3 mana regen


~ item type
acessory
~ name
damager
~ stats of the item
+10 damage
-15% atatck speed
Venom

[Venom hero hits a target the target is damaged by posion causien git to lose 20%ms and take 1 damage a sec for 5 secs]



~ item type
shield
~ name
Crusader's Shield
~ stats of the item
+4 armor
+ 10% block


~ item type
acessory
~ name
Crusader's Will
~ stats of the item
+7 stats

~ item type
sword
~ name
Crusader's Sword of Divine Protection
~ stats of the item
Divine Light
+13 damage

Divine Light: passive: heals nearby units every 10 secs for 14 hp

~ recipe
Cusader's Shield
Crusader's Will
Crusader's Sword of Divine Protection

~ item type
relic
~ name
Crusader's Soul
~ stats of the item
+24 to all stats
Crusader's Light

Crusader's Light: passive: units within 800 aoe will start to feel the light of a crusader's soul giveing them strong hp regen= to 10 hp a sec

~ item type
weapon
~ name
comando's jamed rifle
~ stats of the item
-10% attack speed
+25 damage
damaged gun

damaged gun:passive:has a 20% chance to miss

~ item type
chest armor
~ name
damaged bullet proof vest
~ stats of the item
-5 armor
-10 damage taken


~ recipe
commando's jamed rifle
mecanicl agmentation

~ item type
weapon
~ name
commando's rifle
~ stats of the item
5% attack speed
35 damage


Last edited by Legionofwar on Wed Apr 07, 2010 5:22 pm; edited 9 times in total
Legionofwar
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Post by Glycine Sun Feb 07, 2010 5:58 pm

Hmmmm, very nice.. What I want personally is a cleave item, but that works well.
I'll see what I can do to make them more w40k-themed.
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Post by Legionofwar Sun Feb 07, 2010 6:10 pm

well i just listed a few im pressed for time going to go watch the new commercils for the superbowel
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Post by 13loodRaven Mon Feb 08, 2010 2:45 am

I have made a cleave item Smile not sure whether it has been wiped, ill check.
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Post by Legionofwar Mon Feb 08, 2010 8:54 pm

im not too big on cleaveing items cause in most aos, cleaving items give a advantage of a massive scale, by killing a crap load of craps thats run to you, cleaveing ignores armor, so any unit beign hit with cleaveing besides the %, it deals is takeing almost max damage.
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Post by 13loodRaven Thu Feb 11, 2010 6:43 am

Thats why it deals less damage than you already have Smile say 20% cleave for glaive should be reasonabl-ish. Oh yeah I did make the Beserker Glaive, currently in items suggestions.
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Post by Grass Hopper Thu Feb 11, 2010 5:14 pm

just btw, items cant have more than 4 abilities (cout all stats as one ability, like +5str, +2 agi -> thats one ability)
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Post by Legionofwar Fri Feb 12, 2010 3:10 am

actrally you can do more and ive make items before so i know this you can do more then 4 but it is annyoign to set up you have to make custom item ablitys that have multi stats witch can be annyoing anyhow most the ideas here are examples. and if thats the only point your goign to make is say that way should i bother to list items?
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Post by Glycine Fri Feb 12, 2010 8:29 am

There's no reason not to list items nor create things for use in game. Grass is just stating he's not fond of/haven't actually created custom item abilities. With a little prodding, it could happen, but the ideas need to be there in the first place.
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Post by Grass Hopper Fri Feb 12, 2010 12:27 pm

its alot more trouble than its worth for items with 5+ abilities Razz

and listing some possible items is good. i just wanted to steer you away from items with too many abilities before you came up with too many
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Post by 13loodRaven Sat Feb 13, 2010 8:59 am

Then steer him towards nid mode. That should keep him out of mischeif.
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Post by Legionofwar Sun Feb 14, 2010 5:49 am

and i understand that grasshopper but im saying its possible it is alot more damn work thro so ill try to get it to 4 ablitys just dont say its not possible for more
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Post by Legionofwar Wed Mar 24, 2010 11:35 pm

i havent posted any item ideas in a while but ill post a few ideas weather theres a point or not
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Post by Glycine Thu Mar 25, 2010 12:52 am

Not a problem, Legion. The forum lives and dies often, but some of us still pay attention. Keep up your work. When we finish hero balancing, I'll take a look at your items and see if we can co-opt them in somehow.

Although... You have the list of items for the new version. It's in the development forum.

So take those items from there and make a completely new one from them. Don't worry about fluff or background issues, as we'll resolve those. Just create a really unique item.
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Post by Legionofwar Wed Apr 07, 2010 5:10 pm

well thats good to hear i mti not be updateign the list constantly cause theres so much stuff im doing its confuseing but once in a while ill pop in and update
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