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Current Version: v0.0.01A

Alpha version


Changelogs to come



Poll

Changes to the way I release versions? (read the thread)

63% 63% [ 5 ]
38% 38% [ 3 ]

Total Votes : 8

Latest topics
» Faction creeps
Sun Dec 21, 2014 12:49 am by Grass Hopper

» [SCII] [Inquisition] Hector Rex
Thu Dec 18, 2014 9:06 am by Grass Hopper

» [necrons] Orikan, the Diviner
Tue Dec 16, 2014 5:58 pm by Grass Hopper

» Talent System
Mon Dec 15, 2014 10:59 am by Grass Hopper

» Capture Points system
Fri Dec 12, 2014 2:36 pm by Grass Hopper

» [SCII] [Orks] Warboss(es)
Fri Dec 12, 2014 11:44 am by Grass Hopper

» Game Guide
Thu Dec 11, 2014 2:12 pm by Grass Hopper

» [Inquisition] Mordrak
Wed Dec 10, 2014 3:28 pm by Grass Hopper

» [inquiition] Kaldor Draigo
Wed Dec 10, 2014 3:07 pm by Grass Hopper

» [inquisitoin] Brother-captain Stern
Wed Dec 10, 2014 12:37 pm by Grass Hopper

Version Progress
Changes for v0.02.0A
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||||||||||||||||||||[] [Heroes]
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||||||||||||||||||||[] [Bugs]
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For anyone who's interested

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For anyone who's interested

Post by Grass Hopper on Wed Jun 09, 2010 6:34 pm

Since i didnt code these in the World Editor cause the skills arent implamented yet, and cause i was in a coding mood, i coded these in Notepad++ to save myself time later.
and this means i can share them with all of you guys!

if anyone feels interested in the coding that goes into the necron lord's new skills, just download them from this link:
Link
just open them with notepad (or a more advanced word editing program would work as well - Dont Use Microsoft Word because itll mess up the formating)

just note:
-this wasnt done in world edit, so some function calls might be mispelt or give arguments in the improper order, but there shouldnt be much of that at all.
-the ability id's ('Abil') are just placeholders for the moment because i dont know the actual ability id's cause they dont exist yet
-some of the spells have notes etc that go into a bit more detail that just the coding will give (yay documentation!)

_________________
warning! very-stubborn, sarcastic, self-important, argumentative developer detected!

And unto the masses, He doth spoke:
"Behold The Stuff! It Is Good!"
And the Stuff was good.

Heroes:
Commander Farsight (colab - implemented) - Ku'gaath Plaguefather(incomplete) - Ilyana Arienal(incomplete) - Harlequin Shadowseer(incomplete) - Modular Tau Battlesuit(sandbox)
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