Log in

I forgot my password

Current Version: v0.0.01A

Alpha version


Changelogs to come



Poll

Changes to the way I release versions? (read the thread)

63% 63% [ 5 ]
38% 38% [ 3 ]

Total Votes : 8

Latest topics
» Faction creeps
Sun Dec 21, 2014 12:49 am by Grass Hopper

» [SCII] [Inquisition] Hector Rex
Thu Dec 18, 2014 9:06 am by Grass Hopper

» [necrons] Orikan, the Diviner
Tue Dec 16, 2014 5:58 pm by Grass Hopper

» Talent System
Mon Dec 15, 2014 10:59 am by Grass Hopper

» Capture Points system
Fri Dec 12, 2014 2:36 pm by Grass Hopper

» [SCII] [Orks] Warboss(es)
Fri Dec 12, 2014 11:44 am by Grass Hopper

» Game Guide
Thu Dec 11, 2014 2:12 pm by Grass Hopper

» [Inquisition] Mordrak
Wed Dec 10, 2014 3:28 pm by Grass Hopper

» [inquiition] Kaldor Draigo
Wed Dec 10, 2014 3:07 pm by Grass Hopper

» [inquisitoin] Brother-captain Stern
Wed Dec 10, 2014 12:37 pm by Grass Hopper

Version Progress
Changes for v0.02.0A
||||||||||||||||||||[] [general]
||||||||||||||||||||[] [Heroes]
||||||||||||||||||||[] [Items]
||||||||||||||||||||[] [Bugs]
||||||||||||||||||||[] [Total]

A problem.

Go down

A problem.

Post by Darkerslash117 on Sat May 29, 2010 11:50 pm

I was on tonight (12:46 EST) and theres 2 bots in the game, not ours just taking up space and preventing the game from starting, they can't be vote kicked because it requires all players EXCEPT the person being voted on to be kicked, having 2 bots in the room makes it impossible, any suggestions on solutions?

Is IP Ban possible? ( not an expert on the whole internet coding mumbo-jumbo )
avatar
Darkerslash117
Space Marine
Space Marine

Posts : 22
Join date : 2009-10-11
Location : Detriot

View user profile

Back to top Go down

Re: A problem.

Post by Grass Hopper on Sun May 30, 2010 1:28 am

oh, ha XD
that sucks.

i wouldnt know how to fix that without being there

_________________
warning! very-stubborn, sarcastic, self-important, argumentative developer detected!

And unto the masses, He doth spoke:
"Behold The Stuff! It Is Good!"
And the Stuff was good.

Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
avatar
Grass Hopper
Admin

Posts : 3839
Join date : 2009-03-30

View user profile http://40kaos.forumotion.com

Back to top Go down

Re: A problem.

Post by Fairemont on Sun May 30, 2010 11:22 am

The Kick limit should be all but two people have to vote, that is being, the person being kicked + one, because douchebags ALWAYS have friends and its a good idea to have a way around that at least.

_________________
Terrainer: Work in Progress...
Currently Developing Terrain V2.0

Hero Creation: Pending...
Mandrake Champion: Kheradruakh
Rogue Primaris Psyker: Aeos Valerin
Slaaneshi Daemonette : The Masque
avatar
Fairemont
Veteran Seargent

Posts : 283
Join date : 2010-04-11
Age : 27
Location : St. Cloud

View user profile

Back to top Go down

Re: A problem.

Post by Grass Hopper on Sun May 30, 2010 12:26 pm

it is, but walder* Darkerslash says there were 2 bots in the lobby

*i clearly either cant read of have short term memory loss >.>

_________________
warning! very-stubborn, sarcastic, self-important, argumentative developer detected!

And unto the masses, He doth spoke:
"Behold The Stuff! It Is Good!"
And the Stuff was good.

Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
avatar
Grass Hopper
Admin

Posts : 3839
Join date : 2009-03-30

View user profile http://40kaos.forumotion.com

Back to top Go down

Re: A problem.

Post by Fairemont on Wed Jun 02, 2010 12:13 pm

Make it so that people who don't vote (Ie: bots) will have their vote negated, making it so that it's like they aren't even there, so that even if bots outnumbered the human players, they could be kicked easily?

_________________
Terrainer: Work in Progress...
Currently Developing Terrain V2.0

Hero Creation: Pending...
Mandrake Champion: Kheradruakh
Rogue Primaris Psyker: Aeos Valerin
Slaaneshi Daemonette : The Masque
avatar
Fairemont
Veteran Seargent

Posts : 283
Join date : 2010-04-11
Age : 27
Location : St. Cloud

View user profile

Back to top Go down

Re: A problem.

Post by Grass Hopper on Wed Jun 02, 2010 4:53 pm

i wish i knew how to edit the hosting bot's source code Razz
not gona happen

_________________
warning! very-stubborn, sarcastic, self-important, argumentative developer detected!

And unto the masses, He doth spoke:
"Behold The Stuff! It Is Good!"
And the Stuff was good.

Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
avatar
Grass Hopper
Admin

Posts : 3839
Join date : 2009-03-30

View user profile http://40kaos.forumotion.com

Back to top Go down

Re: A problem.

Post by Fairemont on Wed Jun 02, 2010 7:51 pm

Must add a kick after delay. So, if someone doesn't pick a hero, it boots them. Problem solved? o.o

_________________
Terrainer: Work in Progress...
Currently Developing Terrain V2.0

Hero Creation: Pending...
Mandrake Champion: Kheradruakh
Rogue Primaris Psyker: Aeos Valerin
Slaaneshi Daemonette : The Masque
avatar
Fairemont
Veteran Seargent

Posts : 283
Join date : 2010-04-11
Age : 27
Location : St. Cloud

View user profile

Back to top Go down

Re: A problem.

Post by Grass Hopper on Wed Jun 02, 2010 8:00 pm

i thought the issue was starting the game?

and technically, and afk-kick wouldnt be a bad idea XD

_________________
warning! very-stubborn, sarcastic, self-important, argumentative developer detected!

And unto the masses, He doth spoke:
"Behold The Stuff! It Is Good!"
And the Stuff was good.

Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
avatar
Grass Hopper
Admin

Posts : 3839
Join date : 2009-03-30

View user profile http://40kaos.forumotion.com

Back to top Go down

Re: A problem.

Post by Fairemont on Wed Jun 02, 2010 8:21 pm

Bots wouldn't be able to effect the starting of a game, would they? o.o

_________________
Terrainer: Work in Progress...
Currently Developing Terrain V2.0

Hero Creation: Pending...
Mandrake Champion: Kheradruakh
Rogue Primaris Psyker: Aeos Valerin
Slaaneshi Daemonette : The Masque
avatar
Fairemont
Veteran Seargent

Posts : 283
Join date : 2010-04-11
Age : 27
Location : St. Cloud

View user profile

Back to top Go down

Re: A problem.

Post by Grass Hopper on Wed Jun 02, 2010 8:32 pm

no idea if a game could start with a bot in it or not XD

_________________
warning! very-stubborn, sarcastic, self-important, argumentative developer detected!

And unto the masses, He doth spoke:
"Behold The Stuff! It Is Good!"
And the Stuff was good.

Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
avatar
Grass Hopper
Admin

Posts : 3839
Join date : 2009-03-30

View user profile http://40kaos.forumotion.com

Back to top Go down

Re: A problem.

Post by Fairemont on Thu Jun 03, 2010 8:50 pm

I don't see why it couldn't... wouldn't be able to stop the game since it'd just register it as a regular person, and the only way to stop the game would be for the bot to leave, and then the game would just be able to start anyway once it left. O.o

_________________
Terrainer: Work in Progress...
Currently Developing Terrain V2.0

Hero Creation: Pending...
Mandrake Champion: Kheradruakh
Rogue Primaris Psyker: Aeos Valerin
Slaaneshi Daemonette : The Masque
avatar
Fairemont
Veteran Seargent

Posts : 283
Join date : 2010-04-11
Age : 27
Location : St. Cloud

View user profile

Back to top Go down

Re: A problem.

Post by Sponsored content


Sponsored content


Back to top Go down

Back to top


 
Permissions in this forum:
You cannot reply to topics in this forum