A Warhammer 40k MOBA by Grasshopper72
Would you like to react to this message? Create an account in a few clicks or log in to continue.
Log in

I forgot my password

Current Version: v0.0.01A

Alpha version


Changelogs to come



Poll

Changes to the way I release versions? (read the thread)

Proposed v0.42 Changelog I_vote_lcap63%Proposed v0.42 Changelog I_vote_rcap 63% [ 5 ]
Proposed v0.42 Changelog I_vote_lcap38%Proposed v0.42 Changelog I_vote_rcap 38% [ 3 ]

Total Votes : 8

Latest topics
» With everyone dead
Proposed v0.42 Changelog I_icon_minitimeThu Mar 05, 2020 5:09 am by Occuli.Imperator.Aquillon

» Faction creeps
Proposed v0.42 Changelog I_icon_minitimeSun Dec 21, 2014 12:49 am by Grass Hopper

» [SCII] [Inquisition] Hector Rex
Proposed v0.42 Changelog I_icon_minitimeThu Dec 18, 2014 9:06 am by Grass Hopper

» [necrons] Orikan, the Diviner
Proposed v0.42 Changelog I_icon_minitimeTue Dec 16, 2014 5:58 pm by Grass Hopper

» Talent System
Proposed v0.42 Changelog I_icon_minitimeMon Dec 15, 2014 10:59 am by Grass Hopper

» Capture Points system
Proposed v0.42 Changelog I_icon_minitimeFri Dec 12, 2014 2:36 pm by Grass Hopper

» [SCII] [Orks] Warboss(es)
Proposed v0.42 Changelog I_icon_minitimeFri Dec 12, 2014 11:44 am by Grass Hopper

» Game Guide
Proposed v0.42 Changelog I_icon_minitimeThu Dec 11, 2014 2:12 pm by Grass Hopper

» [Inquisition] Mordrak
Proposed v0.42 Changelog I_icon_minitimeWed Dec 10, 2014 3:28 pm by Grass Hopper

» [inquiition] Kaldor Draigo
Proposed v0.42 Changelog I_icon_minitimeWed Dec 10, 2014 3:07 pm by Grass Hopper

Version Progress
Changes for v0.02.0A
||||||||||||||||||||[] [general]
||||||||||||||||||||[] [Heroes]
||||||||||||||||||||[] [Items]
||||||||||||||||||||[] [Bugs]
||||||||||||||||||||[] [Total]

Proposed v0.42 Changelog

3 posters

Go down

Proposed v0.42 Changelog Empty Proposed v0.42 Changelog

Post by Grass Hopper Mon Sep 14, 2009 4:53 pm

V0.42 changelog:

-Added a new mode: -ab(autobalance) that balances teams when people leave
-Leavers give 40% less gold and experience
-Increased the amount of agility needed to gain 1 armor (7 => 10)
-Heroes now give 250 + 15*their level as gold bounty
-Added some attack sounds to the Assault Marines

-Reduced the amount of assists that gives 1 honor (5 => 3)
-Added Permanent Stat boosters for an honor cost
-Added hireables
-Added purchasable creep upgrades

-Dummy units no longer pause the healing aura of outposts
-The first outpost’s towers no longer damage allies
-Captured outposts now spawn with hp equal to the damage dealt by the capturing team
-Dreadnaughts now spawn from the Imperium’s bottom lane

-Fixed a couple tooltip errors
-Included the innate info in guide and single out

-Mark of Tzeench now gives a non-stackable 1 mana per second
-Mark of Nurgle now gives a non-stackable 2 armor
-Raven’s Talons now gives a 20% chance to rend the opponent, but lost lifesteal
-Reduced the strength bonus on Bionics (10 => 6)
-Reduced the recipe cost on Bionics (600 => 450)
-Increased the duration on Skull Probes (3 => 6 minutes)
-Increased the cost of Stim Packs (1000 => 1500)
-Increased the honor given by Terminator Honors (1 => 2)
-Increased the spell block on Terminator Armor (350 => 425)
-Reduced the damage on Lightning Claws (20 => 15)
-Renamed Lightning shield to Storm Shield
-Added a new item: Carrier Squig (has an inventory)
-Item pooling is now disabled, but can be reactivated with the –pm(pooling mode) game mode
-Can no longer teamkill items

-The Zoanthrope’s Warp Blast now stacks an infinite amount of times
-Lowered Warp Blast damage (70/110/150/190 => 65/80/95/105)
-Increased the speed on Psychic Scream
-Increased the Aoe on Psychic Scream (600 => 670)
-Gave the Zoanthrope a new model

-Reduced the bonus agility damage on Karandras’ Shadow Strike (1/1.1/1.2 => 0.5/0.65/0.8 )
-Shadow Strike no longer gives the speed buff and bonus damage if activated with enemies nearby
-Increased the cooldown on Shadow Strike (5 => 10)
-Removed the bonus damage % from Scorpions Claw
-Added the aoe in the Stalker tooltip

-Lucius’ Martial Pride no longer activates on allies
-Added a short stun based on distance to doomsiren
-Added a sound effect when doomsiren hits an enemy
-Slowed down the jumping animation on Dance of Slaanesh (has no impact on the skills effects)
-Dance of Slaanesh now switches to a random nearby hero if the target is killed
-Fixed the attachment points on Lucius

-Reduced the number of jumps on the Harlequin’s Dance of Death (3/4/5/6 => 2/3/4/5)
-Reduced the damage based on strength on Dance of Death (1 => 0.85)
-Reduced the attackspeed bonus on Fleet of Foot (10/18/26/34/42/50% => 10/14/18/22/26/30%)
-Reduced the movespeed bonus on Fleet of Foot (3/5/7/9/11/13% => 4/5/6/7/8/9%)
-Reduced the stun duration on Harlequin’s Kiss (2 => 1/1.25/1.5)
-Increased the manacost on Harlequin’s Kiss (150/170/190 => 160/190/220)
-Increased the cooldown on Harlequin’s Kiss (20/18/16 => 35/30/25)
-Reduced the Harlequin’s movespeed (310 => 300)

-Added a movepseed and attackspeed boost to the Keeper of Secrets’ Warptime
-Reduced the attackspeed slow on Aura of Acquiessence (10/20/30/40% => 10/15/20/25%)

-Reduced the movespeed bonus in the Bloodthirster’s Fury of Khorne (.3/.6/.9/1.2/1.5/1.8 => .2/.4/.6/.8/1/1.2%)
-Reduced the attackspeed bonus in Fury of Khorne (1/2/3/4/5/6 => .75/1.5/2.25/3/3.75/4.5%)

-The Autarch’s Strafing Run now targets random enemies if there are no marked targets
-The Autarch’s tooltip now properly displays his main attribute (agility => intelligence)

-Included the maximum damage in the Big Mek’s Shokk Attak Gun tooltip
-Fixed Shokk Attak Gun, it now works as it should

-Added an innate to the Captain
-Gave the Captain a new model
-Renamed the Captain (=> Captain Cato Sicarius – Master of the Watch)

-The Grey Knight’s Aegis now costs a % of the Knights max mana instead of the spells manacost
-Changed the damage effects on the Necron Lord’s Veil of Darkness (should remove the bugs that prevented him from using stealth runes, and damaging the ‘mid map’ point)
-Typhus’ Feel No Pain now returns magic damage (hero => magic)
-Reduced the mana per second cost on Kharn’s Blessing of the Blood God (15/19/23/27 => 10/14/18/22)
-The Warphead’s Zzap now has an extra 2 bolts when it criticals
-Added a level cap to the Mad Doc’s Kaboom! (max level of 6 – doesn’t affect the large neutral creeps)
-Remade the Far Seer’s Mind War:
Spoiler:

-Added a new hero: Old One Eye – Carnifex
-Remade the Avatar of Khain:
Spoiler:


Last edited by Grass Hopper on Mon Sep 14, 2009 9:40 pm; edited 2 times in total
Grass Hopper
Grass Hopper
Admin

Posts : 3839
Join date : 2009-03-30

https://40kaos.forumotion.com

Back to top Go down

Proposed v0.42 Changelog Empty Re: Proposed v0.42 Changelog

Post by Fromundaman Mon Sep 14, 2009 5:37 pm

Awesome! Avatar remake is this patch?!

Also, why did Harle get the shaft?

Like the balancing you did though otherwise.
Fromundaman
Fromundaman
Moderator

Posts : 910
Join date : 2009-07-24

Back to top Go down

Proposed v0.42 Changelog Empty Re: Proposed v0.42 Changelog

Post by Glycine Mon Sep 14, 2009 6:17 pm

Harle got the shaft because people don't realize she's only really good early to mid game. She really didn't need one, in my opinion, but shrug.

If her original barrage of nukes is taken and endured, and you're not being stupid by trying to solo her where there are no allied troops around, she's not too rigged to face.

However, she does feed on others extremely well early game, so maybe that's why. ._.

It's like what happened to Kharn, except he actually needed the nerf. oo;
Glycine
Glycine
Moderator

Posts : 1490
Join date : 2009-07-23

Back to top Go down

Proposed v0.42 Changelog Empty Re: Proposed v0.42 Changelog

Post by Glycine Mon Sep 14, 2009 6:20 pm

Also, Keeper of Secrets's speed aura needs a nerf, badly. No other normal skill slows up to 40% as an aura besides Karandras's, and his is only for 6 seconds.

He already has an initiating move with the hook, so if you get hooked, you're pretty much dead if you can't jump/blink away.

If .42 is already out, just add this, if you wish, to the changelist for .43.
Glycine
Glycine
Moderator

Posts : 1490
Join date : 2009-07-23

Back to top Go down

Proposed v0.42 Changelog Empty Re: Proposed v0.42 Changelog

Post by Grass Hopper Mon Sep 14, 2009 7:12 pm

umm... isnt it 20%? Proposed v0.42 Changelog Icon_razz and oh ok... 40% ias... ill reduce that a little

and it might just be the son is an amazing harle player... but she rapes in the right hands, and most noobs do pretty awesome with her... she was borderline imba before... she was a mix of early-mid game ganker/hero killer and late game dps... which is an amazing combo... if this proves to be too sevear and the concept itself sint balanceable (either too strong or too weak) then shell get some lookin over. but as she is now, shes pretty much an ownage char who needs minimal farm to do great

edit: nerfed the -ias on the keepers aura
Grass Hopper
Grass Hopper
Admin

Posts : 3839
Join date : 2009-03-30

https://40kaos.forumotion.com

Back to top Go down

Proposed v0.42 Changelog Empty Re: Proposed v0.42 Changelog

Post by Sponsored content


Sponsored content


Back to top Go down

Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum