A Warhammer 40k MOBA by Grasshopper72
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Current Version: v0.0.01A

Alpha version


Changelogs to come



Poll

Changes to the way I release versions? (read the thread)

[COMPLETE]Eldrad Ulthran I_vote_lcap63%[COMPLETE]Eldrad Ulthran I_vote_rcap 63% [ 5 ]
[COMPLETE]Eldrad Ulthran I_vote_lcap38%[COMPLETE]Eldrad Ulthran I_vote_rcap 38% [ 3 ]

Total Votes : 8

Latest topics
» With everyone dead
[COMPLETE]Eldrad Ulthran I_icon_minitimeThu Mar 05, 2020 5:09 am by Occuli.Imperator.Aquillon

» Faction creeps
[COMPLETE]Eldrad Ulthran I_icon_minitimeSun Dec 21, 2014 12:49 am by Grass Hopper

» [SCII] [Inquisition] Hector Rex
[COMPLETE]Eldrad Ulthran I_icon_minitimeThu Dec 18, 2014 9:06 am by Grass Hopper

» [necrons] Orikan, the Diviner
[COMPLETE]Eldrad Ulthran I_icon_minitimeTue Dec 16, 2014 5:58 pm by Grass Hopper

» Talent System
[COMPLETE]Eldrad Ulthran I_icon_minitimeMon Dec 15, 2014 10:59 am by Grass Hopper

» Capture Points system
[COMPLETE]Eldrad Ulthran I_icon_minitimeFri Dec 12, 2014 2:36 pm by Grass Hopper

» [SCII] [Orks] Warboss(es)
[COMPLETE]Eldrad Ulthran I_icon_minitimeFri Dec 12, 2014 11:44 am by Grass Hopper

» Game Guide
[COMPLETE]Eldrad Ulthran I_icon_minitimeThu Dec 11, 2014 2:12 pm by Grass Hopper

» [Inquisition] Mordrak
[COMPLETE]Eldrad Ulthran I_icon_minitimeWed Dec 10, 2014 3:28 pm by Grass Hopper

» [inquiition] Kaldor Draigo
[COMPLETE]Eldrad Ulthran I_icon_minitimeWed Dec 10, 2014 3:07 pm by Grass Hopper

Version Progress
Changes for v0.02.0A
||||||||||||||||||||[] [general]
||||||||||||||||||||[] [Heroes]
||||||||||||||||||||[] [Items]
||||||||||||||||||||[] [Bugs]
||||||||||||||||||||[] [Total]

[COMPLETE]Eldrad Ulthran

+3
Walder
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[COMPLETE]Eldrad Ulthran Empty [COMPLETE]Eldrad Ulthran

Post by Grass Hopper Sat Feb 20, 2010 4:42 pm

story:
same untill i can find a real Eldrad story, not just stories of his actions

stats: same

[COMPLETE]Eldrad Ulthran Icons_3231_btn
innate: Divination
"Probably the most powerful dinviner the galaxy has ever seen, Eldrad has fortold countless events and was able to aptly guide his fellow Eldar out of harms way on countless occasions"
Reveals the target location on the map for 6/8/10/12/14/16 seconds, exposing invisible units.
range: global, Aoe: 900/1000/1100/1200/1300/1400, cooldown: 21 seconds, manacost: 70/90/110/130/150/170

[COMPLETE]Eldrad Ulthran Icons_9681_btn - [COMPLETE]Eldrad Ulthran Icons_4175_btn[COMPLETE]Eldrad Ulthran Icons_7956_btn[COMPLETE]Eldrad Ulthran Icons_8320_btn
one: Psychic Mastery
"The most powerful psyker born from an already powerfully psychic race, Eldrad Ulthran's psychic potential greatly surpasses that of any other psyker."
Eldrad may cast Doom, Fortune, or Guide.*
These spells share the same cooldown
*same as current, but all share the same cooldown due to being in a spellbook
Spoiler:

[COMPLETE]Eldrad Ulthran Icons_5937_btn***
two: Mind War
Intelligence destroyed is equal to 10/14/18/22% of the enemies int per tick
slow is now 25%
intelligence is regained 8 seconds after it is lost**.
*current intelligence, assuming 100 int, it will remove 31 the first tick (69), 21 the second tick(48), 14 the third tick (34), and 10 the last tick (24)
total int removed: ~76% (as is, its ~34/45/55/63% total int removed)
numbers will prolly be changed.
**that means the enemy will start getting int back 2 seconds after the spell ends if left for the total duration (the first int is removed at 2 seconds)
***approximation of icon, will most likely still use WC3 Charm icon

[COMPLETE]Eldrad Ulthran Icons_8755_btn
three: Staff of Ulthamar
"The potent artifact carried by Eldrad Ultran is able to more easily channel his immense psychic power as well as function as a devastating weapon."
whenver Eldrad casts a spell, he has a 10/16/22/28% chance that he will gain mana equal to .7/1.4/2.1/2.8x the spell's manacost over the next 8 seconds.
Adds damage equal to the difference in Eldrad's and his target's intelligence.

[COMPLETE]Eldrad Ulthran Icons_6884_btn
ult: Eldritch Storm
Max of 4 bolts on one target. For each bolt that is not used or does not hit a target, there is a 1/2/3% chance that Eldritch Storm will be refreshed
max of 800 damage to a single target (from 2400)
and if alone vs a single hero, there is an 8/16/24% chance to refresh the spell






[COMPLETE]Eldrad Ulthran Icons_3231_btn
[COMPLETE]Eldrad Ulthran Icons_9681_btn[COMPLETE]Eldrad Ulthran Icons_5937_btn[COMPLETE]Eldrad Ulthran Icons_8755_btn[COMPLETE]Eldrad Ulthran Icons_6884_btn


Last edited by Grass Hopper on Wed May 12, 2010 11:52 pm; edited 5 times in total
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Post by Grass Hopper Sun Mar 21, 2010 1:50 am

i would really like some comments on this Very Happy
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[COMPLETE]Eldrad Ulthran Empty The spellbook

Post by darthg10 Mon Mar 22, 2010 6:05 am

What exactly are the effects of doom, fortune, and guide?

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Post by Grass Hopper Mon Mar 22, 2010 5:14 pm

same as they are now, with guide being made to fit a 4 level progression instead of 6

ill put up the values
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Post by Grass Hopper Tue May 11, 2010 9:23 pm

bump, any comments before i start work on this?
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Post by Walder Tue May 11, 2010 11:03 pm

Nope, looks good to me as it is. As always though, it may need some work once it's tested out.


Last edited by Walder on Tue May 11, 2010 11:27 pm; edited 1 time in total
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[COMPLETE]Eldrad Ulthran Empty Re: [COMPLETE]Eldrad Ulthran

Post by cellrawr Tue May 11, 2010 11:24 pm

Grass, when the ult refreshes does the max hits to one person reset too or no.

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Post by Glycine Wed May 12, 2010 1:18 am

You might want to put new values for the damage on mind war. Current values are somewhat really, really bad, considering that it can do 400-1200 damage depending on her int. Reduced slow of 25% doesn't do anything, because she'll still move faster with a jetpack/warp gen.
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Post by ZebioLizard Wed May 12, 2010 8:20 am

Eldrad is a male, of note.
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Post by 13loodRaven Wed May 12, 2010 8:50 am

Isn't guide an all purpose spell, and do we need another far-seer hero? Or we can just replace Taldeer with this guy, can you imagine having two mindwars casted on you, or to double that, stacking fortune, or buffs, and double eldritch storm?!
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Post by cellrawr Wed May 12, 2010 9:02 am

...Blood, read the little text under the topic title before you enter.

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Post by Grass Hopper Wed May 12, 2010 4:27 pm

lmao XD

@cell:
when the spell refreshes... its a cooldown refresh, so he can cast it again without waiting for the cooldown.

@gly:
the damage can get nerfed Razz
and the slow is/will be 10%
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Post by 13loodRaven Thu May 13, 2010 9:38 am

Gly dont take me literally, I go thru the little box on the side there, so I dont read description 90% of the time.

Hero looks good, but will he still be a weak, easy ganked, sucky-hero for the newbie?
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Post by cellrawr Thu May 13, 2010 10:47 am

Did you just call me gly?

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Post by Glycine Thu May 13, 2010 2:19 pm

^^; Teehee. Cell is not me, unfortunately, Blood.
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Post by Grass Hopper Thu May 13, 2010 4:53 pm

damn those red names and unattentiveness!! Razz
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